; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -instcombine -mtriple=x86_64-unknown-unknown -S | FileCheck %s target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" define float @test_rcp_ss_0(float %a) { ; CHECK-LABEL: @test_rcp_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.sse.rcp.ss(<4 x float> [[TMP1]]) ; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP2]], i32 0 ; CHECK-NEXT: ret float [[TMP3]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = tail call <4 x float> @llvm.x86.sse.rcp.ss(<4 x float> %4) %6 = extractelement <4 x float> %5, i32 0 ret float %6 } define float @test_rcp_ss_1(float %a) { ; CHECK-LABEL: @test_rcp_ss_1( ; CHECK-NEXT: ret float 1.000000e+00 ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = tail call <4 x float> @llvm.x86.sse.rcp.ss(<4 x float> %4) %6 = extractelement <4 x float> %5, i32 1 ret float %6 } define float @test_sqrt_ss_0(float %a) { ; CHECK-LABEL: @test_sqrt_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = call float @llvm.sqrt.f32(float [[A:%.*]]) ; CHECK-NEXT: ret float [[TMP1]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = tail call <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float> %4) %6 = extractelement <4 x float> %5, i32 0 ret float %6 } define float @test_sqrt_ss_2(float %a) { ; CHECK-LABEL: @test_sqrt_ss_2( ; CHECK-NEXT: ret float 2.000000e+00 ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = tail call <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float> %4) %6 = extractelement <4 x float> %5, i32 2 ret float %6 } define float @test_rsqrt_ss_0(float %a) { ; CHECK-LABEL: @test_rsqrt_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.sse.rsqrt.ss(<4 x float> [[TMP1]]) ; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP2]], i32 0 ; CHECK-NEXT: ret float [[TMP3]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = tail call <4 x float> @llvm.x86.sse.rsqrt.ss(<4 x float> %4) %6 = extractelement <4 x float> %5, i32 0 ret float %6 } define float @test_rsqrt_ss_3(float %a) { ; CHECK-LABEL: @test_rsqrt_ss_3( ; CHECK-NEXT: ret float 3.000000e+00 ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = tail call <4 x float> @llvm.x86.sse.rsqrt.ss(<4 x float> %4) %6 = extractelement <4 x float> %5, i32 3 ret float %6 } define float @test_add_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_add_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = fadd float [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret float [[TMP1]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call <4 x float> @llvm.x86.sse.add.ss(<4 x float> %4, <4 x float> %8) %r = extractelement <4 x float> %9, i32 0 ret float %r } define float @test_add_ss_1(float %a, float %b) { ; CHECK-LABEL: @test_add_ss_1( ; CHECK-NEXT: ret float 1.000000e+00 ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = tail call <4 x float> @llvm.x86.sse.add.ss(<4 x float> %4, <4 x float> %5) %7 = extractelement <4 x float> %6, i32 1 ret float %7 } define float @test_add_ss_2(float %a) { ; CHECK-LABEL: @test_add_ss_2( ; CHECK-NEXT: [[TMP1:%.*]] = fadd float [[A:%.*]], [[A]] ; CHECK-NEXT: ret float [[TMP1]] ; %1 = insertelement <4 x float> zeroinitializer, float %a, i32 0 %2 = tail call <4 x float> @llvm.x86.sse.add.ss(<4 x float> %1, <4 x float> %1) %3 = extractelement <4 x float> %2, i32 0 ret float %3 } define float @test_sub_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_sub_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = fsub float [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret float [[TMP1]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call <4 x float> @llvm.x86.sse.sub.ss(<4 x float> %4, <4 x float> %8) %r = extractelement <4 x float> %9, i32 0 ret float %r } define float @test_sub_ss_2(float %a, float %b) { ; CHECK-LABEL: @test_sub_ss_2( ; CHECK-NEXT: ret float 2.000000e+00 ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = tail call <4 x float> @llvm.x86.sse.sub.ss(<4 x float> %4, <4 x float> %5) %7 = extractelement <4 x float> %6, i32 2 ret float %7 } define float @test_sub_ss_3(float %a) { ; CHECK-LABEL: @test_sub_ss_3( ; CHECK-NEXT: [[TMP1:%.*]] = fsub float [[A:%.*]], [[A]] ; CHECK-NEXT: ret float [[TMP1]] ; %1 = insertelement <4 x float> zeroinitializer, float %a, i32 0 %2 = tail call <4 x float> @llvm.x86.sse.sub.ss(<4 x float> %1, <4 x float> %1) %3 = extractelement <4 x float> %2, i32 0 ret float %3 } define float @test_mul_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_mul_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = fmul float [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret float [[TMP1]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call <4 x float> @llvm.x86.sse.mul.ss(<4 x float> %4, <4 x float> %8) %r = extractelement <4 x float> %9, i32 0 ret float %r } define float @test_mul_ss_3(float %a, float %b) { ; CHECK-LABEL: @test_mul_ss_3( ; CHECK-NEXT: ret float 3.000000e+00 ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = tail call <4 x float> @llvm.x86.sse.mul.ss(<4 x float> %4, <4 x float> %5) %7 = extractelement <4 x float> %6, i32 3 ret float %7 } define float @test_mul_ss_4(float %a) { ; CHECK-LABEL: @test_mul_ss_4( ; CHECK-NEXT: [[TMP1:%.*]] = fmul float [[A:%.*]], [[A]] ; CHECK-NEXT: ret float [[TMP1]] ; %1 = insertelement <4 x float> zeroinitializer, float %a, i32 0 %2 = tail call <4 x float> @llvm.x86.sse.mul.ss(<4 x float> %1, <4 x float> %1) %3 = extractelement <4 x float> %2, i32 0 ret float %3 } define float @test_div_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_div_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = fdiv float [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret float [[TMP1]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call <4 x float> @llvm.x86.sse.div.ss(<4 x float> %4, <4 x float> %8) %r = extractelement <4 x float> %9, i32 0 ret float %r } define float @test_div_ss_1(float %a, float %b) { ; CHECK-LABEL: @test_div_ss_1( ; CHECK-NEXT: ret float 1.000000e+00 ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = tail call <4 x float> @llvm.x86.sse.div.ss(<4 x float> %4, <4 x float> %5) %7 = extractelement <4 x float> %6, i32 1 ret float %7 } define float @test_div_ss_2(float %a) { ; CHECK-LABEL: @test_div_ss_2( ; CHECK-NEXT: [[TMP1:%.*]] = fdiv float [[A:%.*]], [[A]] ; CHECK-NEXT: ret float [[TMP1]] ; %1 = insertelement <4 x float> zeroinitializer, float %a, i32 0 %2 = tail call <4 x float> @llvm.x86.sse.div.ss(<4 x float> %1, <4 x float> %1) %3 = extractelement <4 x float> %2, i32 0 ret float %3 } define <4 x float> @test_min_ss(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: @test_min_ss( ; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.sse.min.ss(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]]) ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %1 = insertelement <4 x float> %b, float 1.000000e+00, i32 1 %2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2 %3 = insertelement <4 x float> %2, float 3.000000e+00, i32 3 %4 = tail call <4 x float> @llvm.x86.sse.min.ss(<4 x float> %a, <4 x float> %3) ret <4 x float> %4 } define float @test_min_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_min_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> poison, float [[B:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = tail call <4 x float> @llvm.x86.sse.min.ss(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP3]], i32 0 ; CHECK-NEXT: ret float [[TMP4]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call <4 x float> @llvm.x86.sse.min.ss(<4 x float> %4, <4 x float> %8) %10 = extractelement <4 x float> %9, i32 0 ret float %10 } define float @test_min_ss_2(float %a, float %b) { ; CHECK-LABEL: @test_min_ss_2( ; CHECK-NEXT: ret float 2.000000e+00 ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = tail call <4 x float> @llvm.x86.sse.min.ss(<4 x float> %4, <4 x float> %5) %7 = extractelement <4 x float> %6, i32 2 ret float %7 } define float @test_min_ss_3(float %a) { ; CHECK-LABEL: @test_min_ss_3( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> , float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.sse.min.ss(<4 x float> [[TMP1]], <4 x float> [[TMP1]]) ; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP2]], i32 0 ; CHECK-NEXT: ret float [[TMP3]] ; %1 = insertelement <4 x float> zeroinitializer, float %a, i32 0 %2 = tail call <4 x float> @llvm.x86.sse.min.ss(<4 x float> %1, <4 x float> %1) %3 = extractelement <4 x float> %2, i32 0 ret float %3 } define <4 x float> @test_max_ss(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: @test_max_ss( ; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.sse.max.ss(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]]) ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %1 = insertelement <4 x float> %b, float 1.000000e+00, i32 1 %2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2 %3 = insertelement <4 x float> %2, float 3.000000e+00, i32 3 %4 = tail call <4 x float> @llvm.x86.sse.max.ss(<4 x float> %a, <4 x float> %3) ret <4 x float> %4 } define float @test_max_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_max_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> poison, float [[B:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = tail call <4 x float> @llvm.x86.sse.max.ss(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP3]], i32 0 ; CHECK-NEXT: ret float [[TMP4]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call <4 x float> @llvm.x86.sse.max.ss(<4 x float> %4, <4 x float> %8) %10 = extractelement <4 x float> %9, i32 0 ret float %10 } define float @test_max_ss_3(float %a, float %b) { ; CHECK-LABEL: @test_max_ss_3( ; CHECK-NEXT: ret float 3.000000e+00 ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = tail call <4 x float> @llvm.x86.sse.max.ss(<4 x float> %4, <4 x float> %5) %7 = extractelement <4 x float> %6, i32 3 ret float %7 } define float @test_max_ss_4(float %a) { ; CHECK-LABEL: @test_max_ss_4( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> , float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.sse.max.ss(<4 x float> [[TMP1]], <4 x float> [[TMP1]]) ; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP2]], i32 0 ; CHECK-NEXT: ret float [[TMP3]] ; %1 = insertelement <4 x float> zeroinitializer, float %a, i32 0 %2 = tail call <4 x float> @llvm.x86.sse.max.ss(<4 x float> %1, <4 x float> %1) %3 = extractelement <4 x float> %2, i32 0 ret float %3 } define <4 x float> @test_cmp_ss(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: @test_cmp_ss( ; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.sse.cmp.ss(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], i8 0) ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %1 = insertelement <4 x float> %b, float 1.000000e+00, i32 1 %2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2 %3 = insertelement <4 x float> %2, float 3.000000e+00, i32 3 %4 = tail call <4 x float> @llvm.x86.sse.cmp.ss(<4 x float> %a, <4 x float> %3, i8 0) ret <4 x float> %4 } define float @test_cmp_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_cmp_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> poison, float [[B:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = tail call <4 x float> @llvm.x86.sse.cmp.ss(<4 x float> [[TMP1]], <4 x float> [[TMP2]], i8 0) ; CHECK-NEXT: [[R:%.*]] = extractelement <4 x float> [[TMP3]], i32 0 ; CHECK-NEXT: ret float [[R]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call <4 x float> @llvm.x86.sse.cmp.ss(<4 x float> %4, <4 x float> %8, i8 0) %r = extractelement <4 x float> %9, i32 0 ret float %r } define float @test_cmp_ss_1(float %a, float %b) { ; CHECK-LABEL: @test_cmp_ss_1( ; CHECK-NEXT: ret float 1.000000e+00 ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = tail call <4 x float> @llvm.x86.sse.cmp.ss(<4 x float> %4, <4 x float> %5, i8 0) %7 = extractelement <4 x float> %6, i32 1 ret float %7 } define float @test_cmp_ss_2(float %a) { ; CHECK-LABEL: @test_cmp_ss_2( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> , float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.sse.cmp.ss(<4 x float> [[TMP1]], <4 x float> [[TMP1]], i8 3) ; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP2]], i32 0 ; CHECK-NEXT: ret float [[TMP3]] ; %1 = insertelement <4 x float> zeroinitializer, float %a, i32 0 %2 = tail call <4 x float> @llvm.x86.sse.cmp.ss(<4 x float> %1, <4 x float> %1, i8 3) %3 = extractelement <4 x float> %2, i32 0 ret float %3 } define i32 @test_comieq_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_comieq_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> poison, float [[B:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = tail call i32 @llvm.x86.sse.comieq.ss(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; CHECK-NEXT: ret i32 [[TMP3]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call i32 @llvm.x86.sse.comieq.ss(<4 x float> %4, <4 x float> %8) ret i32 %9 } define i32 @test_comige_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_comige_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> poison, float [[B:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = tail call i32 @llvm.x86.sse.comige.ss(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; CHECK-NEXT: ret i32 [[TMP3]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call i32 @llvm.x86.sse.comige.ss(<4 x float> %4, <4 x float> %8) ret i32 %9 } define i32 @test_comigt_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_comigt_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> poison, float [[B:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = tail call i32 @llvm.x86.sse.comigt.ss(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; CHECK-NEXT: ret i32 [[TMP3]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call i32 @llvm.x86.sse.comigt.ss(<4 x float> %4, <4 x float> %8) ret i32 %9 } define i32 @test_comile_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_comile_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> poison, float [[B:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = tail call i32 @llvm.x86.sse.comile.ss(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; CHECK-NEXT: ret i32 [[TMP3]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call i32 @llvm.x86.sse.comile.ss(<4 x float> %4, <4 x float> %8) ret i32 %9 } define i32 @test_comilt_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_comilt_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> poison, float [[B:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = tail call i32 @llvm.x86.sse.comilt.ss(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; CHECK-NEXT: ret i32 [[TMP3]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call i32 @llvm.x86.sse.comilt.ss(<4 x float> %4, <4 x float> %8) ret i32 %9 } define i32 @test_comineq_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_comineq_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> poison, float [[B:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = tail call i32 @llvm.x86.sse.comineq.ss(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; CHECK-NEXT: ret i32 [[TMP3]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call i32 @llvm.x86.sse.comineq.ss(<4 x float> %4, <4 x float> %8) ret i32 %9 } define i32 @test_ucomieq_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_ucomieq_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> poison, float [[B:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = tail call i32 @llvm.x86.sse.ucomieq.ss(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; CHECK-NEXT: ret i32 [[TMP3]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call i32 @llvm.x86.sse.ucomieq.ss(<4 x float> %4, <4 x float> %8) ret i32 %9 } define i32 @test_ucomige_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_ucomige_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> poison, float [[B:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = tail call i32 @llvm.x86.sse.ucomige.ss(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; CHECK-NEXT: ret i32 [[TMP3]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call i32 @llvm.x86.sse.ucomige.ss(<4 x float> %4, <4 x float> %8) ret i32 %9 } define i32 @test_ucomigt_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_ucomigt_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> poison, float [[B:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = tail call i32 @llvm.x86.sse.ucomigt.ss(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; CHECK-NEXT: ret i32 [[TMP3]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call i32 @llvm.x86.sse.ucomigt.ss(<4 x float> %4, <4 x float> %8) ret i32 %9 } define i32 @test_ucomile_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_ucomile_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> poison, float [[B:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = tail call i32 @llvm.x86.sse.ucomile.ss(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; CHECK-NEXT: ret i32 [[TMP3]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call i32 @llvm.x86.sse.ucomile.ss(<4 x float> %4, <4 x float> %8) ret i32 %9 } define i32 @test_ucomilt_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_ucomilt_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> poison, float [[B:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = tail call i32 @llvm.x86.sse.ucomilt.ss(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; CHECK-NEXT: ret i32 [[TMP3]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call i32 @llvm.x86.sse.ucomilt.ss(<4 x float> %4, <4 x float> %8) ret i32 %9 } define i32 @test_ucomineq_ss_0(float %a, float %b) { ; CHECK-LABEL: @test_ucomineq_ss_0( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> poison, float [[B:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = tail call i32 @llvm.x86.sse.ucomineq.ss(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; CHECK-NEXT: ret i32 [[TMP3]] ; %1 = insertelement <4 x float> poison, float %a, i32 0 %2 = insertelement <4 x float> %1, float 1.000000e+00, i32 1 %3 = insertelement <4 x float> %2, float 2.000000e+00, i32 2 %4 = insertelement <4 x float> %3, float 3.000000e+00, i32 3 %5 = insertelement <4 x float> poison, float %b, i32 0 %6 = insertelement <4 x float> %5, float 4.000000e+00, i32 1 %7 = insertelement <4 x float> %6, float 5.000000e+00, i32 2 %8 = insertelement <4 x float> %7, float 6.000000e+00, i32 3 %9 = tail call i32 @llvm.x86.sse.ucomineq.ss(<4 x float> %4, <4 x float> %8) ret i32 %9 } declare <4 x float> @llvm.x86.sse.rcp.ss(<4 x float>) declare <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float>) declare <4 x float> @llvm.x86.sse.rsqrt.ss(<4 x float>) declare <4 x float> @llvm.x86.sse.add.ss(<4 x float>, <4 x float>) declare <4 x float> @llvm.x86.sse.sub.ss(<4 x float>, <4 x float>) declare <4 x float> @llvm.x86.sse.mul.ss(<4 x float>, <4 x float>) declare <4 x float> @llvm.x86.sse.div.ss(<4 x float>, <4 x float>) declare <4 x float> @llvm.x86.sse.min.ss(<4 x float>, <4 x float>) declare <4 x float> @llvm.x86.sse.max.ss(<4 x float>, <4 x float>) declare <4 x float> @llvm.x86.sse.cmp.ss(<4 x float>, <4 x float>, i8) declare i32 @llvm.x86.sse.comieq.ss(<4 x float>, <4 x float>) declare i32 @llvm.x86.sse.comige.ss(<4 x float>, <4 x float>) declare i32 @llvm.x86.sse.comigt.ss(<4 x float>, <4 x float>) declare i32 @llvm.x86.sse.comile.ss(<4 x float>, <4 x float>) declare i32 @llvm.x86.sse.comilt.ss(<4 x float>, <4 x float>) declare i32 @llvm.x86.sse.comineq.ss(<4 x float>, <4 x float>) declare i32 @llvm.x86.sse.ucomieq.ss(<4 x float>, <4 x float>) declare i32 @llvm.x86.sse.ucomige.ss(<4 x float>, <4 x float>) declare i32 @llvm.x86.sse.ucomigt.ss(<4 x float>, <4 x float>) declare i32 @llvm.x86.sse.ucomile.ss(<4 x float>, <4 x float>) declare i32 @llvm.x86.sse.ucomilt.ss(<4 x float>, <4 x float>) declare i32 @llvm.x86.sse.ucomineq.ss(<4 x float>, <4 x float>)