@ RUN: not llvm-mc -triple=thumbv7-apple-darwin -show-encoding < %s > %t 2> %t.err @ RUN: FileCheck < %t %s @ RUN: FileCheck --check-prefix=CHECK-ERRORS < %t.err %s vld1.8 {d0}, [r4] vld1.8 {d0}, [r4:16] vld1.8 {d0}, [r4:32] vld1.8 {d0}, [r4:64] vld1.8 {d0}, [r4:128] vld1.8 {d0}, [r4:256] @ CHECK: vld1.8 {d0}, [r4] @ encoding: [0x24,0xf9,0x0f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.8 {d0}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0}, [r4:256] @ CHECK-ERRORS: ^ vld1.8 {d0}, [r4]! vld1.8 {d0}, [r4:16]! vld1.8 {d0}, [r4:32]! vld1.8 {d0}, [r4:64]! vld1.8 {d0}, [r4:128]! vld1.8 {d0}, [r4:256]! @ CHECK: vld1.8 {d0}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.8 {d0}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0}, [r4:256]! @ CHECK-ERRORS: ^ vld1.8 {d0}, [r4], r6 vld1.8 {d0}, [r4:16], r6 vld1.8 {d0}, [r4:32], r6 vld1.8 {d0}, [r4:64], r6 vld1.8 {d0}, [r4:128], r6 vld1.8 {d0}, [r4:256], r6 @ CHECK: vld1.8 {d0}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.8 {d0}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.8 {d0, d1}, [r4] vld1.8 {d0, d1}, [r4:16] vld1.8 {d0, d1}, [r4:32] vld1.8 {d0, d1}, [r4:64] vld1.8 {d0, d1}, [r4:128] vld1.8 {d0, d1}, [r4:256] @ CHECK: vld1.8 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x0f,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.8 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x0a] @ CHECK: vld1.8 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:256] @ CHECK-ERRORS: ^ vld1.8 {d0, d1}, [r4]! vld1.8 {d0, d1}, [r4:16]! vld1.8 {d0, d1}, [r4:32]! vld1.8 {d0, d1}, [r4:64]! vld1.8 {d0, d1}, [r4:128]! vld1.8 {d0, d1}, [r4:256]! @ CHECK: vld1.8 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.8 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x0a] @ CHECK: vld1.8 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:256]! @ CHECK-ERRORS: ^ vld1.8 {d0, d1}, [r4], r6 vld1.8 {d0, d1}, [r4:16], r6 vld1.8 {d0, d1}, [r4:32], r6 vld1.8 {d0, d1}, [r4:64], r6 vld1.8 {d0, d1}, [r4:128], r6 vld1.8 {d0, d1}, [r4:256], r6 @ CHECK: vld1.8 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.8 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x0a] @ CHECK: vld1.8 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.8 {d0, d1, d2}, [r4] vld1.8 {d0, d1, d2}, [r4:16] vld1.8 {d0, d1, d2}, [r4:32] vld1.8 {d0, d1, d2}, [r4:64] vld1.8 {d0, d1, d2}, [r4:128] vld1.8 {d0, d1, d2}, [r4:256] @ CHECK: vld1.8 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x0f,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.8 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:256] @ CHECK-ERRORS: ^ vld1.8 {d0, d1, d2}, [r4]! vld1.8 {d0, d1, d2}, [r4:16]! vld1.8 {d0, d1, d2}, [r4:32]! vld1.8 {d0, d1, d2}, [r4:64]! vld1.8 {d0, d1, d2}, [r4:128]! vld1.8 {d0, d1, d2}, [r4:256]! @ CHECK: vld1.8 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.8 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:256]! @ CHECK-ERRORS: ^ vld1.8 {d0, d1, d2}, [r4], r6 vld1.8 {d0, d1, d2}, [r4:16], r6 vld1.8 {d0, d1, d2}, [r4:32], r6 vld1.8 {d0, d1, d2}, [r4:64], r6 vld1.8 {d0, d1, d2}, [r4:128], r6 vld1.8 {d0, d1, d2}, [r4:256], r6 @ CHECK: vld1.8 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.8 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.8 {d0, d1, d2, d3}, [r4] vld1.8 {d0, d1, d2, d3}, [r4:16] vld1.8 {d0, d1, d2, d3}, [r4:32] vld1.8 {d0, d1, d2, d3}, [r4:64] vld1.8 {d0, d1, d2, d3}, [r4:128] vld1.8 {d0, d1, d2, d3}, [r4:256] @ CHECK: vld1.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x0f,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x02] @ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x02] @ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x3f,0x02] vld1.8 {d0, d1, d2, d3}, [r4]! vld1.8 {d0, d1, d2, d3}, [r4:16]! vld1.8 {d0, d1, d2, d3}, [r4:32]! vld1.8 {d0, d1, d2, d3}, [r4:64]! vld1.8 {d0, d1, d2, d3}, [r4:128]! vld1.8 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vld1.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x02] @ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x02] @ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x3d,0x02] vld1.8 {d0, d1, d2, d3}, [r4], r6 vld1.8 {d0, d1, d2, d3}, [r4:16], r6 vld1.8 {d0, d1, d2, d3}, [r4:32], r6 vld1.8 {d0, d1, d2, d3}, [r4:64], r6 vld1.8 {d0, d1, d2, d3}, [r4:128], r6 vld1.8 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vld1.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x02] @ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x02] @ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x36,0x02] vld1.8 {d0[2]}, [r4] vld1.8 {d0[2]}, [r4:16] vld1.8 {d0[2]}, [r4:32] vld1.8 {d0[2]}, [r4:64] vld1.8 {d0[2]}, [r4:128] vld1.8 {d0[2]}, [r4:256] @ CHECK: vld1.8 {d0[2]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x00] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:256] @ CHECK-ERRORS: ^ vld1.8 {d0[2]}, [r4]! vld1.8 {d0[2]}, [r4:16]! vld1.8 {d0[2]}, [r4:32]! vld1.8 {d0[2]}, [r4:64]! vld1.8 {d0[2]}, [r4:128]! vld1.8 {d0[2]}, [r4:256]! @ CHECK: vld1.8 {d0[2]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x00] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:256]! @ CHECK-ERRORS: ^ vld1.8 {d0[2]}, [r4], r6 vld1.8 {d0[2]}, [r4:16], r6 vld1.8 {d0[2]}, [r4:32], r6 vld1.8 {d0[2]}, [r4:64], r6 vld1.8 {d0[2]}, [r4:128], r6 vld1.8 {d0[2]}, [r4:256], r6 @ CHECK: vld1.8 {d0[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x00] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.8 {d0[]}, [r4] vld1.8 {d0[]}, [r4:16] vld1.8 {d0[]}, [r4:32] vld1.8 {d0[]}, [r4:64] vld1.8 {d0[]}, [r4:128] vld1.8 {d0[]}, [r4:256] @ CHECK: vld1.8 {d0[]}, [r4] @ encoding: [0xa4,0xf9,0x0f,0x0c] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[]}, [r4:256] @ CHECK-ERRORS: ^ vld1.8 {d0[]}, [r4]! vld1.8 {d0[]}, [r4:16]! vld1.8 {d0[]}, [r4:32]! vld1.8 {d0[]}, [r4:64]! vld1.8 {d0[]}, [r4:128]! vld1.8 {d0[]}, [r4:256]! @ CHECK: vld1.8 {d0[]}, [r4]! @ encoding: [0xa4,0xf9,0x0d,0x0c] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[]}, [r4:256]! @ CHECK-ERRORS: ^ vld1.8 {d0[]}, [r4], r6 vld1.8 {d0[]}, [r4:16], r6 vld1.8 {d0[]}, [r4:32], r6 vld1.8 {d0[]}, [r4:64], r6 vld1.8 {d0[]}, [r4:128], r6 vld1.8 {d0[]}, [r4:256], r6 @ CHECK: vld1.8 {d0[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x06,0x0c] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.8 {d0[], d1[]}, [r4] vld1.8 {d0[], d1[]}, [r4:16] vld1.8 {d0[], d1[]}, [r4:32] vld1.8 {d0[], d1[]}, [r4:64] vld1.8 {d0[], d1[]}, [r4:128] vld1.8 {d0[], d1[]}, [r4:256] @ CHECK: vld1.8 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x0c] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:256] @ CHECK-ERRORS: ^ vld1.8 {d0[], d1[]}, [r4]! vld1.8 {d0[], d1[]}, [r4:16]! vld1.8 {d0[], d1[]}, [r4:32]! vld1.8 {d0[], d1[]}, [r4:64]! vld1.8 {d0[], d1[]}, [r4:128]! vld1.8 {d0[], d1[]}, [r4:256]! @ CHECK: vld1.8 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x0c] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:256]! @ CHECK-ERRORS: ^ vld1.8 {d0[], d1[]}, [r4], r6 vld1.8 {d0[], d1[]}, [r4:16], r6 vld1.8 {d0[], d1[]}, [r4:32], r6 vld1.8 {d0[], d1[]}, [r4:64], r6 vld1.8 {d0[], d1[]}, [r4:128], r6 vld1.8 {d0[], d1[]}, [r4:256], r6 @ CHECK: vld1.8 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x0c] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.16 {d0}, [r4] vld1.16 {d0}, [r4:16] vld1.16 {d0}, [r4:32] vld1.16 {d0}, [r4:64] vld1.16 {d0}, [r4:128] vld1.16 {d0}, [r4:256] @ CHECK: vld1.16 {d0}, [r4] @ encoding: [0x24,0xf9,0x4f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.16 {d0}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0}, [r4:256] @ CHECK-ERRORS: ^ vld1.16 {d0}, [r4]! vld1.16 {d0}, [r4:16]! vld1.16 {d0}, [r4:32]! vld1.16 {d0}, [r4:64]! vld1.16 {d0}, [r4:128]! vld1.16 {d0}, [r4:256]! @ CHECK: vld1.16 {d0}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.16 {d0}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0}, [r4:256]! @ CHECK-ERRORS: ^ vld1.16 {d0}, [r4], r6 vld1.16 {d0}, [r4:16], r6 vld1.16 {d0}, [r4:32], r6 vld1.16 {d0}, [r4:64], r6 vld1.16 {d0}, [r4:128], r6 vld1.16 {d0}, [r4:256], r6 @ CHECK: vld1.16 {d0}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.16 {d0}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.16 {d0, d1}, [r4] vld1.16 {d0, d1}, [r4:16] vld1.16 {d0, d1}, [r4:32] vld1.16 {d0, d1}, [r4:64] vld1.16 {d0, d1}, [r4:128] vld1.16 {d0, d1}, [r4:256] @ CHECK: vld1.16 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x4f,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.16 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x0a] @ CHECK: vld1.16 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:256] @ CHECK-ERRORS: ^ vld1.16 {d0, d1}, [r4]! vld1.16 {d0, d1}, [r4:16]! vld1.16 {d0, d1}, [r4:32]! vld1.16 {d0, d1}, [r4:64]! vld1.16 {d0, d1}, [r4:128]! vld1.16 {d0, d1}, [r4:256]! @ CHECK: vld1.16 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.16 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x0a] @ CHECK: vld1.16 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:256]! @ CHECK-ERRORS: ^ vld1.16 {d0, d1}, [r4], r6 vld1.16 {d0, d1}, [r4:16], r6 vld1.16 {d0, d1}, [r4:32], r6 vld1.16 {d0, d1}, [r4:64], r6 vld1.16 {d0, d1}, [r4:128], r6 vld1.16 {d0, d1}, [r4:256], r6 @ CHECK: vld1.16 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.16 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x0a] @ CHECK: vld1.16 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.16 {d0, d1, d2}, [r4] vld1.16 {d0, d1, d2}, [r4:16] vld1.16 {d0, d1, d2}, [r4:32] vld1.16 {d0, d1, d2}, [r4:64] vld1.16 {d0, d1, d2}, [r4:128] vld1.16 {d0, d1, d2}, [r4:256] @ CHECK: vld1.16 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x4f,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.16 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:256] @ CHECK-ERRORS: ^ vld1.16 {d0, d1, d2}, [r4]! vld1.16 {d0, d1, d2}, [r4:16]! vld1.16 {d0, d1, d2}, [r4:32]! vld1.16 {d0, d1, d2}, [r4:64]! vld1.16 {d0, d1, d2}, [r4:128]! vld1.16 {d0, d1, d2}, [r4:256]! @ CHECK: vld1.16 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.16 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:256]! @ CHECK-ERRORS: ^ vld1.16 {d0, d1, d2}, [r4], r6 vld1.16 {d0, d1, d2}, [r4:16], r6 vld1.16 {d0, d1, d2}, [r4:32], r6 vld1.16 {d0, d1, d2}, [r4:64], r6 vld1.16 {d0, d1, d2}, [r4:128], r6 vld1.16 {d0, d1, d2}, [r4:256], r6 @ CHECK: vld1.16 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.16 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.16 {d0, d1, d2, d3}, [r4] vld1.16 {d0, d1, d2, d3}, [r4:16] vld1.16 {d0, d1, d2, d3}, [r4:32] vld1.16 {d0, d1, d2, d3}, [r4:64] vld1.16 {d0, d1, d2, d3}, [r4:128] vld1.16 {d0, d1, d2, d3}, [r4:256] @ CHECK: vld1.16 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x4f,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x02] @ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x02] @ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x7f,0x02] vld1.16 {d0, d1, d2, d3}, [r4]! vld1.16 {d0, d1, d2, d3}, [r4:16]! vld1.16 {d0, d1, d2, d3}, [r4:32]! vld1.16 {d0, d1, d2, d3}, [r4:64]! vld1.16 {d0, d1, d2, d3}, [r4:128]! vld1.16 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vld1.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x02] @ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x02] @ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x02] @ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x7d,0x02] vld1.16 {d0, d1, d2, d3}, [r4], r6 vld1.16 {d0, d1, d2, d3}, [r4:16], r6 vld1.16 {d0, d1, d2, d3}, [r4:32], r6 vld1.16 {d0, d1, d2, d3}, [r4:64], r6 vld1.16 {d0, d1, d2, d3}, [r4:128], r6 vld1.16 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vld1.16 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x02] @ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x02] @ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x76,0x02] vld1.16 {d0[2]}, [r4] vld1.16 {d0[2]}, [r4:16] vld1.16 {d0[2]}, [r4:32] vld1.16 {d0[2]}, [r4:64] vld1.16 {d0[2]}, [r4:128] vld1.16 {d0[2]}, [r4:256] @ CHECK: vld1.16 {d0[2]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x04] @ CHECK: vld1.16 {d0[2]}, [r4:16] @ encoding: [0xa4,0xf9,0x9f,0x04] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:256] @ CHECK-ERRORS: ^ vld1.16 {d0[2]}, [r4]! vld1.16 {d0[2]}, [r4:16]! vld1.16 {d0[2]}, [r4:32]! vld1.16 {d0[2]}, [r4:64]! vld1.16 {d0[2]}, [r4:128]! vld1.16 {d0[2]}, [r4:256]! @ CHECK: vld1.16 {d0[2]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x04] @ CHECK: vld1.16 {d0[2]}, [r4:16]! @ encoding: [0xa4,0xf9,0x9d,0x04] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:256]! @ CHECK-ERRORS: ^ vld1.16 {d0[2]}, [r4], r6 vld1.16 {d0[2]}, [r4:16], r6 vld1.16 {d0[2]}, [r4:32], r6 vld1.16 {d0[2]}, [r4:64], r6 vld1.16 {d0[2]}, [r4:128], r6 vld1.16 {d0[2]}, [r4:256], r6 @ CHECK: vld1.16 {d0[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x04] @ CHECK: vld1.16 {d0[2]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x96,0x04] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.16 {d0[]}, [r4] vld1.16 {d0[]}, [r4:16] vld1.16 {d0[]}, [r4:32] vld1.16 {d0[]}, [r4:64] vld1.16 {d0[]}, [r4:128] vld1.16 {d0[]}, [r4:256] @ CHECK: vld1.16 {d0[]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x0c] @ CHECK: vld1.16 {d0[]}, [r4:16] @ encoding: [0xa4,0xf9,0x5f,0x0c] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[]}, [r4:256] @ CHECK-ERRORS: ^ vld1.16 {d0[]}, [r4]! vld1.16 {d0[]}, [r4:16]! vld1.16 {d0[]}, [r4:32]! vld1.16 {d0[]}, [r4:64]! vld1.16 {d0[]}, [r4:128]! vld1.16 {d0[]}, [r4:256]! @ CHECK: vld1.16 {d0[]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x0c] @ CHECK: vld1.16 {d0[]}, [r4:16]! @ encoding: [0xa4,0xf9,0x5d,0x0c] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[]}, [r4:256]! @ CHECK-ERRORS: ^ vld1.16 {d0[]}, [r4], r6 vld1.16 {d0[]}, [r4:16], r6 vld1.16 {d0[]}, [r4:32], r6 vld1.16 {d0[]}, [r4:64], r6 vld1.16 {d0[]}, [r4:128], r6 vld1.16 {d0[]}, [r4:256], r6 @ CHECK: vld1.16 {d0[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x0c] @ CHECK: vld1.16 {d0[]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x56,0x0c] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.16 {d0[], d1[]}, [r4] vld1.16 {d0[], d1[]}, [r4:16] vld1.16 {d0[], d1[]}, [r4:32] vld1.16 {d0[], d1[]}, [r4:64] vld1.16 {d0[], d1[]}, [r4:128] vld1.16 {d0[], d1[]}, [r4:256] @ CHECK: vld1.16 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x0c] @ CHECK: vld1.16 {d0[], d1[]}, [r4:16] @ encoding: [0xa4,0xf9,0x7f,0x0c] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:256] @ CHECK-ERRORS: ^ vld1.16 {d0[], d1[]}, [r4]! vld1.16 {d0[], d1[]}, [r4:16]! vld1.16 {d0[], d1[]}, [r4:32]! vld1.16 {d0[], d1[]}, [r4:64]! vld1.16 {d0[], d1[]}, [r4:128]! vld1.16 {d0[], d1[]}, [r4:256]! @ CHECK: vld1.16 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x0c] @ CHECK: vld1.16 {d0[], d1[]}, [r4:16]! @ encoding: [0xa4,0xf9,0x7d,0x0c] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:256]! @ CHECK-ERRORS: ^ vld1.16 {d0[], d1[]}, [r4], r6 vld1.16 {d0[], d1[]}, [r4:16], r6 vld1.16 {d0[], d1[]}, [r4:32], r6 vld1.16 {d0[], d1[]}, [r4:64], r6 vld1.16 {d0[], d1[]}, [r4:128], r6 vld1.16 {d0[], d1[]}, [r4:256], r6 @ CHECK: vld1.16 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x0c] @ CHECK: vld1.16 {d0[], d1[]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x76,0x0c] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.32 {d0}, [r4] vld1.32 {d0}, [r4:16] vld1.32 {d0}, [r4:32] vld1.32 {d0}, [r4:64] vld1.32 {d0}, [r4:128] vld1.32 {d0}, [r4:256] @ CHECK: vld1.32 {d0}, [r4] @ encoding: [0x24,0xf9,0x8f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0}, [r4:256] @ CHECK-ERRORS: ^ vld1.32 {d0}, [r4]! vld1.32 {d0}, [r4:16]! vld1.32 {d0}, [r4:32]! vld1.32 {d0}, [r4:64]! vld1.32 {d0}, [r4:128]! vld1.32 {d0}, [r4:256]! @ CHECK: vld1.32 {d0}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0}, [r4:256]! @ CHECK-ERRORS: ^ vld1.32 {d0}, [r4], r6 vld1.32 {d0}, [r4:16], r6 vld1.32 {d0}, [r4:32], r6 vld1.32 {d0}, [r4:64], r6 vld1.32 {d0}, [r4:128], r6 vld1.32 {d0}, [r4:256], r6 @ CHECK: vld1.32 {d0}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.32 {d0, d1}, [r4] vld1.32 {d0, d1}, [r4:16] vld1.32 {d0, d1}, [r4:32] vld1.32 {d0, d1}, [r4:64] vld1.32 {d0, d1}, [r4:128] vld1.32 {d0, d1}, [r4:256] @ CHECK: vld1.32 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x8f,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x0a] @ CHECK: vld1.32 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:256] @ CHECK-ERRORS: ^ vld1.32 {d0, d1}, [r4]! vld1.32 {d0, d1}, [r4:16]! vld1.32 {d0, d1}, [r4:32]! vld1.32 {d0, d1}, [r4:64]! vld1.32 {d0, d1}, [r4:128]! vld1.32 {d0, d1}, [r4:256]! @ CHECK: vld1.32 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x0a] @ CHECK: vld1.32 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:256]! @ CHECK-ERRORS: ^ vld1.32 {d0, d1}, [r4], r6 vld1.32 {d0, d1}, [r4:16], r6 vld1.32 {d0, d1}, [r4:32], r6 vld1.32 {d0, d1}, [r4:64], r6 vld1.32 {d0, d1}, [r4:128], r6 vld1.32 {d0, d1}, [r4:256], r6 @ CHECK: vld1.32 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x0a] @ CHECK: vld1.32 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.32 {d0, d1, d2}, [r4] vld1.32 {d0, d1, d2}, [r4:16] vld1.32 {d0, d1, d2}, [r4:32] vld1.32 {d0, d1, d2}, [r4:64] vld1.32 {d0, d1, d2}, [r4:128] vld1.32 {d0, d1, d2}, [r4:256] @ CHECK: vld1.32 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x8f,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:256] @ CHECK-ERRORS: ^ vld1.32 {d0, d1, d2}, [r4]! vld1.32 {d0, d1, d2}, [r4:16]! vld1.32 {d0, d1, d2}, [r4:32]! vld1.32 {d0, d1, d2}, [r4:64]! vld1.32 {d0, d1, d2}, [r4:128]! vld1.32 {d0, d1, d2}, [r4:256]! @ CHECK: vld1.32 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:256]! @ CHECK-ERRORS: ^ vld1.32 {d0, d1, d2}, [r4], r6 vld1.32 {d0, d1, d2}, [r4:16], r6 vld1.32 {d0, d1, d2}, [r4:32], r6 vld1.32 {d0, d1, d2}, [r4:64], r6 vld1.32 {d0, d1, d2}, [r4:128], r6 vld1.32 {d0, d1, d2}, [r4:256], r6 @ CHECK: vld1.32 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.32 {d0, d1, d2, d3}, [r4] vld1.32 {d0, d1, d2, d3}, [r4:16] vld1.32 {d0, d1, d2, d3}, [r4:32] vld1.32 {d0, d1, d2, d3}, [r4:64] vld1.32 {d0, d1, d2, d3}, [r4:128] vld1.32 {d0, d1, d2, d3}, [r4:256] @ CHECK: vld1.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x8f,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x02] @ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x02] @ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0xbf,0x02] vld1.32 {d0, d1, d2, d3}, [r4]! vld1.32 {d0, d1, d2, d3}, [r4:16]! vld1.32 {d0, d1, d2, d3}, [r4:32]! vld1.32 {d0, d1, d2, d3}, [r4:64]! vld1.32 {d0, d1, d2, d3}, [r4:128]! vld1.32 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vld1.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x02] @ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x02] @ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0xbd,0x02] vld1.32 {d0, d1, d2, d3}, [r4], r6 vld1.32 {d0, d1, d2, d3}, [r4:16], r6 vld1.32 {d0, d1, d2, d3}, [r4:32], r6 vld1.32 {d0, d1, d2, d3}, [r4:64], r6 vld1.32 {d0, d1, d2, d3}, [r4:128], r6 vld1.32 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vld1.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x02] @ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x02] @ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0xb6,0x02] vld1.32 {d0[1]}, [r4] vld1.32 {d0[1]}, [r4:16] vld1.32 {d0[1]}, [r4:32] vld1.32 {d0[1]}, [r4:64] vld1.32 {d0[1]}, [r4:128] vld1.32 {d0[1]}, [r4:256] @ CHECK: vld1.32 {d0[1]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0[1]}, [r4:32] @ encoding: [0xa4,0xf9,0xbf,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256] @ CHECK-ERRORS: ^ vld1.32 {d0[1]}, [r4]! vld1.32 {d0[1]}, [r4:16]! vld1.32 {d0[1]}, [r4:32]! vld1.32 {d0[1]}, [r4:64]! vld1.32 {d0[1]}, [r4:128]! vld1.32 {d0[1]}, [r4:256]! @ CHECK: vld1.32 {d0[1]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0[1]}, [r4:32]! @ encoding: [0xa4,0xf9,0xbd,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256]! @ CHECK-ERRORS: ^ vld1.32 {d0[1]}, [r4], r6 vld1.32 {d0[1]}, [r4:16], r6 vld1.32 {d0[1]}, [r4:32], r6 vld1.32 {d0[1]}, [r4:64], r6 vld1.32 {d0[1]}, [r4:128], r6 vld1.32 {d0[1]}, [r4:256], r6 @ CHECK: vld1.32 {d0[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0[1]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0xb6,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.32 {d0[]}, [r4] vld1.32 {d0[]}, [r4:16] vld1.32 {d0[]}, [r4:32] vld1.32 {d0[]}, [r4:64] vld1.32 {d0[]}, [r4:128] vld1.32 {d0[]}, [r4:256] @ CHECK: vld1.32 {d0[]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0c] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0[]}, [r4:32] @ encoding: [0xa4,0xf9,0x9f,0x0c] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[]}, [r4:256] @ CHECK-ERRORS: ^ vld1.32 {d0[]}, [r4]! vld1.32 {d0[]}, [r4:16]! vld1.32 {d0[]}, [r4:32]! vld1.32 {d0[]}, [r4:64]! vld1.32 {d0[]}, [r4:128]! vld1.32 {d0[]}, [r4:256]! @ CHECK: vld1.32 {d0[]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0c] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0[]}, [r4:32]! @ encoding: [0xa4,0xf9,0x9d,0x0c] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[]}, [r4:256]! @ CHECK-ERRORS: ^ vld1.32 {d0[]}, [r4], r6 vld1.32 {d0[]}, [r4:16], r6 vld1.32 {d0[]}, [r4:32], r6 vld1.32 {d0[]}, [r4:64], r6 vld1.32 {d0[]}, [r4:128], r6 vld1.32 {d0[]}, [r4:256], r6 @ CHECK: vld1.32 {d0[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0c] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x96,0x0c] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.32 {d0[], d1[]}, [r4] vld1.32 {d0[], d1[]}, [r4:16] vld1.32 {d0[], d1[]}, [r4:32] vld1.32 {d0[], d1[]}, [r4:64] vld1.32 {d0[], d1[]}, [r4:128] vld1.32 {d0[], d1[]}, [r4:256] @ CHECK: vld1.32 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0xaf,0x0c] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0[], d1[]}, [r4:32] @ encoding: [0xa4,0xf9,0xbf,0x0c] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:256] @ CHECK-ERRORS: ^ vld1.32 {d0[], d1[]}, [r4]! vld1.32 {d0[], d1[]}, [r4:16]! vld1.32 {d0[], d1[]}, [r4:32]! vld1.32 {d0[], d1[]}, [r4:64]! vld1.32 {d0[], d1[]}, [r4:128]! vld1.32 {d0[], d1[]}, [r4:256]! @ CHECK: vld1.32 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0xad,0x0c] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0[], d1[]}, [r4:32]! @ encoding: [0xa4,0xf9,0xbd,0x0c] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:256]! @ CHECK-ERRORS: ^ vld1.32 {d0[], d1[]}, [r4], r6 vld1.32 {d0[], d1[]}, [r4:16], r6 vld1.32 {d0[], d1[]}, [r4:32], r6 vld1.32 {d0[], d1[]}, [r4:64], r6 vld1.32 {d0[], d1[]}, [r4:128], r6 vld1.32 {d0[], d1[]}, [r4:256], r6 @ CHECK: vld1.32 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0xa6,0x0c] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0[], d1[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0xb6,0x0c] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.32 {d0[1]}, [r4] vld1.32 {d0[1]}, [r4:16] vld1.32 {d0[1]}, [r4:32] vld1.32 {d0[1]}, [r4:64] vld1.32 {d0[1]}, [r4:128] vld1.32 {d0[1]}, [r4:256] @ CHECK: vld1.32 {d0[1]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0[1]}, [r4:32] @ encoding: [0xa4,0xf9,0xbf,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256] @ CHECK-ERRORS: ^ vld1.32 {d0[1]}, [r4]! vld1.32 {d0[1]}, [r4:16]! vld1.32 {d0[1]}, [r4:32]! vld1.32 {d0[1]}, [r4:64]! vld1.32 {d0[1]}, [r4:128]! vld1.32 {d0[1]}, [r4:256]! @ CHECK: vld1.32 {d0[1]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0[1]}, [r4:32]! @ encoding: [0xa4,0xf9,0xbd,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256]! @ CHECK-ERRORS: ^ vld1.32 {d0[1]}, [r4], r6 vld1.32 {d0[1]}, [r4:16], r6 vld1.32 {d0[1]}, [r4:32], r6 vld1.32 {d0[1]}, [r4:64], r6 vld1.32 {d0[1]}, [r4:128], r6 vld1.32 {d0[1]}, [r4:256], r6 @ CHECK: vld1.32 {d0[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.32 {d0[1]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0xb6,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.64 {d0}, [r4] vld1.64 {d0}, [r4:16] vld1.64 {d0}, [r4:32] vld1.64 {d0}, [r4:64] vld1.64 {d0}, [r4:128] vld1.64 {d0}, [r4:256] @ CHECK: vld1.64 {d0}, [r4] @ encoding: [0x24,0xf9,0xcf,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.64 {d0}, [r4:64] @ encoding: [0x24,0xf9,0xdf,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0}, [r4:256] @ CHECK-ERRORS: ^ vld1.64 {d0}, [r4]! vld1.64 {d0}, [r4:16]! vld1.64 {d0}, [r4:32]! vld1.64 {d0}, [r4:64]! vld1.64 {d0}, [r4:128]! vld1.64 {d0}, [r4:256]! @ CHECK: vld1.64 {d0}, [r4]! @ encoding: [0x24,0xf9,0xcd,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.64 {d0}, [r4:64]! @ encoding: [0x24,0xf9,0xdd,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0}, [r4:256]! @ CHECK-ERRORS: ^ vld1.64 {d0}, [r4], r6 vld1.64 {d0}, [r4:16], r6 vld1.64 {d0}, [r4:32], r6 vld1.64 {d0}, [r4:64], r6 vld1.64 {d0}, [r4:128], r6 vld1.64 {d0}, [r4:256], r6 @ CHECK: vld1.64 {d0}, [r4], r6 @ encoding: [0x24,0xf9,0xc6,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.64 {d0}, [r4:64], r6 @ encoding: [0x24,0xf9,0xd6,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.64 {d0, d1}, [r4] vld1.64 {d0, d1}, [r4:16] vld1.64 {d0, d1}, [r4:32] vld1.64 {d0, d1}, [r4:64] vld1.64 {d0, d1}, [r4:128] vld1.64 {d0, d1}, [r4:256] @ CHECK: vld1.64 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0xcf,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.64 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0xdf,0x0a] @ CHECK: vld1.64 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0xef,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:256] @ CHECK-ERRORS: ^ vld1.64 {d0, d1}, [r4]! vld1.64 {d0, d1}, [r4:16]! vld1.64 {d0, d1}, [r4:32]! vld1.64 {d0, d1}, [r4:64]! vld1.64 {d0, d1}, [r4:128]! vld1.64 {d0, d1}, [r4:256]! @ CHECK: vld1.64 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0xcd,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.64 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0xdd,0x0a] @ CHECK: vld1.64 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0xed,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:256]! @ CHECK-ERRORS: ^ vld1.64 {d0, d1}, [r4], r6 vld1.64 {d0, d1}, [r4:16], r6 vld1.64 {d0, d1}, [r4:32], r6 vld1.64 {d0, d1}, [r4:64], r6 vld1.64 {d0, d1}, [r4:128], r6 vld1.64 {d0, d1}, [r4:256], r6 @ CHECK: vld1.64 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0xc6,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.64 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0xd6,0x0a] @ CHECK: vld1.64 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0xe6,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.64 {d0, d1, d2}, [r4] vld1.64 {d0, d1, d2}, [r4:16] vld1.64 {d0, d1, d2}, [r4:32] vld1.64 {d0, d1, d2}, [r4:64] vld1.64 {d0, d1, d2}, [r4:128] vld1.64 {d0, d1, d2}, [r4:256] @ CHECK: vld1.64 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0xcf,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.64 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0xdf,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:256] @ CHECK-ERRORS: ^ vld1.64 {d0, d1, d2}, [r4]! vld1.64 {d0, d1, d2}, [r4:16]! vld1.64 {d0, d1, d2}, [r4:32]! vld1.64 {d0, d1, d2}, [r4:64]! vld1.64 {d0, d1, d2}, [r4:128]! vld1.64 {d0, d1, d2}, [r4:256]! @ CHECK: vld1.64 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0xcd,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.64 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0xdd,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:256]! @ CHECK-ERRORS: ^ vld1.64 {d0, d1, d2}, [r4], r6 vld1.64 {d0, d1, d2}, [r4:16], r6 vld1.64 {d0, d1, d2}, [r4:32], r6 vld1.64 {d0, d1, d2}, [r4:64], r6 vld1.64 {d0, d1, d2}, [r4:128], r6 vld1.64 {d0, d1, d2}, [r4:256], r6 @ CHECK: vld1.64 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0xc6,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.64 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0xd6,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vld1.64 {d0, d1, d2, d3}, [r4] vld1.64 {d0, d1, d2, d3}, [r4:16] vld1.64 {d0, d1, d2, d3}, [r4:32] vld1.64 {d0, d1, d2, d3}, [r4:64] vld1.64 {d0, d1, d2, d3}, [r4:128] vld1.64 {d0, d1, d2, d3}, [r4:256] @ CHECK: vld1.64 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0xcf,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0xdf,0x02] @ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0xef,0x02] @ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0xff,0x02] vld1.64 {d0, d1, d2, d3}, [r4]! vld1.64 {d0, d1, d2, d3}, [r4:16]! vld1.64 {d0, d1, d2, d3}, [r4:32]! vld1.64 {d0, d1, d2, d3}, [r4:64]! vld1.64 {d0, d1, d2, d3}, [r4:128]! vld1.64 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vld1.64 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0xcd,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0xdd,0x02] @ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0xed,0x02] @ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0xfd,0x02] vld1.64 {d0, d1, d2, d3}, [r4], r6 vld1.64 {d0, d1, d2, d3}, [r4:16], r6 vld1.64 {d0, d1, d2, d3}, [r4:32], r6 vld1.64 {d0, d1, d2, d3}, [r4:64], r6 vld1.64 {d0, d1, d2, d3}, [r4:128], r6 vld1.64 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vld1.64 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0xc6,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0xd6,0x02] @ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0xe6,0x02] @ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0xf6,0x02] vld2.8 {d0, d1}, [r4] vld2.8 {d0, d1}, [r4:16] vld2.8 {d0, d1}, [r4:32] vld2.8 {d0, d1}, [r4:64] vld2.8 {d0, d1}, [r4:128] vld2.8 {d0, d1}, [r4:256] @ CHECK: vld2.8 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x0f,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld2.8 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x08] @ CHECK: vld2.8 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:256] @ CHECK-ERRORS: ^ vld2.8 {d0, d1}, [r4]! vld2.8 {d0, d1}, [r4:16]! vld2.8 {d0, d1}, [r4:32]! vld2.8 {d0, d1}, [r4:64]! vld2.8 {d0, d1}, [r4:128]! vld2.8 {d0, d1}, [r4:256]! @ CHECK: vld2.8 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld2.8 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x08] @ CHECK: vld2.8 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:256]! @ CHECK-ERRORS: ^ vld2.8 {d0, d1}, [r4], r6 vld2.8 {d0, d1}, [r4:16], r6 vld2.8 {d0, d1}, [r4:32], r6 vld2.8 {d0, d1}, [r4:64], r6 vld2.8 {d0, d1}, [r4:128], r6 vld2.8 {d0, d1}, [r4:256], r6 @ CHECK: vld2.8 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.8 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x08] @ CHECK: vld2.8 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.8 {d0, d2}, [r4] vld2.8 {d0, d2}, [r4:16] vld2.8 {d0, d2}, [r4:32] vld2.8 {d0, d2}, [r4:64] vld2.8 {d0, d2}, [r4:128] vld2.8 {d0, d2}, [r4:256] @ CHECK: vld2.8 {d0, d2}, [r4] @ encoding: [0x24,0xf9,0x0f,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld2.8 {d0, d2}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x09] @ CHECK: vld2.8 {d0, d2}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:256] @ CHECK-ERRORS: ^ vld2.8 {d0, d2}, [r4]! vld2.8 {d0, d2}, [r4:16]! vld2.8 {d0, d2}, [r4:32]! vld2.8 {d0, d2}, [r4:64]! vld2.8 {d0, d2}, [r4:128]! vld2.8 {d0, d2}, [r4:256]! @ CHECK: vld2.8 {d0, d2}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld2.8 {d0, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x09] @ CHECK: vld2.8 {d0, d2}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:256]! @ CHECK-ERRORS: ^ vld2.8 {d0, d2}, [r4], r6 vld2.8 {d0, d2}, [r4:16], r6 vld2.8 {d0, d2}, [r4:32], r6 vld2.8 {d0, d2}, [r4:64], r6 vld2.8 {d0, d2}, [r4:128], r6 vld2.8 {d0, d2}, [r4:256], r6 @ CHECK: vld2.8 {d0, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.8 {d0, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x09] @ CHECK: vld2.8 {d0, d2}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.8 {d0, d1, d2, d3}, [r4] vld2.8 {d0, d1, d2, d3}, [r4:16] vld2.8 {d0, d1, d2, d3}, [r4:32] vld2.8 {d0, d1, d2, d3}, [r4:64] vld2.8 {d0, d1, d2, d3}, [r4:128] vld2.8 {d0, d1, d2, d3}, [r4:256] @ CHECK: vld2.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x0f,0x03] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x03] @ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x03] @ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x3f,0x03] vld2.8 {d0, d1, d2, d3}, [r4]! vld2.8 {d0, d1, d2, d3}, [r4:16]! vld2.8 {d0, d1, d2, d3}, [r4:32]! vld2.8 {d0, d1, d2, d3}, [r4:64]! vld2.8 {d0, d1, d2, d3}, [r4:128]! vld2.8 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vld2.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x03] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x03] @ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x03] @ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x3d,0x03] vld2.8 {d0, d1, d2, d3}, [r4], r6 vld2.8 {d0, d1, d2, d3}, [r4:16], r6 vld2.8 {d0, d1, d2, d3}, [r4:32], r6 vld2.8 {d0, d1, d2, d3}, [r4:64], r6 vld2.8 {d0, d1, d2, d3}, [r4:128], r6 vld2.8 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vld2.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x03] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x03] @ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x03] @ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x36,0x03] vld2.8 {d0[2], d1[2]}, [r4] vld2.8 {d0[2], d1[2]}, [r4:16] vld2.8 {d0[2], d1[2]}, [r4:32] vld2.8 {d0[2], d1[2]}, [r4:64] vld2.8 {d0[2], d1[2]}, [r4:128] vld2.8 {d0[2], d1[2]}, [r4:256] @ CHECK: vld2.8 {d0[2], d1[2]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x01] @ CHECK: vld2.8 {d0[2], d1[2]}, [r4:16] @ encoding: [0xa4,0xf9,0x5f,0x01] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:256] @ CHECK-ERRORS: ^ vld2.8 {d0[2], d1[2]}, [r4]! vld2.8 {d0[2], d1[2]}, [r4:16]! vld2.8 {d0[2], d1[2]}, [r4:32]! vld2.8 {d0[2], d1[2]}, [r4:64]! vld2.8 {d0[2], d1[2]}, [r4:128]! vld2.8 {d0[2], d1[2]}, [r4:256]! @ CHECK: vld2.8 {d0[2], d1[2]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x01] @ CHECK: vld2.8 {d0[2], d1[2]}, [r4:16]! @ encoding: [0xa4,0xf9,0x5d,0x01] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:256]! @ CHECK-ERRORS: ^ vld2.8 {d0[2], d1[2]}, [r4], r6 vld2.8 {d0[2], d1[2]}, [r4:16], r6 vld2.8 {d0[2], d1[2]}, [r4:32], r6 vld2.8 {d0[2], d1[2]}, [r4:64], r6 vld2.8 {d0[2], d1[2]}, [r4:128], r6 vld2.8 {d0[2], d1[2]}, [r4:256], r6 @ CHECK: vld2.8 {d0[2], d1[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x01] @ CHECK: vld2.8 {d0[2], d1[2]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x56,0x01] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.8 {d0[], d1[]}, [r4] vld2.8 {d0[], d1[]}, [r4:16] vld2.8 {d0[], d1[]}, [r4:32] vld2.8 {d0[], d1[]}, [r4:64] vld2.8 {d0[], d1[]}, [r4:128] vld2.8 {d0[], d1[]}, [r4:256] @ CHECK: vld2.8 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0x0f,0x0d] @ CHECK: vld2.8 {d0[], d1[]}, [r4:16] @ encoding: [0xa4,0xf9,0x1f,0x0d] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:256] @ CHECK-ERRORS: ^ vld2.8 {d0[], d1[]}, [r4]! vld2.8 {d0[], d1[]}, [r4:16]! vld2.8 {d0[], d1[]}, [r4:32]! vld2.8 {d0[], d1[]}, [r4:64]! vld2.8 {d0[], d1[]}, [r4:128]! vld2.8 {d0[], d1[]}, [r4:256]! @ CHECK: vld2.8 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0x0d,0x0d] @ CHECK: vld2.8 {d0[], d1[]}, [r4:16]! @ encoding: [0xa4,0xf9,0x1d,0x0d] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:256]! @ CHECK-ERRORS: ^ vld2.8 {d0[], d1[]}, [r4], r6 vld2.8 {d0[], d1[]}, [r4:16], r6 vld2.8 {d0[], d1[]}, [r4:32], r6 vld2.8 {d0[], d1[]}, [r4:64], r6 vld2.8 {d0[], d1[]}, [r4:128], r6 vld2.8 {d0[], d1[]}, [r4:256], r6 @ CHECK: vld2.8 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x06,0x0d] @ CHECK: vld2.8 {d0[], d1[]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x16,0x0d] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.8 {d0[], d2[]}, [r4] vld2.8 {d0[], d2[]}, [r4:16] vld2.8 {d0[], d2[]}, [r4:32] vld2.8 {d0[], d2[]}, [r4:64] vld2.8 {d0[], d2[]}, [r4:128] vld2.8 {d0[], d2[]}, [r4:256] @ CHECK: vld2.8 {d0[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x0d] @ CHECK: vld2.8 {d0[], d2[]}, [r4:16] @ encoding: [0xa4,0xf9,0x3f,0x0d] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:256] @ CHECK-ERRORS: ^ vld2.8 {d0[], d2[]}, [r4]! vld2.8 {d0[], d2[]}, [r4:16]! vld2.8 {d0[], d2[]}, [r4:32]! vld2.8 {d0[], d2[]}, [r4:64]! vld2.8 {d0[], d2[]}, [r4:128]! vld2.8 {d0[], d2[]}, [r4:256]! @ CHECK: vld2.8 {d0[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x0d] @ CHECK: vld2.8 {d0[], d2[]}, [r4:16]! @ encoding: [0xa4,0xf9,0x3d,0x0d] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:256]! @ CHECK-ERRORS: ^ vld2.8 {d0[], d2[]}, [r4], r6 vld2.8 {d0[], d2[]}, [r4:16], r6 vld2.8 {d0[], d2[]}, [r4:32], r6 vld2.8 {d0[], d2[]}, [r4:64], r6 vld2.8 {d0[], d2[]}, [r4:128], r6 vld2.8 {d0[], d2[]}, [r4:256], r6 @ CHECK: vld2.8 {d0[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x0d] @ CHECK: vld2.8 {d0[], d2[]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x36,0x0d] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.16 {d0, d1}, [r4] vld2.16 {d0, d1}, [r4:16] vld2.16 {d0, d1}, [r4:32] vld2.16 {d0, d1}, [r4:64] vld2.16 {d0, d1}, [r4:128] vld2.16 {d0, d1}, [r4:256] @ CHECK: vld2.16 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x4f,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x08] @ CHECK: vld2.16 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:256] @ CHECK-ERRORS: ^ vld2.16 {d0, d1}, [r4]! vld2.16 {d0, d1}, [r4:16]! vld2.16 {d0, d1}, [r4:32]! vld2.16 {d0, d1}, [r4:64]! vld2.16 {d0, d1}, [r4:128]! vld2.16 {d0, d1}, [r4:256]! @ CHECK: vld2.16 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x08] @ CHECK: vld2.16 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:256]! @ CHECK-ERRORS: ^ vld2.16 {d0, d1}, [r4], r6 vld2.16 {d0, d1}, [r4:16], r6 vld2.16 {d0, d1}, [r4:32], r6 vld2.16 {d0, d1}, [r4:64], r6 vld2.16 {d0, d1}, [r4:128], r6 vld2.16 {d0, d1}, [r4:256], r6 @ CHECK: vld2.16 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x08] @ CHECK: vld2.16 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.16 {d0, d2}, [r4] vld2.16 {d0, d2}, [r4:16] vld2.16 {d0, d2}, [r4:32] vld2.16 {d0, d2}, [r4:64] vld2.16 {d0, d2}, [r4:128] vld2.16 {d0, d2}, [r4:256] @ CHECK: vld2.16 {d0, d2}, [r4] @ encoding: [0x24,0xf9,0x4f,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0, d2}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x09] @ CHECK: vld2.16 {d0, d2}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:256] @ CHECK-ERRORS: ^ vld2.16 {d0, d2}, [r4]! vld2.16 {d0, d2}, [r4:16]! vld2.16 {d0, d2}, [r4:32]! vld2.16 {d0, d2}, [r4:64]! vld2.16 {d0, d2}, [r4:128]! vld2.16 {d0, d2}, [r4:256]! @ CHECK: vld2.16 {d0, d2}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x09] @ CHECK: vld2.16 {d0, d2}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:256]! @ CHECK-ERRORS: ^ vld2.16 {d0, d2}, [r4], r6 vld2.16 {d0, d2}, [r4:16], r6 vld2.16 {d0, d2}, [r4:32], r6 vld2.16 {d0, d2}, [r4:64], r6 vld2.16 {d0, d2}, [r4:128], r6 vld2.16 {d0, d2}, [r4:256], r6 @ CHECK: vld2.16 {d0, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x09] @ CHECK: vld2.16 {d0, d2}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.16 {d0, d1, d2, d3}, [r4] vld2.16 {d0, d1, d2, d3}, [r4:16] vld2.16 {d0, d1, d2, d3}, [r4:32] vld2.16 {d0, d1, d2, d3}, [r4:64] vld2.16 {d0, d1, d2, d3}, [r4:128] vld2.16 {d0, d1, d2, d3}, [r4:256] @ CHECK: vld2.16 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x4f,0x03] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x03] @ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x03] @ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x7f,0x03] vld2.16 {d0, d1, d2, d3}, [r4]! vld2.16 {d0, d1, d2, d3}, [r4:16]! vld2.16 {d0, d1, d2, d3}, [r4:32]! vld2.16 {d0, d1, d2, d3}, [r4:64]! vld2.16 {d0, d1, d2, d3}, [r4:128]! vld2.16 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vld2.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x03] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x03] @ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x03] @ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x7d,0x03] vld2.16 {d0, d1, d2, d3}, [r4], r6 vld2.16 {d0, d1, d2, d3}, [r4:16], r6 vld2.16 {d0, d1, d2, d3}, [r4:32], r6 vld2.16 {d0, d1, d2, d3}, [r4:64], r6 vld2.16 {d0, d1, d2, d3}, [r4:128], r6 vld2.16 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vld2.16 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x03] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x03] @ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x03] @ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x76,0x03] vld2.16 {d0[2], d1[2]}, [r4] vld2.16 {d0[2], d1[2]}, [r4:16] vld2.16 {d0[2], d1[2]}, [r4:32] vld2.16 {d0[2], d1[2]}, [r4:64] vld2.16 {d0[2], d1[2]}, [r4:128] vld2.16 {d0[2], d1[2]}, [r4:256] @ CHECK: vld2.16 {d0[2], d1[2]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x05] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32] @ encoding: [0xa4,0xf9,0x9f,0x05] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:256] @ CHECK-ERRORS: ^ vld2.16 {d0[2], d1[2]}, [r4]! vld2.16 {d0[2], d1[2]}, [r4:16]! vld2.16 {d0[2], d1[2]}, [r4:32]! vld2.16 {d0[2], d1[2]}, [r4:64]! vld2.16 {d0[2], d1[2]}, [r4:128]! vld2.16 {d0[2], d1[2]}, [r4:256]! @ CHECK: vld2.16 {d0[2], d1[2]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x05] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32]! @ encoding: [0xa4,0xf9,0x9d,0x05] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:256]! @ CHECK-ERRORS: ^ vld2.16 {d0[2], d1[2]}, [r4], r6 vld2.16 {d0[2], d1[2]}, [r4:16], r6 vld2.16 {d0[2], d1[2]}, [r4:32], r6 vld2.16 {d0[2], d1[2]}, [r4:64], r6 vld2.16 {d0[2], d1[2]}, [r4:128], r6 vld2.16 {d0[2], d1[2]}, [r4:256], r6 @ CHECK: vld2.16 {d0[2], d1[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x05] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x96,0x05] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.16 {d0[2], d2[2]}, [r4] vld2.16 {d0[2], d2[2]}, [r4:16] vld2.16 {d0[2], d2[2]}, [r4:32] vld2.16 {d0[2], d2[2]}, [r4:64] vld2.16 {d0[2], d2[2]}, [r4:128] vld2.16 {d0[2], d2[2]}, [r4:256] @ CHECK: vld2.16 {d0[2], d2[2]}, [r4] @ encoding: [0xa4,0xf9,0xaf,0x05] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0[2], d2[2]}, [r4:32] @ encoding: [0xa4,0xf9,0xbf,0x05] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:256] @ CHECK-ERRORS: ^ vld2.16 {d0[2], d2[2]}, [r4]! vld2.16 {d0[2], d2[2]}, [r4:16]! vld2.16 {d0[2], d2[2]}, [r4:32]! vld2.16 {d0[2], d2[2]}, [r4:64]! vld2.16 {d0[2], d2[2]}, [r4:128]! vld2.16 {d0[2], d2[2]}, [r4:256]! @ CHECK: vld2.16 {d0[2], d1[2]}, [r4]! @ encoding: [0xa4,0xf9,0xad,0x05] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32]! @ encoding: [0xa4,0xf9,0xbd,0x05] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:256]! @ CHECK-ERRORS: ^ vld2.16 {d0[2], d2[2]}, [r4], r6 vld2.16 {d0[2], d2[2]}, [r4:16], r6 vld2.16 {d0[2], d2[2]}, [r4:32], r6 vld2.16 {d0[2], d2[2]}, [r4:64], r6 vld2.16 {d0[2], d2[2]}, [r4:128], r6 vld2.16 {d0[2], d2[2]}, [r4:256], r6 @ CHECK: vld2.16 {d0[2], d2[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0xa6,0x05] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0[2], d2[2]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0xb6,0x05] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.16 {d0[], d1[]}, [r4] vld2.16 {d0[], d1[]}, [r4:16] vld2.16 {d0[], d1[]}, [r4:32] vld2.16 {d0[], d1[]}, [r4:64] vld2.16 {d0[], d1[]}, [r4:128] vld2.16 {d0[], d1[]}, [r4:256] @ CHECK: vld2.16 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x0d] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0[], d1[]}, [r4:32] @ encoding: [0xa4,0xf9,0x5f,0x0d] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:256] @ CHECK-ERRORS: ^ vld2.16 {d0[], d1[]}, [r4]! vld2.16 {d0[], d1[]}, [r4:16]! vld2.16 {d0[], d1[]}, [r4:32]! vld2.16 {d0[], d1[]}, [r4:64]! vld2.16 {d0[], d1[]}, [r4:128]! vld2.16 {d0[], d1[]}, [r4:256]! @ CHECK: vld2.16 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x0d] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0[], d1[]}, [r4:32]! @ encoding: [0xa4,0xf9,0x5d,0x0d] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:256]! @ CHECK-ERRORS: ^ vld2.16 {d0[], d1[]}, [r4], r6 vld2.16 {d0[], d1[]}, [r4:16], r6 vld2.16 {d0[], d1[]}, [r4:32], r6 vld2.16 {d0[], d1[]}, [r4:64], r6 vld2.16 {d0[], d1[]}, [r4:128], r6 vld2.16 {d0[], d1[]}, [r4:256], r6 @ CHECK: vld2.16 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x0d] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0[], d1[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x56,0x0d] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.16 {d0[], d2[]}, [r4] vld2.16 {d0[], d2[]}, [r4:16] vld2.16 {d0[], d2[]}, [r4:32] vld2.16 {d0[], d2[]}, [r4:64] vld2.16 {d0[], d2[]}, [r4:128] vld2.16 {d0[], d2[]}, [r4:256] @ CHECK: vld2.16 {d0[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x0d] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0[], d2[]}, [r4:32] @ encoding: [0xa4,0xf9,0x7f,0x0d] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:256] @ CHECK-ERRORS: ^ vld2.16 {d0[], d2[]}, [r4]! vld2.16 {d0[], d2[]}, [r4:16]! vld2.16 {d0[], d2[]}, [r4:32]! vld2.16 {d0[], d2[]}, [r4:64]! vld2.16 {d0[], d2[]}, [r4:128]! vld2.16 {d0[], d2[]}, [r4:256]! @ CHECK: vld2.16 {d0[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x0d] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0[], d2[]}, [r4:32]! @ encoding: [0xa4,0xf9,0x7d,0x0d] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:256]! vld2.16 {d0[], d2[]}, [r4], r6 vld2.16 {d0[], d2[]}, [r4:16], r6 vld2.16 {d0[], d2[]}, [r4:32], r6 vld2.16 {d0[], d2[]}, [r4:64], r6 vld2.16 {d0[], d2[]}, [r4:128], r6 vld2.16 {d0[], d2[]}, [r4:256], r6 @ CHECK: vld2.16 {d0[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x0d] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.16 {d0[], d2[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x76,0x0d] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.32 {d0, d1}, [r4] vld2.32 {d0, d1}, [r4:16] vld2.32 {d0, d1}, [r4:32] vld2.32 {d0, d1}, [r4:64] vld2.32 {d0, d1}, [r4:128] vld2.32 {d0, d1}, [r4:256] @ CHECK: vld2.32 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x8f,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x08] @ CHECK: vld2.32 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:256] @ CHECK-ERRORS: ^ vld2.32 {d0, d1}, [r4]! vld2.32 {d0, d1}, [r4:16]! vld2.32 {d0, d1}, [r4:32]! vld2.32 {d0, d1}, [r4:64]! vld2.32 {d0, d1}, [r4:128]! vld2.32 {d0, d1}, [r4:256]! @ CHECK: vld2.32 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x08] @ CHECK: vld2.32 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:256]! @ CHECK-ERRORS: ^ vld2.32 {d0, d1}, [r4], r6 vld2.32 {d0, d1}, [r4:16], r6 vld2.32 {d0, d1}, [r4:32], r6 vld2.32 {d0, d1}, [r4:64], r6 vld2.32 {d0, d1}, [r4:128], r6 vld2.32 {d0, d1}, [r4:256], r6 @ CHECK: vld2.32 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x08] @ CHECK: vld2.32 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.32 {d0, d2}, [r4] vld2.32 {d0, d2}, [r4:16] vld2.32 {d0, d2}, [r4:32] vld2.32 {d0, d2}, [r4:64] vld2.32 {d0, d2}, [r4:128] vld2.32 {d0, d2}, [r4:256] @ CHECK: vld2.32 {d0, d2}, [r4] @ encoding: [0x24,0xf9,0x8f,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0, d2}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x09] @ CHECK: vld2.32 {d0, d2}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:256] @ CHECK-ERRORS: ^ vld2.32 {d0, d2}, [r4]! vld2.32 {d0, d2}, [r4:16]! vld2.32 {d0, d2}, [r4:32]! vld2.32 {d0, d2}, [r4:64]! vld2.32 {d0, d2}, [r4:128]! vld2.32 {d0, d2}, [r4:256]! @ CHECK: vld2.32 {d0, d2}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x09] @ CHECK: vld2.32 {d0, d2}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:256]! @ CHECK-ERRORS: ^ vld2.32 {d0, d2}, [r4], r6 vld2.32 {d0, d2}, [r4:16], r6 vld2.32 {d0, d2}, [r4:32], r6 vld2.32 {d0, d2}, [r4:64], r6 vld2.32 {d0, d2}, [r4:128], r6 vld2.32 {d0, d2}, [r4:256], r6 @ CHECK: vld2.32 {d0, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x09] @ CHECK: vld2.32 {d0, d2}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.32 {d0, d1, d2, d3}, [r4] vld2.32 {d0, d1, d2, d3}, [r4:16] vld2.32 {d0, d1, d2, d3}, [r4:32] vld2.32 {d0, d1, d2, d3}, [r4:64] vld2.32 {d0, d1, d2, d3}, [r4:128] vld2.32 {d0, d1, d2, d3}, [r4:256] @ CHECK: vld2.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x8f,0x03] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x03] @ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x03] @ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0xbf,0x03] vld2.32 {d0, d1, d2, d3}, [r4]! vld2.32 {d0, d1, d2, d3}, [r4:16]! vld2.32 {d0, d1, d2, d3}, [r4:32]! vld2.32 {d0, d1, d2, d3}, [r4:64]! vld2.32 {d0, d1, d2, d3}, [r4:128]! vld2.32 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vld2.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x03] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x03] @ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x03] @ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0xbd,0x03] vld2.32 {d0, d1, d2, d3}, [r4], r6 vld2.32 {d0, d1, d2, d3}, [r4:16], r6 vld2.32 {d0, d1, d2, d3}, [r4:32], r6 vld2.32 {d0, d1, d2, d3}, [r4:64], r6 vld2.32 {d0, d1, d2, d3}, [r4:128], r6 vld2.32 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vld2.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x03] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x03] @ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x03] @ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0xb6,0x03] vld2.32 {d0[1], d1[1]}, [r4] vld2.32 {d0[1], d1[1]}, [r4:16] vld2.32 {d0[1], d1[1]}, [r4:32] vld2.32 {d0[1], d1[1]}, [r4:64] vld2.32 {d0[1], d1[1]}, [r4:128] vld2.32 {d0[1], d1[1]}, [r4:256] @ CHECK: vld2.32 {d0[1], d1[1]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0[1], d1[1]}, [r4:64] @ encoding: [0xa4,0xf9,0x9f,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:256] @ CHECK-ERRORS: ^ vld2.32 {d0[1], d1[1]}, [r4]! vld2.32 {d0[1], d1[1]}, [r4:16]! vld2.32 {d0[1], d1[1]}, [r4:32]! vld2.32 {d0[1], d1[1]}, [r4:64]! vld2.32 {d0[1], d1[1]}, [r4:128]! vld2.32 {d0[1], d1[1]}, [r4:256]! @ CHECK: vld2.32 {d0[1], d1[1]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0[1], d1[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0x9d,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:256]! @ CHECK-ERRORS: ^ vld2.32 {d0[1], d1[1]}, [r4], r6 vld2.32 {d0[1], d1[1]}, [r4:16], r6 vld2.32 {d0[1], d1[1]}, [r4:32], r6 vld2.32 {d0[1], d1[1]}, [r4:64], r6 vld2.32 {d0[1], d1[1]}, [r4:128], r6 vld2.32 {d0[1], d1[1]}, [r4:256], r6 @ CHECK: vld2.32 {d0[1], d1[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0[1], d1[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x96,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.32 {d0[1], d2[1]}, [r4] vld2.32 {d0[1], d2[1]}, [r4:16] vld2.32 {d0[1], d2[1]}, [r4:32] vld2.32 {d0[1], d2[1]}, [r4:64] vld2.32 {d0[1], d2[1]}, [r4:128] vld2.32 {d0[1], d2[1]}, [r4:256] @ CHECK: vld2.32 {d0[1], d2[1]}, [r4] @ encoding: [0xa4,0xf9,0xcf,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0[1], d2[1]}, [r4:64] @ encoding: [0xa4,0xf9,0xdf,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:256] @ CHECK-ERRORS: ^ vld2.32 {d0[1], d2[1]}, [r4]! vld2.32 {d0[1], d2[1]}, [r4:16]! vld2.32 {d0[1], d2[1]}, [r4:32]! vld2.32 {d0[1], d2[1]}, [r4:64]! vld2.32 {d0[1], d2[1]}, [r4:128]! vld2.32 {d0[1], d2[1]}, [r4:256]! @ CHECK: vld2.32 {d0[1], d2[1]}, [r4]! @ encoding: [0xa4,0xf9,0xcd,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0[1], d2[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0xdd,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:256]! @ CHECK-ERRORS: ^ vld2.32 {d0[1], d2[1]}, [r4], r6 vld2.32 {d0[1], d2[1]}, [r4:16], r6 vld2.32 {d0[1], d2[1]}, [r4:32], r6 vld2.32 {d0[1], d2[1]}, [r4:64], r6 vld2.32 {d0[1], d2[1]}, [r4:128], r6 vld2.32 {d0[1], d2[1]}, [r4:256], r6 @ CHECK: vld2.32 {d0[1], d2[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0xc6,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0[1], d2[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0xd6,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.32 {d0[], d1[]}, [r4] vld2.32 {d0[], d1[]}, [r4:16] vld2.32 {d0[], d1[]}, [r4:32] vld2.32 {d0[], d1[]}, [r4:64] vld2.32 {d0[], d1[]}, [r4:128] vld2.32 {d0[], d1[]}, [r4:256] @ CHECK: vld2.32 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0d] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0[], d1[]}, [r4:64] @ encoding: [0xa4,0xf9,0x9f,0x0d] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:256] @ CHECK-ERRORS: ^ vld2.32 {d0[], d1[]}, [r4]! vld2.32 {d0[], d1[]}, [r4:16]! vld2.32 {d0[], d1[]}, [r4:32]! vld2.32 {d0[], d1[]}, [r4:64]! vld2.32 {d0[], d1[]}, [r4:128]! vld2.32 {d0[], d1[]}, [r4:256]! @ CHECK: vld2.32 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0d] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0[], d1[]}, [r4:64]! @ encoding: [0xa4,0xf9,0x9d,0x0d] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:256]! @ CHECK-ERRORS: ^ vld2.32 {d0[], d1[]}, [r4], r6 vld2.32 {d0[], d1[]}, [r4:16], r6 vld2.32 {d0[], d1[]}, [r4:32], r6 vld2.32 {d0[], d1[]}, [r4:64], r6 vld2.32 {d0[], d1[]}, [r4:128], r6 vld2.32 {d0[], d1[]}, [r4:256], r6 @ CHECK: vld2.32 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0d] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0[], d1[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x96,0x0d] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld2.32 {d0[], d2[]}, [r4] vld2.32 {d0[], d2[]}, [r4:16] vld2.32 {d0[], d2[]}, [r4:32] vld2.32 {d0[], d2[]}, [r4:64] vld2.32 {d0[], d2[]}, [r4:128] vld2.32 {d0[], d2[]}, [r4:256] @ CHECK: vld2.32 {d0[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0xaf,0x0d] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0[], d2[]}, [r4:64] @ encoding: [0xa4,0xf9,0xbf,0x0d] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:256] @ CHECK-ERRORS: ^ vld2.32 {d0[], d2[]}, [r4]! vld2.32 {d0[], d2[]}, [r4:16]! vld2.32 {d0[], d2[]}, [r4:32]! vld2.32 {d0[], d2[]}, [r4:64]! vld2.32 {d0[], d2[]}, [r4:128]! vld2.32 {d0[], d2[]}, [r4:256]! @ CHECK: vld2.32 {d0[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0xad,0x0d] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0[], d2[]}, [r4:64]! @ encoding: [0xa4,0xf9,0xbd,0x0d] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:256]! @ CHECK-ERRORS: ^ vld2.32 {d0[], d2[]}, [r4], r6 vld2.32 {d0[], d2[]}, [r4:16], r6 vld2.32 {d0[], d2[]}, [r4:32], r6 vld2.32 {d0[], d2[]}, [r4:64], r6 vld2.32 {d0[], d2[]}, [r4:128], r6 vld2.32 {d0[], d2[]}, [r4:256], r6 @ CHECK: vld2.32 {d0[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0xa6,0x0d] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld2.32 {d0[], d2[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0xb6,0x0d] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.8 {d0, d1, d2}, [r4] vld3.8 {d0, d1, d2}, [r4:16] vld3.8 {d0, d1, d2}, [r4:32] vld3.8 {d0, d1, d2}, [r4:64] vld3.8 {d0, d1, d2}, [r4:128] vld3.8 {d0, d1, d2}, [r4:256] @ CHECK: vld3.8 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x0f,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld3.8 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:256] @ CHECK-ERRORS: ^ vld3.8 {d0, d1, d2}, [r4]! vld3.8 {d0, d1, d2}, [r4:16]! vld3.8 {d0, d1, d2}, [r4:32]! vld3.8 {d0, d1, d2}, [r4:64]! vld3.8 {d0, d1, d2}, [r4:128]! vld3.8 {d0, d1, d2}, [r4:256]! @ CHECK: vld3.8 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld3.8 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:256]! @ CHECK-ERRORS: ^ vld3.8 {d0, d1, d2}, [r4], r6 vld3.8 {d0, d1, d2}, [r4:16], r6 vld3.8 {d0, d1, d2}, [r4:32], r6 vld3.8 {d0, d1, d2}, [r4:64], r6 vld3.8 {d0, d1, d2}, [r4:128], r6 vld3.8 {d0, d1, d2}, [r4:256], r6 @ CHECK: vld3.8 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld3.8 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.8 {d0, d2, d4}, [r4] vld3.8 {d0, d2, d4}, [r4:16] vld3.8 {d0, d2, d4}, [r4:32] vld3.8 {d0, d2, d4}, [r4:64] vld3.8 {d0, d2, d4}, [r4:128] vld3.8 {d0, d2, d4}, [r4:256] @ CHECK: vld3.8 {d0, d2, d4}, [r4] @ encoding: [0x24,0xf9,0x0f,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld3.8 {d0, d2, d4}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:256] @ CHECK-ERRORS: ^ vld3.8 {d0, d2, d4}, [r4]! vld3.8 {d0, d2, d4}, [r4:16]! vld3.8 {d0, d2, d4}, [r4:32]! vld3.8 {d0, d2, d4}, [r4:64]! vld3.8 {d0, d2, d4}, [r4:128]! vld3.8 {d0, d2, d4}, [r4:256]! @ CHECK: vld3.8 {d0, d2, d4}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld3.8 {d0, d2, d4}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:256]! @ CHECK-ERRORS: ^ vld3.8 {d0, d2, d4}, [r4], r6 vld3.8 {d0, d2, d4}, [r4:16], r6 vld3.8 {d0, d2, d4}, [r4:32], r6 vld3.8 {d0, d2, d4}, [r4:64], r6 vld3.8 {d0, d2, d4}, [r4:128], r6 vld3.8 {d0, d2, d4}, [r4:256], r6 @ CHECK: vld3.8 {d0, d2, d4}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld3.8 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.8 {d0[1], d1[1], d2[1]}, [r4] vld3.8 {d0[1], d1[1], d2[1]}, [r4:16] vld3.8 {d0[1], d1[1], d2[1]}, [r4:32] vld3.8 {d0[1], d1[1], d2[1]}, [r4:64] vld3.8 {d0[1], d1[1], d2[1]}, [r4:128] vld3.8 {d0[1], d1[1], d2[1]}, [r4:256] @ CHECK: vld3.8 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x02] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:256] @ CHECK-ERRORS: ^ vld3.8 {d0[1], d1[1], d2[1]}, [r4]! vld3.8 {d0[1], d1[1], d2[1]}, [r4:16]! vld3.8 {d0[1], d1[1], d2[1]}, [r4:32]! vld3.8 {d0[1], d1[1], d2[1]}, [r4:64]! vld3.8 {d0[1], d1[1], d2[1]}, [r4:128]! vld3.8 {d0[1], d1[1], d2[1]}, [r4:256]! @ CHECK: vld3.8 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x02] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:256]! @ CHECK-ERRORS: ^ vld3.8 {d0[1], d1[1], d2[1]}, [r4], r6 vld3.8 {d0[1], d1[1], d2[1]}, [r4:16], r6 vld3.8 {d0[1], d1[1], d2[1]}, [r4:32], r6 vld3.8 {d0[1], d1[1], d2[1]}, [r4:64], r6 vld3.8 {d0[1], d1[1], d2[1]}, [r4:128], r6 vld3.8 {d0[1], d1[1], d2[1]}, [r4:256], r6 @ CHECK: vld3.8 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x02] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.8 {d0[], d1[], d2[]}, [r4] vld3.8 {d0[], d1[], d2[]}, [r4:16] vld3.8 {d0[], d1[], d2[]}, [r4:32] vld3.8 {d0[], d1[], d2[]}, [r4:64] vld3.8 {d0[], d1[], d2[]}, [r4:128] vld3.8 {d0[], d1[], d2[]}, [r4:256] @ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x0f,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:256] @ CHECK-ERRORS: ^ vld3.8 {d0[], d1[], d2[]}, [r4]! vld3.8 {d0[], d1[], d2[]}, [r4:16]! vld3.8 {d0[], d1[], d2[]}, [r4:32]! vld3.8 {d0[], d1[], d2[]}, [r4:64]! vld3.8 {d0[], d1[], d2[]}, [r4:128]! vld3.8 {d0[], d1[], d2[]}, [r4:256]! @ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x0d,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:256]! @ CHECK-ERRORS: ^ vld3.8 {d0[], d1[], d2[]}, [r4], r6 vld3.8 {d0[], d1[], d2[]}, [r4:16], r6 vld3.8 {d0[], d1[], d2[]}, [r4:32], r6 vld3.8 {d0[], d1[], d2[]}, [r4:64], r6 vld3.8 {d0[], d1[], d2[]}, [r4:128], r6 vld3.8 {d0[], d1[], d2[]}, [r4:256], r6 @ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x06,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.8 {d0[], d2[], d4[]}, [r4] vld3.8 {d0[], d2[], d4[]}, [r4:16] vld3.8 {d0[], d2[], d4[]}, [r4:32] vld3.8 {d0[], d2[], d4[]}, [r4:64] vld3.8 {d0[], d2[], d4[]}, [r4:128] vld3.8 {d0[], d2[], d4[]}, [r4:256] @ CHECK: vld3.8 {d0[], d2[], d4[]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:256] @ CHECK-ERRORS: ^ vld3.8 {d0[], d2[], d4[]}, [r4]! vld3.8 {d0[], d2[], d4[]}, [r4:16]! vld3.8 {d0[], d2[], d4[]}, [r4:32]! vld3.8 {d0[], d2[], d4[]}, [r4:64]! vld3.8 {d0[], d2[], d4[]}, [r4:128]! vld3.8 {d0[], d2[], d4[]}, [r4:256]! @ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:256]! @ CHECK-ERRORS: ^ vld3.8 {d0[], d2[], d4[]}, [r4], r6 vld3.8 {d0[], d2[], d4[]}, [r4:16], r6 vld3.8 {d0[], d2[], d4[]}, [r4:32], r6 vld3.8 {d0[], d2[], d4[]}, [r4:64], r6 vld3.8 {d0[], d2[], d4[]}, [r4:128], r6 vld3.8 {d0[], d2[], d4[]}, [r4:256], r6 @ CHECK: vld3.8 {d0[], d2[], d4[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.16 {d0, d1, d2}, [r4] vld3.16 {d0, d1, d2}, [r4:16] vld3.16 {d0, d1, d2}, [r4:32] vld3.16 {d0, d1, d2}, [r4:64] vld3.16 {d0, d1, d2}, [r4:128] vld3.16 {d0, d1, d2}, [r4:256] @ CHECK: vld3.16 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x4f,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld3.16 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:256] @ CHECK-ERRORS: ^ vld3.16 {d0, d1, d2}, [r4]! vld3.16 {d0, d1, d2}, [r4:16]! vld3.16 {d0, d1, d2}, [r4:32]! vld3.16 {d0, d1, d2}, [r4:64]! vld3.16 {d0, d1, d2}, [r4:128]! vld3.16 {d0, d1, d2}, [r4:256]! @ CHECK: vld3.16 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld3.16 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:256]! @ CHECK-ERRORS: ^ vld3.16 {d0, d1, d2}, [r4], r6 vld3.16 {d0, d1, d2}, [r4:16], r6 vld3.16 {d0, d1, d2}, [r4:32], r6 vld3.16 {d0, d1, d2}, [r4:64], r6 vld3.16 {d0, d1, d2}, [r4:128], r6 vld3.16 {d0, d1, d2}, [r4:256], r6 @ CHECK: vld3.16 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld3.16 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.16 {d0, d2, d4}, [r4] vld3.16 {d0, d2, d4}, [r4:16] vld3.16 {d0, d2, d4}, [r4:32] vld3.16 {d0, d2, d4}, [r4:64] vld3.16 {d0, d2, d4}, [r4:128] vld3.16 {d0, d2, d4}, [r4:256] @ CHECK: vld3.16 {d0, d2, d4}, [r4] @ encoding: [0x24,0xf9,0x4f,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld3.16 {d0, d2, d4}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:256] @ CHECK-ERRORS: ^ vld3.16 {d0, d2, d4}, [r4]! vld3.16 {d0, d2, d4}, [r4:16]! vld3.16 {d0, d2, d4}, [r4:32]! vld3.16 {d0, d2, d4}, [r4:64]! vld3.16 {d0, d2, d4}, [r4:128]! vld3.16 {d0, d2, d4}, [r4:256]! @ CHECK: vld3.16 {d0, d2, d4}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld3.16 {d0, d2, d4}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:256]! @ CHECK-ERRORS: ^ vld3.16 {d0, d2, d4}, [r4], r6 vld3.16 {d0, d2, d4}, [r4:16], r6 vld3.16 {d0, d2, d4}, [r4:32], r6 vld3.16 {d0, d2, d4}, [r4:64], r6 vld3.16 {d0, d2, d4}, [r4:128], r6 vld3.16 {d0, d2, d4}, [r4:256], r6 @ CHECK: vld3.16 {d0, d2, d4}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld3.16 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.16 {d0[1], d1[1], d2[1]}, [r4] vld3.16 {d0[1], d1[1], d2[1]}, [r4:16] vld3.16 {d0[1], d1[1], d2[1]}, [r4:32] vld3.16 {d0[1], d1[1], d2[1]}, [r4:64] vld3.16 {d0[1], d1[1], d2[1]}, [r4:128] vld3.16 {d0[1], d1[1], d2[1]}, [r4:256] @ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x06] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:256] @ CHECK-ERRORS: ^ vld3.16 {d0[1], d1[1], d2[1]}, [r4]! vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]! vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]! vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]! vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]! vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]! @ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x06] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]! @ CHECK-ERRORS: ^ vld3.16 {d0[1], d1[1], d2[1]}, [r4], r6 vld3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6 vld3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6 vld3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6 vld3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6 vld3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6 @ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x06] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.16 {d0[1], d2[1], d4[1]}, [r4] vld3.16 {d0[1], d2[1], d4[1]}, [r4:16] vld3.16 {d0[1], d2[1], d4[1]}, [r4:32] vld3.16 {d0[1], d2[1], d4[1]}, [r4:64] vld3.16 {d0[1], d2[1], d4[1]}, [r4:128] vld3.16 {d0[1], d2[1], d4[1]}, [r4:256] @ CHECK: vld3.16 {d0[1], d2[1], d4[1]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x06] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:256] @ CHECK-ERRORS: ^ vld3.16 {d0[1], d2[1], d4[1]}, [r4]! vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]! vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]! vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]! vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]! vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]! @ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x06] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]! @ CHECK-ERRORS: ^ vld3.16 {d0[1], d2[1], d4[1]}, [r4], r6 vld3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6 vld3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6 vld3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6 vld3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6 vld3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6 @ CHECK: vld3.16 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x06] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.16 {d0[], d1[], d2[]}, [r4] vld3.16 {d0[], d1[], d2[]}, [r4:16] vld3.16 {d0[], d1[], d2[]}, [r4:32] vld3.16 {d0[], d1[], d2[]}, [r4:64] vld3.16 {d0[], d1[], d2[]}, [r4:128] vld3.16 {d0[], d1[], d2[]}, [r4:256] @ CHECK: vld3.16 {d0[], d1[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:256] @ CHECK-ERRORS: ^ vld3.16 {d0[], d1[], d2[]}, [r4]! vld3.16 {d0[], d1[], d2[]}, [r4:16]! vld3.16 {d0[], d1[], d2[]}, [r4:32]! vld3.16 {d0[], d1[], d2[]}, [r4:64]! vld3.16 {d0[], d1[], d2[]}, [r4:128]! vld3.16 {d0[], d1[], d2[]}, [r4:256]! @ CHECK: vld3.16 {d0[], d1[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:256]! @ CHECK-ERRORS: ^ vld3.16 {d0[], d1[], d2[]}, [r4], r6 vld3.16 {d0[], d1[], d2[]}, [r4:16], r6 vld3.16 {d0[], d1[], d2[]}, [r4:32], r6 vld3.16 {d0[], d1[], d2[]}, [r4:64], r6 vld3.16 {d0[], d1[], d2[]}, [r4:128], r6 vld3.16 {d0[], d1[], d2[]}, [r4:256], r6 @ CHECK: vld3.16 {d0[], d1[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.16 {d0[], d2[], d4[]}, [r4] vld3.16 {d0[], d2[], d4[]}, [r4:16] vld3.16 {d0[], d2[], d4[]}, [r4:32] vld3.16 {d0[], d2[], d4[]}, [r4:64] vld3.16 {d0[], d2[], d4[]}, [r4:128] vld3.16 {d0[], d2[], d4[]}, [r4:256] @ CHECK: vld3.16 {d0[], d2[], d4[]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:256] @ CHECK-ERRORS: ^ vld3.16 {d0[], d2[], d4[]}, [r4]! vld3.16 {d0[], d2[], d4[]}, [r4:16]! vld3.16 {d0[], d2[], d4[]}, [r4:32]! vld3.16 {d0[], d2[], d4[]}, [r4:64]! vld3.16 {d0[], d2[], d4[]}, [r4:128]! vld3.16 {d0[], d2[], d4[]}, [r4:256]! @ CHECK: vld3.16 {d0[], d2[], d4[]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:256]! @ CHECK-ERRORS: ^ vld3.16 {d0[], d2[], d4[]}, [r4], r6 vld3.16 {d0[], d2[], d4[]}, [r4:16], r6 vld3.16 {d0[], d2[], d4[]}, [r4:32], r6 vld3.16 {d0[], d2[], d4[]}, [r4:64], r6 vld3.16 {d0[], d2[], d4[]}, [r4:128], r6 vld3.16 {d0[], d2[], d4[]}, [r4:256], r6 @ CHECK: vld3.16 {d0[], d2[], d4[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:256], r6 vld3.32 {d0, d1, d2}, [r4] vld3.32 {d0, d1, d2}, [r4:16] vld3.32 {d0, d1, d2}, [r4:32] vld3.32 {d0, d1, d2}, [r4:64] vld3.32 {d0, d1, d2}, [r4:128] vld3.32 {d0, d1, d2}, [r4:256] @ CHECK: vld3.32 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x8f,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld3.32 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:256] @ CHECK-ERRORS: ^ vld3.32 {d0, d1, d2}, [r4]! vld3.32 {d0, d1, d2}, [r4:16]! vld3.32 {d0, d1, d2}, [r4:32]! vld3.32 {d0, d1, d2}, [r4:64]! vld3.32 {d0, d1, d2}, [r4:128]! vld3.32 {d0, d1, d2}, [r4:256]! @ CHECK: vld3.32 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld3.32 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:256]! @ CHECK-ERRORS: ^ vld3.32 {d0, d1, d2}, [r4], r6 vld3.32 {d0, d1, d2}, [r4:16], r6 vld3.32 {d0, d1, d2}, [r4:32], r6 vld3.32 {d0, d1, d2}, [r4:64], r6 vld3.32 {d0, d1, d2}, [r4:128], r6 vld3.32 {d0, d1, d2}, [r4:256], r6 @ CHECK: vld3.32 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld3.32 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.32 {d0, d2, d4}, [r4] vld3.32 {d0, d2, d4}, [r4:16] vld3.32 {d0, d2, d4}, [r4:32] vld3.32 {d0, d2, d4}, [r4:64] vld3.32 {d0, d2, d4}, [r4:128] vld3.32 {d0, d2, d4}, [r4:256] @ CHECK: vld3.32 {d0, d2, d4}, [r4] @ encoding: [0x24,0xf9,0x8f,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld3.32 {d0, d2, d4}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:256] @ CHECK-ERRORS: ^ vld3.32 {d0, d2, d4}, [r4]! vld3.32 {d0, d2, d4}, [r4:16]! vld3.32 {d0, d2, d4}, [r4:32]! vld3.32 {d0, d2, d4}, [r4:64]! vld3.32 {d0, d2, d4}, [r4:128]! vld3.32 {d0, d2, d4}, [r4:256]! @ CHECK: vld3.32 {d0, d2, d4}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld3.32 {d0, d2, d4}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:256]! @ CHECK-ERRORS: ^ vld3.32 {d0, d2, d4}, [r4], r6 vld3.32 {d0, d2, d4}, [r4:16], r6 vld3.32 {d0, d2, d4}, [r4:32], r6 vld3.32 {d0, d2, d4}, [r4:64], r6 vld3.32 {d0, d2, d4}, [r4:128], r6 vld3.32 {d0, d2, d4}, [r4:256], r6 @ CHECK: vld3.32 {d0, d2, d4}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld3.32 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.32 {d0[1], d1[1], d2[1]}, [r4] vld3.32 {d0[1], d1[1], d2[1]}, [r4:16] vld3.32 {d0[1], d1[1], d2[1]}, [r4:32] vld3.32 {d0[1], d1[1], d2[1]}, [r4:64] vld3.32 {d0[1], d1[1], d2[1]}, [r4:128] vld3.32 {d0[1], d1[1], d2[1]}, [r4:256] @ CHECK: vld3.32 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0a] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:256] @ CHECK-ERRORS: ^ vld3.32 {d0[1], d1[1], d2[1]}, [r4]! vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]! vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]! vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]! vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]! vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]! @ CHECK: vld3.32 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0a] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]! @ CHECK-ERRORS: ^ vld3.32 {d0[1], d1[1], d2[1]}, [r4], r6 vld3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6 vld3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6 vld3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6 vld3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6 vld3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6 @ CHECK: vld3.32 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0a] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.32 {d0[1], d2[1], d4[1]}, [r4] vld3.32 {d0[1], d2[1], d4[1]}, [r4:16] vld3.32 {d0[1], d2[1], d4[1]}, [r4:32] vld3.32 {d0[1], d2[1], d4[1]}, [r4:64] vld3.32 {d0[1], d2[1], d4[1]}, [r4:128] vld3.32 {d0[1], d2[1], d4[1]}, [r4:256] @ CHECK: vld3.32 {d0[1], d2[1], d4[1]}, [r4] @ encoding: [0xa4,0xf9,0xcf,0x0a] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:256] @ CHECK-ERRORS: ^ vld3.32 {d0[1], d2[1], d4[1]}, [r4]! vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]! vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]! vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]! vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]! vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]! @ CHECK: vld3.32 {d0[1], d2[1], d4[1]}, [r4]! @ encoding: [0xa4,0xf9,0xcd,0x0a] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]! @ CHECK-ERRORS: ^ vld3.32 {d0[1], d2[1], d4[1]}, [r4], r6 vld3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6 vld3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6 vld3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6 vld3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6 vld3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6 @ CHECK: vld3.32 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0xc6,0x0a] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.32 {d0[], d1[], d2[]}, [r4] vld3.32 {d0[], d1[], d2[]}, [r4:16] vld3.32 {d0[], d1[], d2[]}, [r4:32] vld3.32 {d0[], d1[], d2[]}, [r4:64] vld3.32 {d0[], d1[], d2[]}, [r4:128] vld3.32 {d0[], d1[], d2[]}, [r4:256] @ CHECK: vld3.32 {d0[], d1[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:256] @ CHECK-ERRORS: ^ vld3.32 {d0[], d1[], d2[]}, [r4]! vld3.32 {d0[], d1[], d2[]}, [r4:16]! vld3.32 {d0[], d1[], d2[]}, [r4:32]! vld3.32 {d0[], d1[], d2[]}, [r4:64]! vld3.32 {d0[], d1[], d2[]}, [r4:128]! vld3.32 {d0[], d1[], d2[]}, [r4:256]! @ CHECK: vld3.32 {d0[], d1[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:256]! @ CHECK-ERRORS: ^ vld3.32 {d0[], d1[], d2[]}, [r4], r6 vld3.32 {d0[], d1[], d2[]}, [r4:16], r6 vld3.32 {d0[], d1[], d2[]}, [r4:32], r6 vld3.32 {d0[], d1[], d2[]}, [r4:64], r6 vld3.32 {d0[], d1[], d2[]}, [r4:128], r6 vld3.32 {d0[], d1[], d2[]}, [r4:256], r6 @ CHECK: vld3.32 {d0[], d1[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld3.32 {d0[], d2[], d4[]}, [r4] vld3.32 {d0[], d2[], d4[]}, [r4:16] vld3.32 {d0[], d2[], d4[]}, [r4:32] vld3.32 {d0[], d2[], d4[]}, [r4:64] vld3.32 {d0[], d2[], d4[]}, [r4:128] vld3.32 {d0[], d2[], d4[]}, [r4:256] @ CHECK: vld3.32 {d0[], d2[], d4[]}, [r4] @ encoding: [0xa4,0xf9,0xaf,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:256] @ CHECK-ERRORS: ^ vld3.32 {d0[], d2[], d4[]}, [r4]! vld3.32 {d0[], d2[], d4[]}, [r4:16]! vld3.32 {d0[], d2[], d4[]}, [r4:32]! vld3.32 {d0[], d2[], d4[]}, [r4:64]! vld3.32 {d0[], d2[], d4[]}, [r4:128]! vld3.32 {d0[], d2[], d4[]}, [r4:256]! @ CHECK: vld3.32 {d0[], d2[], d4[]}, [r4]! @ encoding: [0xa4,0xf9,0xad,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:256]! @ CHECK-ERRORS: ^ vld3.32 {d0[], d2[], d4[]}, [r4], r6 vld3.32 {d0[], d2[], d4[]}, [r4:16], r6 vld3.32 {d0[], d2[], d4[]}, [r4:32], r6 vld3.32 {d0[], d2[], d4[]}, [r4:64], r6 vld3.32 {d0[], d2[], d4[]}, [r4:128], r6 vld3.32 {d0[], d2[], d4[]}, [r4:256], r6 @ CHECK: vld3.32 {d0[], d2[], d4[]}, [r4], r6 @ encoding: [0xa4,0xf9,0xa6,0x0e] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld4.8 {d0, d1, d2, d3}, [r4] vld4.8 {d0, d1, d2, d3}, [r4:16] vld4.8 {d0, d1, d2, d3}, [r4:32] vld4.8 {d0, d1, d2, d3}, [r4:64] vld4.8 {d0, d1, d2, d3}, [r4:128] vld4.8 {d0, d1, d2, d3}, [r4:256] @ CHECK: vld4.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x0f,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x00] @ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x00] @ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x3f,0x00] vld4.8 {d0, d1, d2, d3}, [r4]! vld4.8 {d0, d1, d2, d3}, [r4:16]! vld4.8 {d0, d1, d2, d3}, [r4:32]! vld4.8 {d0, d1, d2, d3}, [r4:64]! vld4.8 {d0, d1, d2, d3}, [r4:128]! vld4.8 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vld4.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x00] @ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x00] @ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x3d,0x00] vld4.8 {d0, d1, d2, d3}, [r4], r6 vld4.8 {d0, d1, d2, d3}, [r4:16], r6 vld4.8 {d0, d1, d2, d3}, [r4:32], r6 vld4.8 {d0, d1, d2, d3}, [r4:64], r6 vld4.8 {d0, d1, d2, d3}, [r4:128], r6 vld4.8 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vld4.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x00] @ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x00] @ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x36,0x00] vld4.8 {d0, d2, d4, d6}, [r4] vld4.8 {d0, d2, d4, d6}, [r4:16] vld4.8 {d0, d2, d4, d6}, [r4:32] vld4.8 {d0, d2, d4, d6}, [r4:64] vld4.8 {d0, d2, d4, d6}, [r4:128] vld4.8 {d0, d2, d4, d6}, [r4:256] @ CHECK: vld4.8 {d0, d2, d4, d6}, [r4] @ encoding: [0x24,0xf9,0x0f,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x01] @ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x01] @ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x24,0xf9,0x3f,0x01] vld4.8 {d0, d2, d4, d6}, [r4]! vld4.8 {d0, d2, d4, d6}, [r4:16]! vld4.8 {d0, d2, d4, d6}, [r4:32]! vld4.8 {d0, d2, d4, d6}, [r4:64]! vld4.8 {d0, d2, d4, d6}, [r4:128]! vld4.8 {d0, d2, d4, d6}, [r4:256]! @ CHECK: vld4.8 {d0, d2, d4, d6}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x01] @ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x01] @ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x24,0xf9,0x3d,0x01] vld4.8 {d0, d2, d4, d6}, [r4], r6 vld4.8 {d0, d2, d4, d6}, [r4:16], r6 vld4.8 {d0, d2, d4, d6}, [r4:32], r6 vld4.8 {d0, d2, d4, d6}, [r4:64], r6 vld4.8 {d0, d2, d4, d6}, [r4:128], r6 vld4.8 {d0, d2, d4, d6}, [r4:256], r6 @ CHECK: vld4.8 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x01] @ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x01] @ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x24,0xf9,0x36,0x01] vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4] vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] @ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x03] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] @ encoding: [0xa4,0xf9,0x3f,0x03] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] @ CHECK-ERRORS: ^ vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]! vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! @ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x03] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! @ encoding: [0xa4,0xf9,0x3d,0x03] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! @ CHECK-ERRORS: ^ vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 @ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x03] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x36,0x03] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld4.8 {d0[], d1[], d2[], d3[]}, [r4] vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16] vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32] vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64] vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128] vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256] @ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4] @ encoding: [0xa4,0xf9,0x0f,0x0f] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32] @ encoding: [0xa4,0xf9,0x1f,0x0f] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256] @ CHECK-ERRORS: ^ vld4.8 {d0[], d1[], d2[], d3[]}, [r4]! vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16]! vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32]! vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64]! vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128]! vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256]! @ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding: [0xa4,0xf9,0x0d,0x0f] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32]! @ encoding: [0xa4,0xf9,0x1d,0x0f] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256]! @ CHECK-ERRORS: ^ vld4.8 {d0[], d1[], d2[], d3[]}, [r4], r6 vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16], r6 vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32], r6 vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64], r6 vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128], r6 vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256], r6 @ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x06,0x0f] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x16,0x0f] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld4.8 {d0[], d2[], d4[], d6[]}, [r4] vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16] vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32] vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64] vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128] vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256] @ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x0f] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32] @ encoding: [0xa4,0xf9,0x3f,0x0f] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256] @ CHECK-ERRORS: ^ vld4.8 {d0[], d2[], d4[], d6[]}, [r4]! vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16]! vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32]! vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64]! vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128]! vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256]! @ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x0f] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32]! @ encoding: [0xa4,0xf9,0x3d,0x0f] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256]! @ CHECK-ERRORS: ^ vld4.8 {d0[], d2[], d4[], d6[]}, [r4], r6 vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16], r6 vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32], r6 vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64], r6 vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128], r6 vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256], r6 @ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x0f] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x36,0x0f] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld4.16 {d0, d1, d2, d3}, [r4] vld4.16 {d0, d1, d2, d3}, [r4:16] vld4.16 {d0, d1, d2, d3}, [r4:32] vld4.16 {d0, d1, d2, d3}, [r4:64] vld4.16 {d0, d1, d2, d3}, [r4:128] vld4.16 {d0, d1, d2, d3}, [r4:256] @ CHECK: vld4.16 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x4f,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x00] @ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x00] @ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x7f,0x00] vld4.16 {d0, d1, d2, d3}, [r4]! vld4.16 {d0, d1, d2, d3}, [r4:16]! vld4.16 {d0, d1, d2, d3}, [r4:32]! vld4.16 {d0, d1, d2, d3}, [r4:64]! vld4.16 {d0, d1, d2, d3}, [r4:128]! vld4.16 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vld4.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x00] @ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x00] @ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x7d,0x00] vld4.16 {d0, d1, d2, d3}, [r4], r6 vld4.16 {d0, d1, d2, d3}, [r4:16], r6 vld4.16 {d0, d1, d2, d3}, [r4:32], r6 vld4.16 {d0, d1, d2, d3}, [r4:64], r6 vld4.16 {d0, d1, d2, d3}, [r4:128], r6 vld4.16 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vld4.16 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x00] @ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x00] @ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x76,0x00] vld4.16 {d0, d2, d4, d6}, [r4] vld4.16 {d0, d2, d4, d6}, [r4:16] vld4.16 {d0, d2, d4, d6}, [r4:32] vld4.16 {d0, d2, d4, d6}, [r4:64] vld4.16 {d0, d2, d4, d6}, [r4:128] vld4.16 {d0, d2, d4, d6}, [r4:256] @ CHECK: vld4.16 {d0, d2, d4, d6}, [r4] @ encoding: [0x24,0xf9,0x4f,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x01] @ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x01] @ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x24,0xf9,0x7f,0x01] vld4.16 {d0, d2, d4, d6}, [r4]! vld4.16 {d0, d2, d4, d6}, [r4:16]! vld4.16 {d0, d2, d4, d6}, [r4:32]! vld4.16 {d0, d2, d4, d6}, [r4:64]! vld4.16 {d0, d2, d4, d6}, [r4:128]! vld4.16 {d0, d2, d4, d6}, [r4:256]! @ CHECK: vld4.16 {d0, d2, d4, d6}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x01] @ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x01] @ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x24,0xf9,0x7d,0x01] vld4.16 {d0, d2, d4, d6}, [r4], r6 vld4.16 {d0, d2, d4, d6}, [r4:16], r6 vld4.16 {d0, d2, d4, d6}, [r4:32], r6 vld4.16 {d0, d2, d4, d6}, [r4:64], r6 vld4.16 {d0, d2, d4, d6}, [r4:128], r6 vld4.16 {d0, d2, d4, d6}, [r4:256], r6 @ CHECK: vld4.16 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x01] @ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x01] @ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x24,0xf9,0x76,0x01] vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4] vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] @ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding: [0xa4,0xf9,0x5f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] @ CHECK-ERRORS: ^ vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! @ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0x5d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! @ CHECK-ERRORS: ^ vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 @ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x56,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4] vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] @ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding: [0xa4,0xf9,0x7f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] @ CHECK-ERRORS: ^ vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]! vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! @ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0x7d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! @ CHECK-ERRORS: ^ vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 @ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x76,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld4.16 {d0[], d1[], d2[], d3[]}, [r4] vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16] vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32] vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64] vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128] vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256] @ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x0f] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64] @ encoding: [0xa4,0xf9,0x5f,0x0f] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256] @ CHECK-ERRORS: ^ vld4.16 {d0[], d1[], d2[], d3[]}, [r4]! vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]! vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]! vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]! vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]! vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]! @ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x0f] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]! @ encoding: [0xa4,0xf9,0x5d,0x0f] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]! @ CHECK-ERRORS: ^ vld4.16 {d0[], d1[], d2[], d3[]}, [r4], r6 vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16], r6 vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32], r6 vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64], r6 vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128], r6 vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256], r6 @ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x0f] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x56,0x0f] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld4.16 {d0[], d2[], d4[], d6[]}, [r4] vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16] vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32] vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64] vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128] vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256] @ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x0f] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64] @ encoding: [0xa4,0xf9,0x7f,0x0f] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256] @ CHECK-ERRORS: ^ vld4.16 {d0[], d2[], d4[], d6[]}, [r4]! vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]! vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]! vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64]! vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]! vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]! @ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x0f] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]! @ encoding: [0xa4,0xf9,0x7d,0x0f] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]! @ CHECK-ERRORS: ^ vld4.16 {d0[], d2[], d4[], d6[]}, [r4], r6 vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16], r6 vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32], r6 vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64], r6 vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128], r6 vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256], r6 @ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x0f] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x76,0x0f] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld4.32 {d0, d1, d2, d3}, [r4] vld4.32 {d0, d1, d2, d3}, [r4:16] vld4.32 {d0, d1, d2, d3}, [r4:32] vld4.32 {d0, d1, d2, d3}, [r4:64] vld4.32 {d0, d1, d2, d3}, [r4:128] vld4.32 {d0, d1, d2, d3}, [r4:256] @ CHECK: vld4.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x8f,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x00] @ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x00] @ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0xbf,0x00] vld4.32 {d0, d1, d2, d3}, [r4]! vld4.32 {d0, d1, d2, d3}, [r4:16]! vld4.32 {d0, d1, d2, d3}, [r4:32]! vld4.32 {d0, d1, d2, d3}, [r4:64]! vld4.32 {d0, d1, d2, d3}, [r4:128]! vld4.32 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vld4.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x00] @ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x00] @ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0xbd,0x00] vld4.32 {d0, d1, d2, d3}, [r4], r6 vld4.32 {d0, d1, d2, d3}, [r4:16], r6 vld4.32 {d0, d1, d2, d3}, [r4:32], r6 vld4.32 {d0, d1, d2, d3}, [r4:64], r6 vld4.32 {d0, d1, d2, d3}, [r4:128], r6 vld4.32 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vld4.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x00] @ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x00] @ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0xb6,0x00] vld4.32 {d0, d2, d4, d6}, [r4] vld4.32 {d0, d2, d4, d6}, [r4:16] vld4.32 {d0, d2, d4, d6}, [r4:32] vld4.32 {d0, d2, d4, d6}, [r4:64] vld4.32 {d0, d2, d4, d6}, [r4:128] vld4.32 {d0, d2, d4, d6}, [r4:256] @ CHECK: vld4.32 {d0, d2, d4, d6}, [r4] @ encoding: [0x24,0xf9,0x8f,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x01] @ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x01] @ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x24,0xf9,0xbf,0x01] vld4.32 {d0, d2, d4, d6}, [r4]! vld4.32 {d0, d2, d4, d6}, [r4:16]! vld4.32 {d0, d2, d4, d6}, [r4:32]! vld4.32 {d0, d2, d4, d6}, [r4:64]! vld4.32 {d0, d2, d4, d6}, [r4:128]! vld4.32 {d0, d2, d4, d6}, [r4:256]! @ CHECK: vld4.32 {d0, d2, d4, d6}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x01] @ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x01] @ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x24,0xf9,0xbd,0x01] vld4.32 {d0, d2, d4, d6}, [r4], r6 vld4.32 {d0, d2, d4, d6}, [r4:16], r6 vld4.32 {d0, d2, d4, d6}, [r4:32], r6 vld4.32 {d0, d2, d4, d6}, [r4:64], r6 vld4.32 {d0, d2, d4, d6}, [r4:128], r6 vld4.32 {d0, d2, d4, d6}, [r4:256], r6 @ CHECK: vld4.32 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x01] @ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x01] @ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x24,0xf9,0xb6,0x01] vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4] vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] @ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding: [0xa4,0xf9,0x9f,0x0b] @ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] @ encoding: [0xa4,0xf9,0xaf,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] @ CHECK-ERRORS: ^ vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! @ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0x9d,0x0b] @ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ encoding: [0xa4,0xf9,0xad,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! @ CHECK-ERRORS: ^ vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 @ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x96,0x0b] @ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ encoding: [0xa4,0xf9,0xa6,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] @ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding: [0xa4,0xf9,0xcf,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding: [0xa4,0xf9,0xdf,0x0b] @ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ encoding: [0xa4,0xf9,0xef,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] @ CHECK-ERRORS: ^ vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! @ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding: [0xa4,0xf9,0xcd,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0xdd,0x0b] @ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ encoding: [0xa4,0xf9,0xed,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! @ CHECK-ERRORS: ^ vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 @ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0xc6,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0xd6,0x0b] @ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ encoding: [0xa4,0xf9,0xe6,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld4.32 {d0[], d1[], d2[], d3[]}, [r4] vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16] vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32] vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64] vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128] vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256] @ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0f] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64] @ encoding: [0xa4,0xf9,0x9f,0x0f] @ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128] @ encoding: [0xa4,0xf9,0xdf,0x0f] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256] @ CHECK-ERRORS: ^ vld4.32 {d0[], d1[], d2[], d3[]}, [r4]! vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]! vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]! vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64]! vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128]! vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]! @ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0f] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64]! @ encoding: [0xa4,0xf9,0x9d,0x0f] @ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128]! @ encoding: [0xa4,0xf9,0xdd,0x0f] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]! @ CHECK-ERRORS: ^ vld4.32 {d0[], d1[], d2[], d3[]}, [r4], r6 vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16], r6 vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32], r6 vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64], r6 vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128], r6 vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256], r6 @ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0f] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x96,0x0f] @ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128], r6 @ encoding: [0xa4,0xf9,0xd6,0x0f] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vld4.32 {d0[], d2[], d4[], d6[]}, [r4] vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16] vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32] vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64] vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128] vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256] @ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4] @ encoding: [0xa4,0xf9,0xaf,0x0f] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64] @ encoding: [0xa4,0xf9,0xbf,0x0f] @ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128] @ encoding: [0xa4,0xf9,0xff,0x0f] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256] @ CHECK-ERRORS: ^ vld4.32 {d0[], d2[], d4[], d6[]}, [r4]! vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]! vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]! vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64]! vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128]! vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]! @ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4]! @ encoding: [0xa4,0xf9,0xad,0x0f] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64]! @ encoding: [0xa4,0xf9,0xbd,0x0f] @ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128]! @ encoding: [0xa4,0xf9,0xfd,0x0f] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]! @ CHECK-ERRORS: ^ vld4.32 {d0[], d2[], d4[], d6[]}, [r4], r6 vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16], r6 vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32], r6 vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64], r6 vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128], r6 vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256], r6 @ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4], r6 @ encoding: [0xa4,0xf9,0xa6,0x0f] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0xb6,0x0f] @ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128], r6 @ encoding: [0xa4,0xf9,0xf6,0x0f] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.8 {d0}, [r4] vst1.8 {d0}, [r4:16] vst1.8 {d0}, [r4:32] vst1.8 {d0}, [r4:64] vst1.8 {d0}, [r4:128] vst1.8 {d0}, [r4:256] @ CHECK: vst1.8 {d0}, [r4] @ encoding: [0x04,0xf9,0x0f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.8 {d0}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0}, [r4:256] @ CHECK-ERRORS: ^ vst1.8 {d0}, [r4]! vst1.8 {d0}, [r4:16]! vst1.8 {d0}, [r4:32]! vst1.8 {d0}, [r4:64]! vst1.8 {d0}, [r4:128]! vst1.8 {d0}, [r4:256]! @ CHECK: vst1.8 {d0}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.8 {d0}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0}, [r4:256]! @ CHECK-ERRORS: ^ vst1.8 {d0}, [r4], r6 vst1.8 {d0}, [r4:16], r6 vst1.8 {d0}, [r4:32], r6 vst1.8 {d0}, [r4:64], r6 vst1.8 {d0}, [r4:128], r6 vst1.8 {d0}, [r4:256], r6 @ CHECK: vst1.8 {d0}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.8 {d0}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.8 {d0, d1}, [r4] vst1.8 {d0, d1}, [r4:16] vst1.8 {d0, d1}, [r4:32] vst1.8 {d0, d1}, [r4:64] vst1.8 {d0, d1}, [r4:128] vst1.8 {d0, d1}, [r4:256] @ CHECK: vst1.8 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0x0f,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.8 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x0a] @ CHECK: vst1.8 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:256] @ CHECK-ERRORS: ^ vst1.8 {d0, d1}, [r4]! vst1.8 {d0, d1}, [r4:16]! vst1.8 {d0, d1}, [r4:32]! vst1.8 {d0, d1}, [r4:64]! vst1.8 {d0, d1}, [r4:128]! vst1.8 {d0, d1}, [r4:256]! @ CHECK: vst1.8 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.8 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x0a] @ CHECK: vst1.8 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:256]! @ CHECK-ERRORS: ^ vst1.8 {d0, d1}, [r4], r6 vst1.8 {d0, d1}, [r4:16], r6 vst1.8 {d0, d1}, [r4:32], r6 vst1.8 {d0, d1}, [r4:64], r6 vst1.8 {d0, d1}, [r4:128], r6 vst1.8 {d0, d1}, [r4:256], r6 @ CHECK: vst1.8 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.8 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x0a] @ CHECK: vst1.8 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.8 {d0, d1, d2}, [r4] vst1.8 {d0, d1, d2}, [r4:16] vst1.8 {d0, d1, d2}, [r4:32] vst1.8 {d0, d1, d2}, [r4:64] vst1.8 {d0, d1, d2}, [r4:128] vst1.8 {d0, d1, d2}, [r4:256] @ CHECK: vst1.8 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x0f,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.8 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:256] @ CHECK-ERRORS: ^ vst1.8 {d0, d1, d2}, [r4]! vst1.8 {d0, d1, d2}, [r4:16]! vst1.8 {d0, d1, d2}, [r4:32]! vst1.8 {d0, d1, d2}, [r4:64]! vst1.8 {d0, d1, d2}, [r4:128]! vst1.8 {d0, d1, d2}, [r4:256]! @ CHECK: vst1.8 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.8 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:256]! @ CHECK-ERRORS: ^ vst1.8 {d0, d1, d2}, [r4], r6 vst1.8 {d0, d1, d2}, [r4:16], r6 vst1.8 {d0, d1, d2}, [r4:32], r6 vst1.8 {d0, d1, d2}, [r4:64], r6 vst1.8 {d0, d1, d2}, [r4:128], r6 vst1.8 {d0, d1, d2}, [r4:256], r6 @ CHECK: vst1.8 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.8 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.8 {d0, d1, d2, d3}, [r4] vst1.8 {d0, d1, d2, d3}, [r4:16] vst1.8 {d0, d1, d2, d3}, [r4:32] vst1.8 {d0, d1, d2, d3}, [r4:64] vst1.8 {d0, d1, d2, d3}, [r4:128] vst1.8 {d0, d1, d2, d3}, [r4:256] @ CHECK: vst1.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x0f,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x02] @ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x02] @ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0x3f,0x02] vst1.8 {d0, d1, d2, d3}, [r4]! vst1.8 {d0, d1, d2, d3}, [r4:16]! vst1.8 {d0, d1, d2, d3}, [r4:32]! vst1.8 {d0, d1, d2, d3}, [r4:64]! vst1.8 {d0, d1, d2, d3}, [r4:128]! vst1.8 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vst1.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x02] @ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x02] @ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0x3d,0x02] vst1.8 {d0, d1, d2, d3}, [r4], r6 vst1.8 {d0, d1, d2, d3}, [r4:16], r6 vst1.8 {d0, d1, d2, d3}, [r4:32], r6 vst1.8 {d0, d1, d2, d3}, [r4:64], r6 vst1.8 {d0, d1, d2, d3}, [r4:128], r6 vst1.8 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vst1.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x02] @ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x02] @ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0x36,0x02] vst1.8 {d0[2]}, [r4] vst1.8 {d0[2]}, [r4:16] vst1.8 {d0[2]}, [r4:32] vst1.8 {d0[2]}, [r4:64] vst1.8 {d0[2]}, [r4:128] vst1.8 {d0[2]}, [r4:256] @ CHECK: vst1.8 {d0[2]}, [r4] @ encoding: [0x84,0xf9,0x4f,0x00] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:256] @ CHECK-ERRORS: ^ vst1.8 {d0[2]}, [r4]! vst1.8 {d0[2]}, [r4:16]! vst1.8 {d0[2]}, [r4:32]! vst1.8 {d0[2]}, [r4:64]! vst1.8 {d0[2]}, [r4:128]! vst1.8 {d0[2]}, [r4:256]! @ CHECK: vst1.8 {d0[2]}, [r4]! @ encoding: [0x84,0xf9,0x4d,0x00] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:256]! @ CHECK-ERRORS: ^ vst1.8 {d0[2]}, [r4], r6 vst1.8 {d0[2]}, [r4:16], r6 vst1.8 {d0[2]}, [r4:32], r6 vst1.8 {d0[2]}, [r4:64], r6 vst1.8 {d0[2]}, [r4:128], r6 vst1.8 {d0[2]}, [r4:256], r6 @ CHECK: vst1.8 {d0[2]}, [r4], r6 @ encoding: [0x84,0xf9,0x46,0x00] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.16 {d0}, [r4] vst1.16 {d0}, [r4:16] vst1.16 {d0}, [r4:32] vst1.16 {d0}, [r4:64] vst1.16 {d0}, [r4:128] vst1.16 {d0}, [r4:256] @ CHECK: vst1.16 {d0}, [r4] @ encoding: [0x04,0xf9,0x4f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.16 {d0}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0}, [r4:256] @ CHECK-ERRORS: ^ vst1.16 {d0}, [r4]! vst1.16 {d0}, [r4:16]! vst1.16 {d0}, [r4:32]! vst1.16 {d0}, [r4:64]! vst1.16 {d0}, [r4:128]! vst1.16 {d0}, [r4:256]! @ CHECK: vst1.16 {d0}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.16 {d0}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0}, [r4:256]! @ CHECK-ERRORS: ^ vst1.16 {d0}, [r4], r6 vst1.16 {d0}, [r4:16], r6 vst1.16 {d0}, [r4:32], r6 vst1.16 {d0}, [r4:64], r6 vst1.16 {d0}, [r4:128], r6 vst1.16 {d0}, [r4:256], r6 @ CHECK: vst1.16 {d0}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.16 {d0}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.16 {d0, d1}, [r4] vst1.16 {d0, d1}, [r4:16] vst1.16 {d0, d1}, [r4:32] vst1.16 {d0, d1}, [r4:64] vst1.16 {d0, d1}, [r4:128] vst1.16 {d0, d1}, [r4:256] @ CHECK: vst1.16 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0x4f,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.16 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x0a] @ CHECK: vst1.16 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0x6f,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:256] @ CHECK-ERRORS: ^ vst1.16 {d0, d1}, [r4]! vst1.16 {d0, d1}, [r4:16]! vst1.16 {d0, d1}, [r4:32]! vst1.16 {d0, d1}, [r4:64]! vst1.16 {d0, d1}, [r4:128]! vst1.16 {d0, d1}, [r4:256]! @ CHECK: vst1.16 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.16 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x0a] @ CHECK: vst1.16 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0x6d,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:256]! @ CHECK-ERRORS: ^ vst1.16 {d0, d1}, [r4], r6 vst1.16 {d0, d1}, [r4:16], r6 vst1.16 {d0, d1}, [r4:32], r6 vst1.16 {d0, d1}, [r4:64], r6 vst1.16 {d0, d1}, [r4:128], r6 vst1.16 {d0, d1}, [r4:256], r6 @ CHECK: vst1.16 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.16 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x0a] @ CHECK: vst1.16 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0x66,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.16 {d0, d1, d2}, [r4] vst1.16 {d0, d1, d2}, [r4:16] vst1.16 {d0, d1, d2}, [r4:32] vst1.16 {d0, d1, d2}, [r4:64] vst1.16 {d0, d1, d2}, [r4:128] vst1.16 {d0, d1, d2}, [r4:256] @ CHECK: vst1.16 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x4f,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.16 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:256] @ CHECK-ERRORS: ^ vst1.16 {d0, d1, d2}, [r4]! vst1.16 {d0, d1, d2}, [r4:16]! vst1.16 {d0, d1, d2}, [r4:32]! vst1.16 {d0, d1, d2}, [r4:64]! vst1.16 {d0, d1, d2}, [r4:128]! vst1.16 {d0, d1, d2}, [r4:256]! @ CHECK: vst1.16 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.16 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:256]! @ CHECK-ERRORS: ^ vst1.16 {d0, d1, d2}, [r4], r6 vst1.16 {d0, d1, d2}, [r4:16], r6 vst1.16 {d0, d1, d2}, [r4:32], r6 vst1.16 {d0, d1, d2}, [r4:64], r6 vst1.16 {d0, d1, d2}, [r4:128], r6 vst1.16 {d0, d1, d2}, [r4:256], r6 @ CHECK: vst1.16 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.16 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.16 {d0, d1, d2, d3}, [r4] vst1.16 {d0, d1, d2, d3}, [r4:16] vst1.16 {d0, d1, d2, d3}, [r4:32] vst1.16 {d0, d1, d2, d3}, [r4:64] vst1.16 {d0, d1, d2, d3}, [r4:128] vst1.16 {d0, d1, d2, d3}, [r4:256] @ CHECK: vst1.16 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x4f,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x02] @ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0x6f,0x02] @ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0x7f,0x02] vst1.16 {d0, d1, d2, d3}, [r4]! vst1.16 {d0, d1, d2, d3}, [r4:16]! vst1.16 {d0, d1, d2, d3}, [r4:32]! vst1.16 {d0, d1, d2, d3}, [r4:64]! vst1.16 {d0, d1, d2, d3}, [r4:128]! vst1.16 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vst1.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x02] @ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0x6d,0x02] @ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0x7d,0x02] vst1.16 {d0, d1, d2, d3}, [r4], r6 vst1.16 {d0, d1, d2, d3}, [r4:16], r6 vst1.16 {d0, d1, d2, d3}, [r4:32], r6 vst1.16 {d0, d1, d2, d3}, [r4:64], r6 vst1.16 {d0, d1, d2, d3}, [r4:128], r6 vst1.16 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vst1.16 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x02] @ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0x66,0x02] @ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0x76,0x02] vst1.16 {d0[2]}, [r4] vst1.16 {d0[2]}, [r4:16] vst1.16 {d0[2]}, [r4:32] vst1.16 {d0[2]}, [r4:64] vst1.16 {d0[2]}, [r4:128] vst1.16 {d0[2]}, [r4:256] @ CHECK: vst1.16 {d0[2]}, [r4] @ encoding: [0x84,0xf9,0x8f,0x04] @ CHECK: vst1.16 {d0[2]}, [r4:16] @ encoding: [0x84,0xf9,0x9f,0x04] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:256] @ CHECK-ERRORS: ^ vst1.16 {d0[2]}, [r4]! vst1.16 {d0[2]}, [r4:16]! vst1.16 {d0[2]}, [r4:32]! vst1.16 {d0[2]}, [r4:64]! vst1.16 {d0[2]}, [r4:128]! vst1.16 {d0[2]}, [r4:256]! @ CHECK: vst1.16 {d0[2]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x04] @ CHECK: vst1.16 {d0[2]}, [r4:16]! @ encoding: [0x84,0xf9,0x9d,0x04] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:256]! @ CHECK-ERRORS: ^ vst1.16 {d0[2]}, [r4], r6 vst1.16 {d0[2]}, [r4:16], r6 vst1.16 {d0[2]}, [r4:32], r6 vst1.16 {d0[2]}, [r4:64], r6 vst1.16 {d0[2]}, [r4:128], r6 vst1.16 {d0[2]}, [r4:256], r6 @ CHECK: vst1.16 {d0[2]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x04] @ CHECK: vst1.16 {d0[2]}, [r4:16], r6 @ encoding: [0x84,0xf9,0x96,0x04] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.32 {d0}, [r4] vst1.32 {d0}, [r4:16] vst1.32 {d0}, [r4:32] vst1.32 {d0}, [r4:64] vst1.32 {d0}, [r4:128] vst1.32 {d0}, [r4:256] @ CHECK: vst1.32 {d0}, [r4] @ encoding: [0x04,0xf9,0x8f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.32 {d0}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0}, [r4:256] @ CHECK-ERRORS: ^ vst1.32 {d0}, [r4]! vst1.32 {d0}, [r4:16]! vst1.32 {d0}, [r4:32]! vst1.32 {d0}, [r4:64]! vst1.32 {d0}, [r4:128]! vst1.32 {d0}, [r4:256]! @ CHECK: vst1.32 {d0}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.32 {d0}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0}, [r4:256]! @ CHECK-ERRORS: ^ vst1.32 {d0}, [r4], r6 vst1.32 {d0}, [r4:16], r6 vst1.32 {d0}, [r4:32], r6 vst1.32 {d0}, [r4:64], r6 vst1.32 {d0}, [r4:128], r6 vst1.32 {d0}, [r4:256], r6 @ CHECK: vst1.32 {d0}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.32 {d0}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.32 {d0, d1}, [r4] vst1.32 {d0, d1}, [r4:16] vst1.32 {d0, d1}, [r4:32] vst1.32 {d0, d1}, [r4:64] vst1.32 {d0, d1}, [r4:128] vst1.32 {d0, d1}, [r4:256] @ CHECK: vst1.32 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0x8f,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.32 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x0a] @ CHECK: vst1.32 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:256] @ CHECK-ERRORS: ^ vst1.32 {d0, d1}, [r4]! vst1.32 {d0, d1}, [r4:16]! vst1.32 {d0, d1}, [r4:32]! vst1.32 {d0, d1}, [r4:64]! vst1.32 {d0, d1}, [r4:128]! vst1.32 {d0, d1}, [r4:256]! @ CHECK: vst1.32 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.32 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x0a] @ CHECK: vst1.32 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:256]! @ CHECK-ERRORS: ^ vst1.32 {d0, d1}, [r4], r6 vst1.32 {d0, d1}, [r4:16], r6 vst1.32 {d0, d1}, [r4:32], r6 vst1.32 {d0, d1}, [r4:64], r6 vst1.32 {d0, d1}, [r4:128], r6 vst1.32 {d0, d1}, [r4:256], r6 @ CHECK: vst1.32 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.32 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x0a] @ CHECK: vst1.32 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.32 {d0, d1, d2}, [r4] vst1.32 {d0, d1, d2}, [r4:16] vst1.32 {d0, d1, d2}, [r4:32] vst1.32 {d0, d1, d2}, [r4:64] vst1.32 {d0, d1, d2}, [r4:128] vst1.32 {d0, d1, d2}, [r4:256] @ CHECK: vst1.32 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x8f,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.32 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:256] @ CHECK-ERRORS: ^ vst1.32 {d0, d1, d2}, [r4]! vst1.32 {d0, d1, d2}, [r4:16]! vst1.32 {d0, d1, d2}, [r4:32]! vst1.32 {d0, d1, d2}, [r4:64]! vst1.32 {d0, d1, d2}, [r4:128]! vst1.32 {d0, d1, d2}, [r4:256]! @ CHECK: vst1.32 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.32 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:256]! @ CHECK-ERRORS: ^ vst1.32 {d0, d1, d2}, [r4], r6 vst1.32 {d0, d1, d2}, [r4:16], r6 vst1.32 {d0, d1, d2}, [r4:32], r6 vst1.32 {d0, d1, d2}, [r4:64], r6 vst1.32 {d0, d1, d2}, [r4:128], r6 vst1.32 {d0, d1, d2}, [r4:256], r6 @ CHECK: vst1.32 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.32 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.32 {d0, d1, d2, d3}, [r4] vst1.32 {d0, d1, d2, d3}, [r4:16] vst1.32 {d0, d1, d2, d3}, [r4:32] vst1.32 {d0, d1, d2, d3}, [r4:64] vst1.32 {d0, d1, d2, d3}, [r4:128] vst1.32 {d0, d1, d2, d3}, [r4:256] @ CHECK: vst1.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x8f,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x02] @ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x02] @ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0xbf,0x02] vst1.32 {d0, d1, d2, d3}, [r4]! vst1.32 {d0, d1, d2, d3}, [r4:16]! vst1.32 {d0, d1, d2, d3}, [r4:32]! vst1.32 {d0, d1, d2, d3}, [r4:64]! vst1.32 {d0, d1, d2, d3}, [r4:128]! vst1.32 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vst1.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x02] @ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x02] @ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0xbd,0x02] vst1.32 {d0, d1, d2, d3}, [r4], r6 vst1.32 {d0, d1, d2, d3}, [r4:16], r6 vst1.32 {d0, d1, d2, d3}, [r4:32], r6 vst1.32 {d0, d1, d2, d3}, [r4:64], r6 vst1.32 {d0, d1, d2, d3}, [r4:128], r6 vst1.32 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vst1.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x02] @ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x02] @ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0xb6,0x02] vst1.32 {d0[1]}, [r4] vst1.32 {d0[1]}, [r4:16] vst1.32 {d0[1]}, [r4:32] vst1.32 {d0[1]}, [r4:64] vst1.32 {d0[1]}, [r4:128] vst1.32 {d0[1]}, [r4:256] @ CHECK: vst1.32 {d0[1]}, [r4] @ encoding: [0x84,0xf9,0x8f,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK: vst1.32 {d0[1]}, [r4:32] @ encoding: [0x84,0xf9,0xbf,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:256] @ CHECK-ERRORS: ^ vst1.32 {d0[1]}, [r4]! vst1.32 {d0[1]}, [r4:16]! vst1.32 {d0[1]}, [r4:32]! vst1.32 {d0[1]}, [r4:64]! vst1.32 {d0[1]}, [r4:128]! vst1.32 {d0[1]}, [r4:256]! @ CHECK: vst1.32 {d0[1]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK: vst1.32 {d0[1]}, [r4:32]! @ encoding: [0x84,0xf9,0xbd,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:256]! @ CHECK-ERRORS: ^ vst1.32 {d0[1]}, [r4], r6 vst1.32 {d0[1]}, [r4:16], r6 vst1.32 {d0[1]}, [r4:32], r6 vst1.32 {d0[1]}, [r4:64], r6 vst1.32 {d0[1]}, [r4:128], r6 vst1.32 {d0[1]}, [r4:256], r6 @ CHECK: vst1.32 {d0[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.32 {d0[1]}, [r4:32], r6 @ encoding: [0x84,0xf9,0xb6,0x08] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.64 {d0}, [r4] vst1.64 {d0}, [r4:16] vst1.64 {d0}, [r4:32] vst1.64 {d0}, [r4:64] vst1.64 {d0}, [r4:128] vst1.64 {d0}, [r4:256] @ CHECK: vst1.64 {d0}, [r4] @ encoding: [0x04,0xf9,0xcf,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.64 {d0}, [r4:64] @ encoding: [0x04,0xf9,0xdf,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0}, [r4:256] @ CHECK-ERRORS: ^ vst1.64 {d0}, [r4]! vst1.64 {d0}, [r4:16]! vst1.64 {d0}, [r4:32]! vst1.64 {d0}, [r4:64]! vst1.64 {d0}, [r4:128]! vst1.64 {d0}, [r4:256]! @ CHECK: vst1.64 {d0}, [r4]! @ encoding: [0x04,0xf9,0xcd,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.64 {d0}, [r4:64]! @ encoding: [0x04,0xf9,0xdd,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0}, [r4:256]! @ CHECK-ERRORS: ^ vst1.64 {d0}, [r4], r6 vst1.64 {d0}, [r4:16], r6 vst1.64 {d0}, [r4:32], r6 vst1.64 {d0}, [r4:64], r6 vst1.64 {d0}, [r4:128], r6 vst1.64 {d0}, [r4:256], r6 @ CHECK: vst1.64 {d0}, [r4], r6 @ encoding: [0x04,0xf9,0xc6,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.64 {d0}, [r4:64], r6 @ encoding: [0x04,0xf9,0xd6,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.64 {d0, d1}, [r4] vst1.64 {d0, d1}, [r4:16] vst1.64 {d0, d1}, [r4:32] vst1.64 {d0, d1}, [r4:64] vst1.64 {d0, d1}, [r4:128] vst1.64 {d0, d1}, [r4:256] @ CHECK: vst1.64 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0xcf,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.64 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0xdf,0x0a] @ CHECK: vst1.64 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0xef,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:256] @ CHECK-ERRORS: ^ vst1.64 {d0, d1}, [r4]! vst1.64 {d0, d1}, [r4:16]! vst1.64 {d0, d1}, [r4:32]! vst1.64 {d0, d1}, [r4:64]! vst1.64 {d0, d1}, [r4:128]! vst1.64 {d0, d1}, [r4:256]! @ CHECK: vst1.64 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0xcd,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.64 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0xdd,0x0a] @ CHECK: vst1.64 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0xed,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:256]! @ CHECK-ERRORS: ^ vst1.64 {d0, d1}, [r4], r6 vst1.64 {d0, d1}, [r4:16], r6 vst1.64 {d0, d1}, [r4:32], r6 vst1.64 {d0, d1}, [r4:64], r6 vst1.64 {d0, d1}, [r4:128], r6 vst1.64 {d0, d1}, [r4:256], r6 @ CHECK: vst1.64 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0xc6,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.64 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0xd6,0x0a] @ CHECK: vst1.64 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0xe6,0x0a] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.64 {d0, d1, d2}, [r4] vst1.64 {d0, d1, d2}, [r4:16] vst1.64 {d0, d1, d2}, [r4:32] vst1.64 {d0, d1, d2}, [r4:64] vst1.64 {d0, d1, d2}, [r4:128] vst1.64 {d0, d1, d2}, [r4:256] @ CHECK: vst1.64 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0xcf,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.64 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0xdf,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:256] @ CHECK-ERRORS: ^ vst1.64 {d0, d1, d2}, [r4]! vst1.64 {d0, d1, d2}, [r4:16]! vst1.64 {d0, d1, d2}, [r4:32]! vst1.64 {d0, d1, d2}, [r4:64]! vst1.64 {d0, d1, d2}, [r4:128]! vst1.64 {d0, d1, d2}, [r4:256]! @ CHECK: vst1.64 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0xcd,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.64 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0xdd,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:256]! @ CHECK-ERRORS: ^ vst1.64 {d0, d1, d2}, [r4], r6 vst1.64 {d0, d1, d2}, [r4:16], r6 vst1.64 {d0, d1, d2}, [r4:32], r6 vst1.64 {d0, d1, d2}, [r4:64], r6 vst1.64 {d0, d1, d2}, [r4:128], r6 vst1.64 {d0, d1, d2}, [r4:256], r6 @ CHECK: vst1.64 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0xc6,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.64 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0xd6,0x06] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vst1.64 {d0, d1, d2, d3}, [r4] vst1.64 {d0, d1, d2, d3}, [r4:16] vst1.64 {d0, d1, d2, d3}, [r4:32] vst1.64 {d0, d1, d2, d3}, [r4:64] vst1.64 {d0, d1, d2, d3}, [r4:128] vst1.64 {d0, d1, d2, d3}, [r4:256] @ CHECK: vst1.64 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0xcf,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0xdf,0x02] @ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0xef,0x02] @ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0xff,0x02] vst1.64 {d0, d1, d2, d3}, [r4]! vst1.64 {d0, d1, d2, d3}, [r4:16]! vst1.64 {d0, d1, d2, d3}, [r4:32]! vst1.64 {d0, d1, d2, d3}, [r4:64]! vst1.64 {d0, d1, d2, d3}, [r4:128]! vst1.64 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vst1.64 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0xcd,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0xdd,0x02] @ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0xed,0x02] @ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0xfd,0x02] vst1.64 {d0, d1, d2, d3}, [r4], r6 vst1.64 {d0, d1, d2, d3}, [r4:16], r6 vst1.64 {d0, d1, d2, d3}, [r4:32], r6 vst1.64 {d0, d1, d2, d3}, [r4:64], r6 vst1.64 {d0, d1, d2, d3}, [r4:128], r6 vst1.64 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vst1.64 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0xc6,0x02] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0xd6,0x02] @ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0xe6,0x02] @ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0xf6,0x02] vst2.8 {d0, d1}, [r4] vst2.8 {d0, d1}, [r4:16] vst2.8 {d0, d1}, [r4:32] vst2.8 {d0, d1}, [r4:64] vst2.8 {d0, d1}, [r4:128] vst2.8 {d0, d1}, [r4:256] @ CHECK: vst2.8 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0x0f,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst2.8 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x08] @ CHECK: vst2.8 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:256] @ CHECK-ERRORS: ^ vst2.8 {d0, d1}, [r4]! vst2.8 {d0, d1}, [r4:16]! vst2.8 {d0, d1}, [r4:32]! vst2.8 {d0, d1}, [r4:64]! vst2.8 {d0, d1}, [r4:128]! vst2.8 {d0, d1}, [r4:256]! @ CHECK: vst2.8 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst2.8 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x08] @ CHECK: vst2.8 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:256]! @ CHECK-ERRORS: ^ vst2.8 {d0, d1}, [r4], r6 vst2.8 {d0, d1}, [r4:16], r6 vst2.8 {d0, d1}, [r4:32], r6 vst2.8 {d0, d1}, [r4:64], r6 vst2.8 {d0, d1}, [r4:128], r6 vst2.8 {d0, d1}, [r4:256], r6 @ CHECK: vst2.8 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst2.8 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x08] @ CHECK: vst2.8 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:256], r6 @ CHECK-ERRORS: ^ vst2.8 {d0, d2}, [r4] vst2.8 {d0, d2}, [r4:16] vst2.8 {d0, d2}, [r4:32] vst2.8 {d0, d2}, [r4:64] vst2.8 {d0, d2}, [r4:128] vst2.8 {d0, d2}, [r4:256] @ CHECK: vst2.8 {d0, d2}, [r4] @ encoding: [0x04,0xf9,0x0f,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst2.8 {d0, d2}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x09] @ CHECK: vst2.8 {d0, d2}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:256] @ CHECK-ERRORS: ^ vst2.8 {d0, d2}, [r4]! vst2.8 {d0, d2}, [r4:16]! vst2.8 {d0, d2}, [r4:32]! vst2.8 {d0, d2}, [r4:64]! vst2.8 {d0, d2}, [r4:128]! vst2.8 {d0, d2}, [r4:256]! @ CHECK: vst2.8 {d0, d2}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst2.8 {d0, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x09] @ CHECK: vst2.8 {d0, d2}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:256]! @ CHECK-ERRORS: ^ vst2.8 {d0, d2}, [r4], r6 vst2.8 {d0, d2}, [r4:16], r6 vst2.8 {d0, d2}, [r4:32], r6 vst2.8 {d0, d2}, [r4:64], r6 vst2.8 {d0, d2}, [r4:128], r6 vst2.8 {d0, d2}, [r4:256], r6 @ CHECK: vst2.8 {d0, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst2.8 {d0, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x09] @ CHECK: vst2.8 {d0, d2}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vst2.8 {d0, d1, d2, d3}, [r4] vst2.8 {d0, d1, d2, d3}, [r4:16] vst2.8 {d0, d1, d2, d3}, [r4:32] vst2.8 {d0, d1, d2, d3}, [r4:64] vst2.8 {d0, d1, d2, d3}, [r4:128] vst2.8 {d0, d1, d2, d3}, [r4:256] @ CHECK: vst2.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x0f,0x03] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x03] @ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x03] @ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0x3f,0x03] vst2.8 {d0, d1, d2, d3}, [r4]! vst2.8 {d0, d1, d2, d3}, [r4:16]! vst2.8 {d0, d1, d2, d3}, [r4:32]! vst2.8 {d0, d1, d2, d3}, [r4:64]! vst2.8 {d0, d1, d2, d3}, [r4:128]! vst2.8 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vst2.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x03] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x03] @ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x03] @ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0x3d,0x03] vst2.8 {d0, d1, d2, d3}, [r4], r6 vst2.8 {d0, d1, d2, d3}, [r4:16], r6 vst2.8 {d0, d1, d2, d3}, [r4:32], r6 vst2.8 {d0, d1, d2, d3}, [r4:64], r6 vst2.8 {d0, d1, d2, d3}, [r4:128], r6 vst2.8 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vst2.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x03] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x03] @ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x03] @ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0x36,0x03] vst2.8 {d0[2], d1[2]}, [r4] vst2.8 {d0[2], d1[2]}, [r4:16] vst2.8 {d0[2], d1[2]}, [r4:32] vst2.8 {d0[2], d1[2]}, [r4:64] vst2.8 {d0[2], d1[2]}, [r4:128] vst2.8 {d0[2], d1[2]}, [r4:256] @ CHECK: vst2.8 {d0[2], d1[2]}, [r4] @ encoding: [0x84,0xf9,0x4f,0x01] @ CHECK: vst2.8 {d0[2], d1[2]}, [r4:16] @ encoding: [0x84,0xf9,0x5f,0x01] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:256] @ CHECK-ERRORS: ^ vst2.8 {d0[2], d1[2]}, [r4]! vst2.8 {d0[2], d1[2]}, [r4:16]! vst2.8 {d0[2], d1[2]}, [r4:32]! vst2.8 {d0[2], d1[2]}, [r4:64]! vst2.8 {d0[2], d1[2]}, [r4:128]! vst2.8 {d0[2], d1[2]}, [r4:256]! @ CHECK: vst2.8 {d0[2], d1[2]}, [r4]! @ encoding: [0x84,0xf9,0x4d,0x01] @ CHECK: vst2.8 {d0[2], d1[2]}, [r4:16]! @ encoding: [0x84,0xf9,0x5d,0x01] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:256]! @ CHECK-ERRORS: ^ vst2.8 {d0[2], d1[2]}, [r4], r6 vst2.8 {d0[2], d1[2]}, [r4:16], r6 vst2.8 {d0[2], d1[2]}, [r4:32], r6 vst2.8 {d0[2], d1[2]}, [r4:64], r6 vst2.8 {d0[2], d1[2]}, [r4:128], r6 vst2.8 {d0[2], d1[2]}, [r4:256], r6 @ CHECK: vst2.8 {d0[2], d1[2]}, [r4], r6 @ encoding: [0x84,0xf9,0x46,0x01] @ CHECK: vst2.8 {d0[2], d1[2]}, [r4:16], r6 @ encoding: [0x84,0xf9,0x56,0x01] @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 16 or omitted @ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst2.32 {d0, d1}, [r4] vst2.32 {d0, d1}, [r4:16] vst2.32 {d0, d1}, [r4:32] vst2.32 {d0, d1}, [r4:64] vst2.32 {d0, d1}, [r4:128] vst2.32 {d0, d1}, [r4:256] @ CHECK: vst2.32 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0x8f,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst2.32 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x08] @ CHECK: vst2.32 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:256] @ CHECK-ERRORS: ^ vst2.32 {d0, d1}, [r4]! vst2.32 {d0, d1}, [r4:16]! vst2.32 {d0, d1}, [r4:32]! vst2.32 {d0, d1}, [r4:64]! vst2.32 {d0, d1}, [r4:128]! vst2.32 {d0, d1}, [r4:256]! @ CHECK: vst2.32 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst2.32 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x08] @ CHECK: vst2.32 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:256]! @ CHECK-ERRORS: ^ vst2.32 {d0, d1}, [r4], r6 vst2.32 {d0, d1}, [r4:16], r6 vst2.32 {d0, d1}, [r4:32], r6 vst2.32 {d0, d1}, [r4:64], r6 vst2.32 {d0, d1}, [r4:128], r6 vst2.32 {d0, d1}, [r4:256], r6 @ CHECK: vst2.32 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst2.32 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x08] @ CHECK: vst2.32 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x08] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:256], r6 @ CHECK-ERRORS: ^ vst2.32 {d0, d2}, [r4] vst2.32 {d0, d2}, [r4:16] vst2.32 {d0, d2}, [r4:32] vst2.32 {d0, d2}, [r4:64] vst2.32 {d0, d2}, [r4:128] vst2.32 {d0, d2}, [r4:256] @ CHECK: vst2.32 {d0, d2}, [r4] @ encoding: [0x04,0xf9,0x8f,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst2.32 {d0, d2}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x09] @ CHECK: vst2.32 {d0, d2}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:256] @ CHECK-ERRORS: ^ vst2.32 {d0, d2}, [r4]! vst2.32 {d0, d2}, [r4:16]! vst2.32 {d0, d2}, [r4:32]! vst2.32 {d0, d2}, [r4:64]! vst2.32 {d0, d2}, [r4:128]! vst2.32 {d0, d2}, [r4:256]! @ CHECK: vst2.32 {d0, d2}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst2.32 {d0, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x09] @ CHECK: vst2.32 {d0, d2}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:256]! @ CHECK-ERRORS: ^ vst2.32 {d0, d2}, [r4], r6 vst2.32 {d0, d2}, [r4:16], r6 vst2.32 {d0, d2}, [r4:32], r6 vst2.32 {d0, d2}, [r4:64], r6 vst2.32 {d0, d2}, [r4:128], r6 vst2.32 {d0, d2}, [r4:256], r6 @ CHECK: vst2.32 {d0, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst2.32 {d0, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x09] @ CHECK: vst2.32 {d0, d2}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x09] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vst2.32 {d0, d1, d2, d3}, [r4] vst2.32 {d0, d1, d2, d3}, [r4:16] vst2.32 {d0, d1, d2, d3}, [r4:32] vst2.32 {d0, d1, d2, d3}, [r4:64] vst2.32 {d0, d1, d2, d3}, [r4:128] vst2.32 {d0, d1, d2, d3}, [r4:256] @ CHECK: vst2.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x8f,0x03] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x03] @ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x03] @ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0xbf,0x03] vst2.32 {d0, d1, d2, d3}, [r4]! vst2.32 {d0, d1, d2, d3}, [r4:16]! vst2.32 {d0, d1, d2, d3}, [r4:32]! vst2.32 {d0, d1, d2, d3}, [r4:64]! vst2.32 {d0, d1, d2, d3}, [r4:128]! vst2.32 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vst2.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x03] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x03] @ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x03] @ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0xbd,0x03] vst2.32 {d0, d1, d2, d3}, [r4], r6 vst2.32 {d0, d1, d2, d3}, [r4:16], r6 vst2.32 {d0, d1, d2, d3}, [r4:32], r6 vst2.32 {d0, d1, d2, d3}, [r4:64], r6 vst2.32 {d0, d1, d2, d3}, [r4:128], r6 vst2.32 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vst2.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x03] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x03] @ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x03] @ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0xb6,0x03] vst2.32 {d0[1], d1[1]}, [r4] vst2.32 {d0[1], d1[1]}, [r4:16] vst2.32 {d0[1], d1[1]}, [r4:32] vst2.32 {d0[1], d1[1]}, [r4:64] vst2.32 {d0[1], d1[1]}, [r4:128] vst2.32 {d0[1], d1[1]}, [r4:256] @ CHECK: vst2.32 {d0[1], d1[1]}, [r4] @ encoding: [0x84,0xf9,0x8f,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst2.32 {d0[1], d1[1]}, [r4:64] @ encoding: [0x84,0xf9,0x9f,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:256] @ CHECK-ERRORS: ^ vst2.32 {d0[1], d1[1]}, [r4]! vst2.32 {d0[1], d1[1]}, [r4:16]! vst2.32 {d0[1], d1[1]}, [r4:32]! vst2.32 {d0[1], d1[1]}, [r4:64]! vst2.32 {d0[1], d1[1]}, [r4:128]! vst2.32 {d0[1], d1[1]}, [r4:256]! @ CHECK: vst2.32 {d0[1], d1[1]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst2.32 {d0[1], d1[1]}, [r4:64]! @ encoding: [0x84,0xf9,0x9d,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:256]! @ CHECK-ERRORS: ^ vst2.32 {d0[1], d1[1]}, [r4], r6 vst2.32 {d0[1], d1[1]}, [r4:16], r6 vst2.32 {d0[1], d1[1]}, [r4:32], r6 vst2.32 {d0[1], d1[1]}, [r4:64], r6 vst2.32 {d0[1], d1[1]}, [r4:128], r6 vst2.32 {d0[1], d1[1]}, [r4:256], r6 @ CHECK: vst2.32 {d0[1], d1[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst2.32 {d0[1], d1[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0x96,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst2.32 {d0[1], d2[1]}, [r4] vst2.32 {d0[1], d2[1]}, [r4:16] vst2.32 {d0[1], d2[1]}, [r4:32] vst2.32 {d0[1], d2[1]}, [r4:64] vst2.32 {d0[1], d2[1]}, [r4:128] vst2.32 {d0[1], d2[1]}, [r4:256] @ CHECK: vst2.32 {d0[1], d2[1]}, [r4] @ encoding: [0x84,0xf9,0xcf,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst2.32 {d0[1], d2[1]}, [r4:64] @ encoding: [0x84,0xf9,0xdf,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:256] @ CHECK-ERRORS: ^ vst2.32 {d0[1], d2[1]}, [r4]! vst2.32 {d0[1], d2[1]}, [r4:16]! vst2.32 {d0[1], d2[1]}, [r4:32]! vst2.32 {d0[1], d2[1]}, [r4:64]! vst2.32 {d0[1], d2[1]}, [r4:128]! vst2.32 {d0[1], d2[1]}, [r4:256]! @ CHECK: vst2.32 {d0[1], d2[1]}, [r4]! @ encoding: [0x84,0xf9,0xcd,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst2.32 {d0[1], d2[1]}, [r4:64]! @ encoding: [0x84,0xf9,0xdd,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:256]! @ CHECK-ERRORS: ^ vst2.32 {d0[1], d2[1]}, [r4], r6 vst2.32 {d0[1], d2[1]}, [r4:16], r6 vst2.32 {d0[1], d2[1]}, [r4:32], r6 vst2.32 {d0[1], d2[1]}, [r4:64], r6 vst2.32 {d0[1], d2[1]}, [r4:128], r6 vst2.32 {d0[1], d2[1]}, [r4:256], r6 @ CHECK: vst2.32 {d0[1], d2[1]}, [r4], r6 @ encoding: [0x84,0xf9,0xc6,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst2.32 {d0[1], d2[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0xd6,0x09] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst3.8 {d0, d1, d2}, [r4] vst3.8 {d0, d1, d2}, [r4:16] vst3.8 {d0, d1, d2}, [r4:32] vst3.8 {d0, d1, d2}, [r4:64] vst3.8 {d0, d1, d2}, [r4:128] vst3.8 {d0, d1, d2}, [r4:256] @ CHECK: vst3.8 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x0f,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst3.8 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:256] @ CHECK-ERRORS: ^ vst3.8 {d0, d1, d2}, [r4]! vst3.8 {d0, d1, d2}, [r4:16]! vst3.8 {d0, d1, d2}, [r4:32]! vst3.8 {d0, d1, d2}, [r4:64]! vst3.8 {d0, d1, d2}, [r4:128]! vst3.8 {d0, d1, d2}, [r4:256]! @ CHECK: vst3.8 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst3.8 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:256]! @ CHECK-ERRORS: ^ vst3.8 {d0, d1, d2}, [r4], r6 vst3.8 {d0, d1, d2}, [r4:16], r6 vst3.8 {d0, d1, d2}, [r4:32], r6 vst3.8 {d0, d1, d2}, [r4:64], r6 vst3.8 {d0, d1, d2}, [r4:128], r6 vst3.8 {d0, d1, d2}, [r4:256], r6 @ CHECK: vst3.8 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst3.8 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vst3.8 {d0, d2, d4}, [r4] vst3.8 {d0, d2, d4}, [r4:16] vst3.8 {d0, d2, d4}, [r4:32] vst3.8 {d0, d2, d4}, [r4:64] vst3.8 {d0, d2, d4}, [r4:128] vst3.8 {d0, d2, d4}, [r4:256] @ CHECK: vst3.8 {d0, d2, d4}, [r4] @ encoding: [0x04,0xf9,0x0f,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst3.8 {d0, d2, d4}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:256] @ CHECK-ERRORS: ^ vst3.8 {d0, d2, d4}, [r4]! vst3.8 {d0, d2, d4}, [r4:16]! vst3.8 {d0, d2, d4}, [r4:32]! vst3.8 {d0, d2, d4}, [r4:64]! vst3.8 {d0, d2, d4}, [r4:128]! vst3.8 {d0, d2, d4}, [r4:256]! @ CHECK: vst3.8 {d0, d2, d4}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst3.8 {d0, d2, d4}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:256]! @ CHECK-ERRORS: ^ vst3.8 {d0, d2, d4}, [r4], r6 vst3.8 {d0, d2, d4}, [r4:16], r6 vst3.8 {d0, d2, d4}, [r4:32], r6 vst3.8 {d0, d2, d4}, [r4:64], r6 vst3.8 {d0, d2, d4}, [r4:128], r6 vst3.8 {d0, d2, d4}, [r4:256], r6 @ CHECK: vst3.8 {d0, d2, d4}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst3.8 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:256], r6 @ CHECK-ERRORS: ^ vst3.8 {d0[1], d1[1], d2[1]}, [r4] vst3.8 {d0[1], d1[1], d2[1]}, [r4:16] vst3.8 {d0[1], d1[1], d2[1]}, [r4:32] vst3.8 {d0[1], d1[1], d2[1]}, [r4:64] vst3.8 {d0[1], d1[1], d2[1]}, [r4:128] vst3.8 {d0[1], d1[1], d2[1]}, [r4:256] @ CHECK: vst3.8 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0x84,0xf9,0x2f,0x02] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:256] @ CHECK-ERRORS: ^ vst3.8 {d0[1], d1[1], d2[1]}, [r4]! vst3.8 {d0[1], d1[1], d2[1]}, [r4:16]! vst3.8 {d0[1], d1[1], d2[1]}, [r4:32]! vst3.8 {d0[1], d1[1], d2[1]}, [r4:64]! vst3.8 {d0[1], d1[1], d2[1]}, [r4:128]! vst3.8 {d0[1], d1[1], d2[1]}, [r4:256]! @ CHECK: vst3.8 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0x84,0xf9,0x2d,0x02] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:256]! @ CHECK-ERRORS: ^ vst3.8 {d0[1], d1[1], d2[1]}, [r4], r6 vst3.8 {d0[1], d1[1], d2[1]}, [r4:16], r6 vst3.8 {d0[1], d1[1], d2[1]}, [r4:32], r6 vst3.8 {d0[1], d1[1], d2[1]}, [r4:64], r6 vst3.8 {d0[1], d1[1], d2[1]}, [r4:128], r6 vst3.8 {d0[1], d1[1], d2[1]}, [r4:256], r6 @ CHECK: vst3.8 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x26,0x02] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst3.16 {d0, d1, d2}, [r4] vst3.16 {d0, d1, d2}, [r4:16] vst3.16 {d0, d1, d2}, [r4:32] vst3.16 {d0, d1, d2}, [r4:64] vst3.16 {d0, d1, d2}, [r4:128] vst3.16 {d0, d1, d2}, [r4:256] @ CHECK: vst3.16 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x4f,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst3.16 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:256] @ CHECK-ERRORS: ^ vst3.16 {d0, d1, d2}, [r4]! vst3.16 {d0, d1, d2}, [r4:16]! vst3.16 {d0, d1, d2}, [r4:32]! vst3.16 {d0, d1, d2}, [r4:64]! vst3.16 {d0, d1, d2}, [r4:128]! vst3.16 {d0, d1, d2}, [r4:256]! @ CHECK: vst3.16 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst3.16 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:256]! @ CHECK-ERRORS: ^ vst3.16 {d0, d1, d2}, [r4], r6 vst3.16 {d0, d1, d2}, [r4:16], r6 vst3.16 {d0, d1, d2}, [r4:32], r6 vst3.16 {d0, d1, d2}, [r4:64], r6 vst3.16 {d0, d1, d2}, [r4:128], r6 vst3.16 {d0, d1, d2}, [r4:256], r6 @ CHECK: vst3.16 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst3.16 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vst3.16 {d0, d2, d4}, [r4] vst3.16 {d0, d2, d4}, [r4:16] vst3.16 {d0, d2, d4}, [r4:32] vst3.16 {d0, d2, d4}, [r4:64] vst3.16 {d0, d2, d4}, [r4:128] vst3.16 {d0, d2, d4}, [r4:256] @ CHECK: vst3.16 {d0, d2, d4}, [r4] @ encoding: [0x04,0xf9,0x4f,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst3.16 {d0, d2, d4}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:256] @ CHECK-ERRORS: ^ vst3.16 {d0, d2, d4}, [r4]! vst3.16 {d0, d2, d4}, [r4:16]! vst3.16 {d0, d2, d4}, [r4:32]! vst3.16 {d0, d2, d4}, [r4:64]! vst3.16 {d0, d2, d4}, [r4:128]! vst3.16 {d0, d2, d4}, [r4:256]! @ CHECK: vst3.16 {d0, d2, d4}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst3.16 {d0, d2, d4}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:256]! @ CHECK-ERRORS: ^ vst3.16 {d0, d2, d4}, [r4], r6 vst3.16 {d0, d2, d4}, [r4:16], r6 vst3.16 {d0, d2, d4}, [r4:32], r6 vst3.16 {d0, d2, d4}, [r4:64], r6 vst3.16 {d0, d2, d4}, [r4:128], r6 vst3.16 {d0, d2, d4}, [r4:256], r6 @ CHECK: vst3.16 {d0, d2, d4}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst3.16 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:256], r6 @ CHECK-ERRORS: ^ vst3.16 {d0[1], d1[1], d2[1]}, [r4] vst3.16 {d0[1], d1[1], d2[1]}, [r4:16] vst3.16 {d0[1], d1[1], d2[1]}, [r4:32] vst3.16 {d0[1], d1[1], d2[1]}, [r4:64] vst3.16 {d0[1], d1[1], d2[1]}, [r4:128] vst3.16 {d0[1], d1[1], d2[1]}, [r4:256] @ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0x84,0xf9,0x4f,0x06] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:256] @ CHECK-ERRORS: ^ vst3.16 {d0[1], d1[1], d2[1]}, [r4]! vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]! vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]! vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]! vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]! vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]! @ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0x84,0xf9,0x4d,0x06] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]! @ CHECK-ERRORS: ^ vst3.16 {d0[1], d1[1], d2[1]}, [r4], r6 vst3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6 vst3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6 vst3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6 vst3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6 vst3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6 @ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x46,0x06] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst3.16 {d0[1], d2[1], d4[1]}, [r4] vst3.16 {d0[1], d2[1], d4[1]}, [r4:16] vst3.16 {d0[1], d2[1], d4[1]}, [r4:32] vst3.16 {d0[1], d2[1], d4[1]}, [r4:64] vst3.16 {d0[1], d2[1], d4[1]}, [r4:128] vst3.16 {d0[1], d2[1], d4[1]}, [r4:256] @ CHECK: vst3.16 {d0[1], d2[1], d4[1]}, [r4] @ encoding: [0x84,0xf9,0x6f,0x06] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:256] @ CHECK-ERRORS: ^ vst3.16 {d0[1], d2[1], d4[1]}, [r4]! vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]! vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]! vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]! vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]! vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]! @ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0x84,0xf9,0x6d,0x06] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]! @ CHECK-ERRORS: ^ vst3.16 {d0[1], d2[1], d4[1]}, [r4], r6 vst3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6 vst3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6 vst3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6 vst3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6 vst3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6 @ CHECK: vst3.16 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x66,0x06] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst3.32 {d0, d1, d2}, [r4] vst3.32 {d0, d1, d2}, [r4:16] vst3.32 {d0, d1, d2}, [r4:32] vst3.32 {d0, d1, d2}, [r4:64] vst3.32 {d0, d1, d2}, [r4:128] vst3.32 {d0, d1, d2}, [r4:256] @ CHECK: vst3.32 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x8f,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst3.32 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:256] @ CHECK-ERRORS: ^ vst3.32 {d0, d1, d2}, [r4]! vst3.32 {d0, d1, d2}, [r4:16]! vst3.32 {d0, d1, d2}, [r4:32]! vst3.32 {d0, d1, d2}, [r4:64]! vst3.32 {d0, d1, d2}, [r4:128]! vst3.32 {d0, d1, d2}, [r4:256]! @ CHECK: vst3.32 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst3.32 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:256]! @ CHECK-ERRORS: ^ vst3.32 {d0, d1, d2}, [r4], r6 vst3.32 {d0, d1, d2}, [r4:16], r6 vst3.32 {d0, d1, d2}, [r4:32], r6 vst3.32 {d0, d1, d2}, [r4:64], r6 vst3.32 {d0, d1, d2}, [r4:128], r6 vst3.32 {d0, d1, d2}, [r4:256], r6 @ CHECK: vst3.32 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst3.32 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x04] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:256], r6 @ CHECK-ERRORS: ^ vst3.32 {d0, d2, d4}, [r4] vst3.32 {d0, d2, d4}, [r4:16] vst3.32 {d0, d2, d4}, [r4:32] vst3.32 {d0, d2, d4}, [r4:64] vst3.32 {d0, d2, d4}, [r4:128] vst3.32 {d0, d2, d4}, [r4:256] @ CHECK: vst3.32 {d0, d2, d4}, [r4] @ encoding: [0x04,0xf9,0x8f,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst3.32 {d0, d2, d4}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:256] @ CHECK-ERRORS: ^ vst3.32 {d0, d2, d4}, [r4]! vst3.32 {d0, d2, d4}, [r4:16]! vst3.32 {d0, d2, d4}, [r4:32]! vst3.32 {d0, d2, d4}, [r4:64]! vst3.32 {d0, d2, d4}, [r4:128]! vst3.32 {d0, d2, d4}, [r4:256]! @ CHECK: vst3.32 {d0, d2, d4}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst3.32 {d0, d2, d4}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:256]! @ CHECK-ERRORS: ^ vst3.32 {d0, d2, d4}, [r4], r6 vst3.32 {d0, d2, d4}, [r4:16], r6 vst3.32 {d0, d2, d4}, [r4:32], r6 vst3.32 {d0, d2, d4}, [r4:64], r6 vst3.32 {d0, d2, d4}, [r4:128], r6 vst3.32 {d0, d2, d4}, [r4:256], r6 @ CHECK: vst3.32 {d0, d2, d4}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst3.32 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x05] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:256], r6 @ CHECK-ERRORS: ^ vst3.32 {d0[1], d1[1], d2[1]}, [r4] vst3.32 {d0[1], d1[1], d2[1]}, [r4:16] vst3.32 {d0[1], d1[1], d2[1]}, [r4:32] vst3.32 {d0[1], d1[1], d2[1]}, [r4:64] vst3.32 {d0[1], d1[1], d2[1]}, [r4:128] vst3.32 {d0[1], d1[1], d2[1]}, [r4:256] @ CHECK: vst3.32 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0x84,0xf9,0x8f,0x0a] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:256] @ CHECK-ERRORS: ^ vst3.32 {d0[1], d1[1], d2[1]}, [r4]! vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]! vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]! vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]! vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]! vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]! @ CHECK: vst3.32 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x0a] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]! @ CHECK-ERRORS: ^ vst3.32 {d0[1], d1[1], d2[1]}, [r4], r6 vst3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6 vst3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6 vst3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6 vst3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6 vst3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6 @ CHECK: vst3.32 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x0a] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst3.32 {d0[1], d2[1], d4[1]}, [r4] vst3.32 {d0[1], d2[1], d4[1]}, [r4:16] vst3.32 {d0[1], d2[1], d4[1]}, [r4:32] vst3.32 {d0[1], d2[1], d4[1]}, [r4:64] vst3.32 {d0[1], d2[1], d4[1]}, [r4:128] vst3.32 {d0[1], d2[1], d4[1]}, [r4:256] @ CHECK: vst3.32 {d0[1], d2[1], d4[1]}, [r4] @ encoding: [0x84,0xf9,0xcf,0x0a] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:256] @ CHECK-ERRORS: ^ vst3.32 {d0[1], d2[1], d4[1]}, [r4]! vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]! vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]! vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]! vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]! vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]! @ CHECK: vst3.32 {d0[1], d2[1], d4[1]}, [r4]! @ encoding: [0x84,0xf9,0xcd,0x0a] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]! @ CHECK-ERRORS: ^ vst3.32 {d0[1], d2[1], d4[1]}, [r4], r6 vst3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6 vst3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6 vst3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6 vst3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6 vst3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6 @ CHECK: vst3.32 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding: [0x84,0xf9,0xc6,0x0a] @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be omitted @ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst4.8 {d0, d1, d2, d3}, [r4] vst4.8 {d0, d1, d2, d3}, [r4:16] vst4.8 {d0, d1, d2, d3}, [r4:32] vst4.8 {d0, d1, d2, d3}, [r4:64] vst4.8 {d0, d1, d2, d3}, [r4:128] vst4.8 {d0, d1, d2, d3}, [r4:256] @ CHECK: vst4.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x0f,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x00] @ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x00] @ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0x3f,0x00] vst4.8 {d0, d1, d2, d3}, [r4]! vst4.8 {d0, d1, d2, d3}, [r4:16]! vst4.8 {d0, d1, d2, d3}, [r4:32]! vst4.8 {d0, d1, d2, d3}, [r4:64]! vst4.8 {d0, d1, d2, d3}, [r4:128]! vst4.8 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vst4.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x00] @ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x00] @ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0x3d,0x00] vst4.8 {d0, d1, d2, d3}, [r4], r6 vst4.8 {d0, d1, d2, d3}, [r4:16], r6 vst4.8 {d0, d1, d2, d3}, [r4:32], r6 vst4.8 {d0, d1, d2, d3}, [r4:64], r6 vst4.8 {d0, d1, d2, d3}, [r4:128], r6 vst4.8 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vst4.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x00] @ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x00] @ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0x36,0x00] vst4.8 {d0, d2, d4, d6}, [r4] vst4.8 {d0, d2, d4, d6}, [r4:16] vst4.8 {d0, d2, d4, d6}, [r4:32] vst4.8 {d0, d2, d4, d6}, [r4:64] vst4.8 {d0, d2, d4, d6}, [r4:128] vst4.8 {d0, d2, d4, d6}, [r4:256] @ CHECK: vst4.8 {d0, d2, d4, d6}, [r4] @ encoding: [0x04,0xf9,0x0f,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x01] @ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x01] @ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x04,0xf9,0x3f,0x01] vst4.8 {d0, d2, d4, d6}, [r4]! vst4.8 {d0, d2, d4, d6}, [r4:16]! vst4.8 {d0, d2, d4, d6}, [r4:32]! vst4.8 {d0, d2, d4, d6}, [r4:64]! vst4.8 {d0, d2, d4, d6}, [r4:128]! vst4.8 {d0, d2, d4, d6}, [r4:256]! @ CHECK: vst4.8 {d0, d2, d4, d6}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x01] @ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x01] @ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x04,0xf9,0x3d,0x01] vst4.8 {d0, d2, d4, d6}, [r4], r6 vst4.8 {d0, d2, d4, d6}, [r4:16], r6 vst4.8 {d0, d2, d4, d6}, [r4:32], r6 vst4.8 {d0, d2, d4, d6}, [r4:64], r6 vst4.8 {d0, d2, d4, d6}, [r4:128], r6 vst4.8 {d0, d2, d4, d6}, [r4:256], r6 @ CHECK: vst4.8 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x01] @ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x01] @ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x04,0xf9,0x36,0x01] vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4] vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] @ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0x84,0xf9,0x2f,0x03] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] @ encoding: [0x84,0xf9,0x3f,0x03] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] @ CHECK-ERRORS: ^ vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]! vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! @ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0x84,0xf9,0x2d,0x03] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! @ encoding: [0x84,0xf9,0x3d,0x03] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! @ CHECK-ERRORS: ^ vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 @ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x26,0x03] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 @ encoding: [0x84,0xf9,0x36,0x03] @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 32 or omitted @ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst4.16 {d0, d1, d2, d3}, [r4] vst4.16 {d0, d1, d2, d3}, [r4:16] vst4.16 {d0, d1, d2, d3}, [r4:32] vst4.16 {d0, d1, d2, d3}, [r4:64] vst4.16 {d0, d1, d2, d3}, [r4:128] vst4.16 {d0, d1, d2, d3}, [r4:256] @ CHECK: vst4.16 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x4f,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x00] @ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0x6f,0x00] @ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0x7f,0x00] vst4.16 {d0, d1, d2, d3}, [r4]! vst4.16 {d0, d1, d2, d3}, [r4:16]! vst4.16 {d0, d1, d2, d3}, [r4:32]! vst4.16 {d0, d1, d2, d3}, [r4:64]! vst4.16 {d0, d1, d2, d3}, [r4:128]! vst4.16 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vst4.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x00] @ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0x6d,0x00] @ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0x7d,0x00] vst4.16 {d0, d1, d2, d3}, [r4], r6 vst4.16 {d0, d1, d2, d3}, [r4:16], r6 vst4.16 {d0, d1, d2, d3}, [r4:32], r6 vst4.16 {d0, d1, d2, d3}, [r4:64], r6 vst4.16 {d0, d1, d2, d3}, [r4:128], r6 vst4.16 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vst4.16 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x00] @ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0x66,0x00] @ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0x76,0x00] vst4.16 {d0, d2, d4, d6}, [r4] vst4.16 {d0, d2, d4, d6}, [r4:16] vst4.16 {d0, d2, d4, d6}, [r4:32] vst4.16 {d0, d2, d4, d6}, [r4:64] vst4.16 {d0, d2, d4, d6}, [r4:128] vst4.16 {d0, d2, d4, d6}, [r4:256] @ CHECK: vst4.16 {d0, d2, d4, d6}, [r4] @ encoding: [0x04,0xf9,0x4f,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x01] @ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x04,0xf9,0x6f,0x01] @ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x04,0xf9,0x7f,0x01] vst4.16 {d0, d2, d4, d6}, [r4]! vst4.16 {d0, d2, d4, d6}, [r4:16]! vst4.16 {d0, d2, d4, d6}, [r4:32]! vst4.16 {d0, d2, d4, d6}, [r4:64]! vst4.16 {d0, d2, d4, d6}, [r4:128]! vst4.16 {d0, d2, d4, d6}, [r4:256]! @ CHECK: vst4.16 {d0, d2, d4, d6}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x01] @ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x04,0xf9,0x6d,0x01] @ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x04,0xf9,0x7d,0x01] vst4.16 {d0, d2, d4, d6}, [r4], r6 vst4.16 {d0, d2, d4, d6}, [r4:16], r6 vst4.16 {d0, d2, d4, d6}, [r4:32], r6 vst4.16 {d0, d2, d4, d6}, [r4:64], r6 vst4.16 {d0, d2, d4, d6}, [r4:128], r6 vst4.16 {d0, d2, d4, d6}, [r4:256], r6 @ CHECK: vst4.16 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x01] @ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x04,0xf9,0x66,0x01] @ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x04,0xf9,0x76,0x01] vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4] vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] @ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0x84,0xf9,0x4f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding: [0x84,0xf9,0x5f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] @ CHECK-ERRORS: ^ vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! @ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0x84,0xf9,0x4d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0x84,0xf9,0x5d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! @ CHECK-ERRORS: ^ vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 @ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x46,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0x56,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4] vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] @ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding: [0x84,0xf9,0x6f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding: [0x84,0xf9,0x7f,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] @ CHECK-ERRORS: ^ vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]! vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! @ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0x84,0xf9,0x6d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0x84,0xf9,0x7d,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! @ CHECK-ERRORS: ^ vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 @ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x66,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0x76,0x07] @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64 or omitted @ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst4.32 {d0, d1, d2, d3}, [r4] vst4.32 {d0, d1, d2, d3}, [r4:16] vst4.32 {d0, d1, d2, d3}, [r4:32] vst4.32 {d0, d1, d2, d3}, [r4:64] vst4.32 {d0, d1, d2, d3}, [r4:128] vst4.32 {d0, d1, d2, d3}, [r4:256] @ CHECK: vst4.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x8f,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x00] @ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x00] @ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0xbf,0x00] vst4.32 {d0, d1, d2, d3}, [r4]! vst4.32 {d0, d1, d2, d3}, [r4:16]! vst4.32 {d0, d1, d2, d3}, [r4:32]! vst4.32 {d0, d1, d2, d3}, [r4:64]! vst4.32 {d0, d1, d2, d3}, [r4:128]! vst4.32 {d0, d1, d2, d3}, [r4:256]! @ CHECK: vst4.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x00] @ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x00] @ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0xbd,0x00] vst4.32 {d0, d1, d2, d3}, [r4], r6 vst4.32 {d0, d1, d2, d3}, [r4:16], r6 vst4.32 {d0, d1, d2, d3}, [r4:32], r6 vst4.32 {d0, d1, d2, d3}, [r4:64], r6 vst4.32 {d0, d1, d2, d3}, [r4:128], r6 vst4.32 {d0, d1, d2, d3}, [r4:256], r6 @ CHECK: vst4.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x00] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x00] @ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x00] @ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0xb6,0x00] vst4.32 {d0, d2, d4, d6}, [r4] vst4.32 {d0, d2, d4, d6}, [r4:16] vst4.32 {d0, d2, d4, d6}, [r4:32] vst4.32 {d0, d2, d4, d6}, [r4:64] vst4.32 {d0, d2, d4, d6}, [r4:128] vst4.32 {d0, d2, d4, d6}, [r4:256] @ CHECK: vst4.32 {d0, d2, d4, d6}, [r4] @ encoding: [0x04,0xf9,0x8f,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x01] @ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x01] @ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x04,0xf9,0xbf,0x01] vst4.32 {d0, d2, d4, d6}, [r4]! vst4.32 {d0, d2, d4, d6}, [r4:16]! vst4.32 {d0, d2, d4, d6}, [r4:32]! vst4.32 {d0, d2, d4, d6}, [r4:64]! vst4.32 {d0, d2, d4, d6}, [r4:128]! vst4.32 {d0, d2, d4, d6}, [r4:256]! @ CHECK: vst4.32 {d0, d2, d4, d6}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x01] @ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x01] @ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x04,0xf9,0xbd,0x01] vst4.32 {d0, d2, d4, d6}, [r4], r6 vst4.32 {d0, d2, d4, d6}, [r4:16], r6 vst4.32 {d0, d2, d4, d6}, [r4:32], r6 vst4.32 {d0, d2, d4, d6}, [r4:64], r6 vst4.32 {d0, d2, d4, d6}, [r4:128], r6 vst4.32 {d0, d2, d4, d6}, [r4:256], r6 @ CHECK: vst4.32 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x01] @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted @ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x01] @ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x01] @ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x04,0xf9,0xb6,0x01] vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4] vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] @ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0x84,0xf9,0x8f,0x0b] @ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding: [0x84,0xf9,0x9f,0x0b] @ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] @ encoding: [0x84,0xf9,0xaf,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256] @ CHECK-ERRORS: ^ vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! @ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0x84,0xf9,0x9d,0x0b] @ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ encoding: [0x84,0xf9,0xad,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! @ CHECK-ERRORS: ^ vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 @ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0x96,0x0b] @ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ encoding: [0x84,0xf9,0xa6,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding: [0x84,0xf9,0xcf,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding: [0x84,0xf9,0xdf,0x0b] @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ encoding: [0x84,0xf9,0xef,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] @ CHECK-ERRORS: ^ vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding: [0x84,0xf9,0xcd,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding: [0x84,0xf9,0xdd,0x0b] @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ encoding: [0x84,0xf9,0xed,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! @ CHECK-ERRORS: ^ vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding: [0x84,0xf9,0xc6,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0xd6,0x0b] @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ encoding: [0x84,0xf9,0xe6,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! @ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0x84,0xf9,0x9d,0x0b] @ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ encoding: [0x84,0xf9,0xad,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]! @ CHECK-ERRORS: ^ vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 @ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0x96,0x0b] @ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ encoding: [0x84,0xf9,0xa6,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6 @ CHECK-ERRORS: ^ vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding: [0x84,0xf9,0xcf,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16] @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32] @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding: [0x84,0xf9,0xdf,0x0b] @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ encoding: [0x84,0xf9,0xef,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256] @ CHECK-ERRORS: ^ vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding: [0x84,0xf9,0xcd,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]! @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]! @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding: [0x84,0xf9,0xdd,0x0b] @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ encoding: [0x84,0xf9,0xed,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]! @ CHECK-ERRORS: ^ vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding: [0x84,0xf9,0xc6,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6 @ CHECK-ERRORS: ^ @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6 @ CHECK-ERRORS: ^ @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0xd6,0x0b] @ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ encoding: [0x84,0xf9,0xe6,0x0b] @ CHECK-ERRORS: alignment must be 64, 128 or omitted @ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6 @ CHECK-ERRORS: ^