; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -enable-arm-maskedldst -enable-mem-access-versioning=false -tail-predication=force-enabled %s -o - | FileCheck %s define dso_local void @mve_gather_qi_wb(i32* noalias nocapture readonly %A, i32* noalias nocapture readonly %B, i32* noalias nocapture %C, i32 %n, i32 %m, i32 %l) { ; CHECK-LABEL: mve_gather_qi_wb: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: add.w r12, r0, r3, lsl #2 ; CHECK-NEXT: adr r0, .LCPI0_0 ; CHECK-NEXT: vldrw.u32 q0, [r0] ; CHECK-NEXT: vmov.i32 q1, #0x0 ; CHECK-NEXT: movw lr, #1250 ; CHECK-NEXT: vadd.i32 q0, q0, r1 ; CHECK-NEXT: adds r1, r3, #4 ; CHECK-NEXT: dls lr, lr ; CHECK-NEXT: .LBB0_1: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vctp.32 r3 ; CHECK-NEXT: vmov q2, q1 ; CHECK-NEXT: vpstt ; CHECK-NEXT: vldrwt.u32 q1, [r12], #16 ; CHECK-NEXT: vldrwt.u32 q3, [q0, #80]! ; CHECK-NEXT: subs r3, #4 ; CHECK-NEXT: vmul.i32 q1, q3, q1 ; CHECK-NEXT: vadd.i32 q1, q2, q1 ; CHECK-NEXT: le lr, .LBB0_1 ; CHECK-NEXT: @ %bb.2: @ %middle.block ; CHECK-NEXT: vpsel q0, q1, q2 ; CHECK-NEXT: vaddv.u32 r0, q0 ; CHECK-NEXT: str.w r0, [r2, r1, lsl #2] ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .p2align 4 ; CHECK-NEXT: @ %bb.3: ; CHECK-NEXT: .LCPI0_0: ; CHECK-NEXT: .long 4294967228 @ 0xffffffbc ; CHECK-NEXT: .long 4294967248 @ 0xffffffd0 ; CHECK-NEXT: .long 4294967268 @ 0xffffffe4 ; CHECK-NEXT: .long 4294967288 @ 0xfffffff8 entry: ; preds = %middle. %add.us.us = add i32 4, %n %arrayidx.us.us = getelementptr inbounds i32, i32* %C, i32 %add.us.us br label %vector.body vector.body: ; preds = %vector.body, %entry %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ] %vec.phi = phi <4 x i32> [ zeroinitializer, %entry ], [ %7, %vector.body ] %vec.ind = phi <4 x i32> [ , %entry ], [ %vec.ind.next, %vector.body ] %0 = add i32 %index, %n %1 = getelementptr inbounds i32, i32* %A, i32 %0 %active.lane.mask = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) %2 = bitcast i32* %1 to <4 x i32>* %wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) %3 = mul <4 x i32> %vec.ind, %4 = add <4 x i32> %3, %5 = getelementptr inbounds i32, i32* %B, <4 x i32> %4 %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %5, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) %6 = mul nsw <4 x i32> %wide.masked.gather, %wide.masked.load %7 = add <4 x i32> %vec.phi, %6 %index.next = add i32 %index, 4 %vec.ind.next = add <4 x i32> %vec.ind, %8 = icmp eq i32 %index.next, 5000 br i1 %8, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %9 = select <4 x i1> %active.lane.mask, <4 x i32> %7, <4 x i32> %vec.phi %10 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %9) store i32 %10, i32* %arrayidx.us.us, align 4 %inc21.us.us = add nuw i32 4, 1 %exitcond81.not = icmp eq i32 %inc21.us.us, %n br label %end end: ; preds = %middle.block ret void } define dso_local void @mve_gatherscatter_offset(i32* noalias nocapture readonly %A, i32* noalias nocapture readonly %B, i32* noalias nocapture %C, i32 %n, i32 %m, i32 %l) { ; CHECK-LABEL: mve_gatherscatter_offset: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, lr} ; CHECK-NEXT: push {r4, lr} ; CHECK-NEXT: .vsave {d8, d9} ; CHECK-NEXT: vpush {d8, d9} ; CHECK-NEXT: add.w r4, r0, r3, lsl #2 ; CHECK-NEXT: adr r0, .LCPI1_0 ; CHECK-NEXT: vldrw.u32 q1, [r0] ; CHECK-NEXT: add.w r12, r3, #4 ; CHECK-NEXT: vmov.i32 q2, #0x0 ; CHECK-NEXT: vmov.i32 q0, #0x14 ; CHECK-NEXT: movw lr, #1250 ; CHECK-NEXT: dls lr, lr ; CHECK-NEXT: .LBB1_1: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vctp.32 r3 ; CHECK-NEXT: vmov q3, q2 ; CHECK-NEXT: vpstt ; CHECK-NEXT: vldrwt.u32 q2, [r1, q1, uxtw #2] ; CHECK-NEXT: vldrwt.u32 q4, [r4], #16 ; CHECK-NEXT: subs r3, #4 ; CHECK-NEXT: vmul.i32 q2, q2, q4 ; CHECK-NEXT: vpst ; CHECK-NEXT: vstrwt.32 q2, [r1, q1, uxtw #2] ; CHECK-NEXT: vadd.i32 q1, q1, q0 ; CHECK-NEXT: vadd.i32 q2, q3, q2 ; CHECK-NEXT: le lr, .LBB1_1 ; CHECK-NEXT: @ %bb.2: @ %middle.block ; CHECK-NEXT: vpsel q0, q2, q3 ; CHECK-NEXT: vaddv.u32 r0, q0 ; CHECK-NEXT: str.w r0, [r2, r12, lsl #2] ; CHECK-NEXT: vpop {d8, d9} ; CHECK-NEXT: pop {r4, pc} ; CHECK-NEXT: .p2align 4 ; CHECK-NEXT: @ %bb.3: ; CHECK-NEXT: .LCPI1_0: ; CHECK-NEXT: .long 3 @ 0x3 ; CHECK-NEXT: .long 8 @ 0x8 ; CHECK-NEXT: .long 13 @ 0xd ; CHECK-NEXT: .long 18 @ 0x12 entry: ; preds = %middle. %add.us.us = add i32 4, %n %arrayidx.us.us = getelementptr inbounds i32, i32* %C, i32 %add.us.us br label %vector.body vector.body: ; preds = %vector.body, %entry %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ] %vec.phi = phi <4 x i32> [ zeroinitializer, %entry ], [ %7, %vector.body ] %vec.ind = phi <4 x i32> [ , %entry ], [ %vec.ind.next, %vector.body ] %0 = add i32 %index, %n %1 = getelementptr inbounds i32, i32* %A, i32 %0 %active.lane.mask = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) %2 = bitcast i32* %1 to <4 x i32>* %wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) %3 = mul <4 x i32> %vec.ind, %4 = add <4 x i32> %3, %5 = getelementptr inbounds i32, i32* %B, <4 x i32> %4 %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %5, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) %6 = mul nsw <4 x i32> %wide.masked.gather, %wide.masked.load call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %6, <4 x i32*> %5, i32 4, <4 x i1> %active.lane.mask) %7 = add <4 x i32> %vec.phi, %6 %index.next = add i32 %index, 4 %vec.ind.next = add <4 x i32> %vec.ind, %8 = icmp eq i32 %index.next, 5000 br i1 %8, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %9 = select <4 x i1> %active.lane.mask, <4 x i32> %7, <4 x i32> %vec.phi %10 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %9) store i32 %10, i32* %arrayidx.us.us, align 4 %inc21.us.us = add nuw i32 4, 1 %exitcond81.not = icmp eq i32 %inc21.us.us, %n br label %end end: ; preds = %middle.block ret void } define dso_local void @mve_scatter_qi(i32* noalias nocapture readonly %A, i32* noalias nocapture readonly %B, i32* noalias nocapture %C, i32 %n, i32 %m, i32 %l) { ; CHECK-LABEL: mve_scatter_qi: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: add.w r12, r0, r3, lsl #2 ; CHECK-NEXT: adr r0, .LCPI2_0 ; CHECK-NEXT: vldrw.u32 q0, [r0] ; CHECK-NEXT: vmov.i32 q1, #0x0 ; CHECK-NEXT: movw lr, #1250 ; CHECK-NEXT: vmov.i32 q2, #0x3 ; CHECK-NEXT: vadd.i32 q0, q0, r1 ; CHECK-NEXT: adds r1, r3, #4 ; CHECK-NEXT: dls lr, lr ; CHECK-NEXT: .LBB2_1: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vctp.32 r3 ; CHECK-NEXT: vmov q3, q1 ; CHECK-NEXT: vpst ; CHECK-NEXT: vldrwt.u32 q1, [r12], #16 ; CHECK-NEXT: subs r3, #4 ; CHECK-NEXT: vmul.i32 q1, q1, q2 ; CHECK-NEXT: vpst ; CHECK-NEXT: vstrwt.32 q1, [q0, #80]! ; CHECK-NEXT: vadd.i32 q1, q3, q1 ; CHECK-NEXT: le lr, .LBB2_1 ; CHECK-NEXT: @ %bb.2: @ %middle.block ; CHECK-NEXT: vpsel q0, q1, q3 ; CHECK-NEXT: vaddv.u32 r0, q0 ; CHECK-NEXT: str.w r0, [r2, r1, lsl #2] ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .p2align 4 ; CHECK-NEXT: @ %bb.3: ; CHECK-NEXT: .LCPI2_0: ; CHECK-NEXT: .long 4294967228 @ 0xffffffbc ; CHECK-NEXT: .long 4294967248 @ 0xffffffd0 ; CHECK-NEXT: .long 4294967268 @ 0xffffffe4 ; CHECK-NEXT: .long 4294967288 @ 0xfffffff8 entry: ; preds = %middle. %add.us.us = add i32 4, %n %arrayidx.us.us = getelementptr inbounds i32, i32* %C, i32 %add.us.us br label %vector.body vector.body: ; preds = %vector.body, %entry %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ] %vec.phi = phi <4 x i32> [ zeroinitializer, %entry ], [ %7, %vector.body ] %vec.ind = phi <4 x i32> [ , %entry ], [ %vec.ind.next, %vector.body ] %0 = add i32 %index, %n %1 = getelementptr inbounds i32, i32* %A, i32 %0 %active.lane.mask = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) %2 = bitcast i32* %1 to <4 x i32>* %wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %2, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) %3 = mul <4 x i32> %vec.ind, %4 = add <4 x i32> %3, %5 = getelementptr inbounds i32, i32* %B, <4 x i32> %4 %6 = mul nsw <4 x i32> , %wide.masked.load call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %6, <4 x i32*> %5, i32 4, <4 x i1> %active.lane.mask) %7 = add <4 x i32> %vec.phi, %6 %index.next = add i32 %index, 4 %vec.ind.next = add <4 x i32> %vec.ind, %8 = icmp eq i32 %index.next, 5000 br i1 %8, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %9 = select <4 x i1> %active.lane.mask, <4 x i32> %7, <4 x i32> %vec.phi %10 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %9) store i32 %10, i32* %arrayidx.us.us, align 4 %inc21.us.us = add nuw i32 4, 1 %exitcond81.not = icmp eq i32 %inc21.us.us, %n br label %end end: ; preds = %middle.block ret void } define void @justoffsets(i8* noalias nocapture readonly %r, i8* noalias nocapture %w, i32 %N) { ; CHECK-LABEL: justoffsets: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, r7, r8, lr} ; CHECK-NEXT: push.w {r4, r5, r6, r7, r8, lr} ; CHECK-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; CHECK-NEXT: .pad #216 ; CHECK-NEXT: sub sp, #216 ; CHECK-NEXT: cmp r2, #0 ; CHECK-NEXT: beq.w .LBB3_3 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: vmov.i32 q0, #0x8000 ; CHECK-NEXT: adr r7, .LCPI3_5 ; CHECK-NEXT: vstrw.32 q0, [sp, #160] @ 16-byte Spill ; CHECK-NEXT: vldrw.u32 q0, [r7] ; CHECK-NEXT: adr r6, .LCPI3_4 ; CHECK-NEXT: adr r5, .LCPI3_3 ; CHECK-NEXT: vstrw.32 q0, [sp, #176] @ 16-byte Spill ; CHECK-NEXT: vldrw.u32 q0, [r6] ; CHECK-NEXT: adr r4, .LCPI3_2 ; CHECK-NEXT: vstrw.32 q0, [sp, #144] @ 16-byte Spill ; CHECK-NEXT: vldrw.u32 q0, [r5] ; CHECK-NEXT: adr.w r8, .LCPI3_1 ; CHECK-NEXT: vstrw.32 q0, [sp, #128] @ 16-byte Spill ; CHECK-NEXT: vldrw.u32 q0, [r4] ; CHECK-NEXT: vstrw.32 q0, [sp, #112] @ 16-byte Spill ; CHECK-NEXT: vldrw.u32 q0, [r8] ; CHECK-NEXT: adr.w r12, .LCPI3_0 ; CHECK-NEXT: vstrw.32 q0, [sp, #96] @ 16-byte Spill ; CHECK-NEXT: vldrw.u32 q0, [r12] ; CHECK-NEXT: adr r3, .LCPI3_6 ; CHECK-NEXT: adr r6, .LCPI3_10 ; CHECK-NEXT: vldrw.u32 q1, [r3] ; CHECK-NEXT: vstrw.32 q0, [sp, #80] @ 16-byte Spill ; CHECK-NEXT: vmov.i32 q0, #0x7fff ; CHECK-NEXT: adr r3, .LCPI3_7 ; CHECK-NEXT: vstrw.32 q0, [sp, #64] @ 16-byte Spill ; CHECK-NEXT: vldrw.u32 q0, [r3] ; CHECK-NEXT: adr r7, .LCPI3_9 ; CHECK-NEXT: adr r3, .LCPI3_8 ; CHECK-NEXT: vstrw.32 q0, [sp, #48] @ 16-byte Spill ; CHECK-NEXT: vldrw.u32 q0, [r6] ; CHECK-NEXT: vstrw.32 q1, [sp, #192] @ 16-byte Spill ; CHECK-NEXT: vstrw.32 q0, [sp, #32] @ 16-byte Spill ; CHECK-NEXT: vldrw.u32 q0, [r7] ; CHECK-NEXT: vstrw.32 q0, [sp, #16] @ 16-byte Spill ; CHECK-NEXT: vldrw.u32 q0, [r3] ; CHECK-NEXT: vstrw.32 q0, [sp] @ 16-byte Spill ; CHECK-NEXT: dlstp.32 lr, r2 ; CHECK-NEXT: .LBB3_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q0, [sp, #192] @ 16-byte Reload ; CHECK-NEXT: vldrb.u32 q4, [r0, q0] ; CHECK-NEXT: vldrw.u32 q0, [sp, #176] @ 16-byte Reload ; CHECK-NEXT: vldrb.u32 q7, [r0, q0] ; CHECK-NEXT: vldrw.u32 q0, [sp, #144] @ 16-byte Reload ; CHECK-NEXT: vldrw.u32 q5, [sp, #112] @ 16-byte Reload ; CHECK-NEXT: vmul.i32 q6, q7, q0 ; CHECK-NEXT: vldrw.u32 q0, [sp, #128] @ 16-byte Reload ; CHECK-NEXT: vldrb.u32 q1, [r0, q5] ; CHECK-NEXT: vldrw.u32 q2, [sp, #80] @ 16-byte Reload ; CHECK-NEXT: vmul.i32 q3, q4, q0 ; CHECK-NEXT: vldrw.u32 q0, [sp, #96] @ 16-byte Reload ; CHECK-NEXT: vadd.i32 q3, q3, q6 ; CHECK-NEXT: adds r0, #12 ; CHECK-NEXT: vmul.i32 q6, q1, q0 ; CHECK-NEXT: vldrw.u32 q0, [sp, #160] @ 16-byte Reload ; CHECK-NEXT: vadd.i32 q3, q3, q6 ; CHECK-NEXT: vadd.i32 q3, q3, q0 ; CHECK-NEXT: vshr.u32 q6, q3, #16 ; CHECK-NEXT: vmul.i32 q3, q7, q2 ; CHECK-NEXT: vldrw.u32 q2, [sp, #64] @ 16-byte Reload ; CHECK-NEXT: vmul.i32 q2, q4, q2 ; CHECK-NEXT: vadd.i32 q2, q2, q3 ; CHECK-NEXT: vldrw.u32 q3, [sp, #48] @ 16-byte Reload ; CHECK-NEXT: vmul.i32 q3, q1, q3 ; CHECK-NEXT: vadd.i32 q2, q2, q3 ; CHECK-NEXT: vldrw.u32 q3, [sp, #32] @ 16-byte Reload ; CHECK-NEXT: vadd.i32 q2, q2, q0 ; CHECK-NEXT: vmul.i32 q3, q7, q3 ; CHECK-NEXT: vldrw.u32 q7, [sp, #16] @ 16-byte Reload ; CHECK-NEXT: vshr.u32 q2, q2, #16 ; CHECK-NEXT: vmul.i32 q4, q4, q7 ; CHECK-NEXT: vadd.i32 q3, q4, q3 ; CHECK-NEXT: vldrw.u32 q4, [sp] @ 16-byte Reload ; CHECK-NEXT: vmul.i32 q1, q1, q4 ; CHECK-NEXT: vadd.i32 q1, q3, q1 ; CHECK-NEXT: vadd.i32 q1, q1, q0 ; CHECK-NEXT: vldrw.u32 q0, [sp, #192] @ 16-byte Reload ; CHECK-NEXT: vshr.u32 q1, q1, #16 ; CHECK-NEXT: vstrb.32 q1, [r1, q0] ; CHECK-NEXT: vldrw.u32 q0, [sp, #176] @ 16-byte Reload ; CHECK-NEXT: vstrb.32 q2, [r1, q0] ; CHECK-NEXT: vstrb.32 q6, [r1, q5] ; CHECK-NEXT: adds r1, #12 ; CHECK-NEXT: letp lr, .LBB3_2 ; CHECK-NEXT: .LBB3_3: @ %for.cond.cleanup ; CHECK-NEXT: add sp, #216 ; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; CHECK-NEXT: pop.w {r4, r5, r6, r7, r8, pc} ; CHECK-NEXT: .p2align 4 ; CHECK-NEXT: @ %bb.4: ; CHECK-NEXT: .LCPI3_0: ; CHECK-NEXT: .long 4294952177 @ 0xffffc4f1 ; CHECK-NEXT: .long 4294952177 @ 0xffffc4f1 ; CHECK-NEXT: .long 4294952177 @ 0xffffc4f1 ; CHECK-NEXT: .long 4294952177 @ 0xffffc4f1 ; CHECK-NEXT: .LCPI3_1: ; CHECK-NEXT: .long 19485 @ 0x4c1d ; CHECK-NEXT: .long 19485 @ 0x4c1d ; CHECK-NEXT: .long 19485 @ 0x4c1d ; CHECK-NEXT: .long 19485 @ 0x4c1d ; CHECK-NEXT: .LCPI3_2: ; CHECK-NEXT: .long 2 @ 0x2 ; CHECK-NEXT: .long 5 @ 0x5 ; CHECK-NEXT: .long 8 @ 0x8 ; CHECK-NEXT: .long 11 @ 0xb ; CHECK-NEXT: .LCPI3_3: ; CHECK-NEXT: .long 13282 @ 0x33e2 ; CHECK-NEXT: .long 13282 @ 0x33e2 ; CHECK-NEXT: .long 13282 @ 0x33e2 ; CHECK-NEXT: .long 13282 @ 0x33e2 ; CHECK-NEXT: .LCPI3_4: ; CHECK-NEXT: .long 4294934529 @ 0xffff8001 ; CHECK-NEXT: .long 4294934529 @ 0xffff8001 ; CHECK-NEXT: .long 4294934529 @ 0xffff8001 ; CHECK-NEXT: .long 4294934529 @ 0xffff8001 ; CHECK-NEXT: .LCPI3_5: ; CHECK-NEXT: .long 1 @ 0x1 ; CHECK-NEXT: .long 4 @ 0x4 ; CHECK-NEXT: .long 7 @ 0x7 ; CHECK-NEXT: .long 10 @ 0xa ; CHECK-NEXT: .LCPI3_6: ; CHECK-NEXT: .long 0 @ 0x0 ; CHECK-NEXT: .long 3 @ 0x3 ; CHECK-NEXT: .long 6 @ 0x6 ; CHECK-NEXT: .long 9 @ 0x9 ; CHECK-NEXT: .LCPI3_7: ; CHECK-NEXT: .long 4294949648 @ 0xffffbb10 ; CHECK-NEXT: .long 4294949648 @ 0xffffbb10 ; CHECK-NEXT: .long 4294949648 @ 0xffffbb10 ; CHECK-NEXT: .long 4294949648 @ 0xffffbb10 ; CHECK-NEXT: .LCPI3_8: ; CHECK-NEXT: .long 7471 @ 0x1d2f ; CHECK-NEXT: .long 7471 @ 0x1d2f ; CHECK-NEXT: .long 7471 @ 0x1d2f ; CHECK-NEXT: .long 7471 @ 0x1d2f ; CHECK-NEXT: .LCPI3_9: ; CHECK-NEXT: .long 19595 @ 0x4c8b ; CHECK-NEXT: .long 19595 @ 0x4c8b ; CHECK-NEXT: .long 19595 @ 0x4c8b ; CHECK-NEXT: .long 19595 @ 0x4c8b ; CHECK-NEXT: .LCPI3_10: ; CHECK-NEXT: .long 38470 @ 0x9646 ; CHECK-NEXT: .long 38470 @ 0x9646 ; CHECK-NEXT: .long 38470 @ 0x9646 ; CHECK-NEXT: .long 38470 @ 0x9646 entry: %cmp47.not = icmp eq i32 %N, 0 br i1 %cmp47.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %vector.memcheck %n.rnd.up = add i32 %N, 3 %n.vec = and i32 %n.rnd.up, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %pointer.phi = phi i8* [ %r, %vector.ph ], [ %ptr.ind, %vector.body ] %pointer.phi55 = phi i8* [ %w, %vector.ph ], [ %ptr.ind56, %vector.body ] %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %l1 = getelementptr i8, i8* %pointer.phi, <4 x i32> %l2 = getelementptr i8, i8* %pointer.phi55, <4 x i32> %l3 = getelementptr inbounds i8, <4 x i8*> %l1, i32 1 %active.lane.mask = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %N) %wide.masked.gather = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> %l1, i32 1, <4 x i1> %active.lane.mask, <4 x i8> undef) %l4 = getelementptr inbounds i8, <4 x i8*> %l1, i32 2 %wide.masked.gather57 = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> %l3, i32 1, <4 x i1> %active.lane.mask, <4 x i8> undef) %wide.masked.gather58 = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> %l4, i32 1, <4 x i1> %active.lane.mask, <4 x i8> undef) %l5 = zext <4 x i8> %wide.masked.gather to <4 x i32> %l6 = mul nuw nsw <4 x i32> %l5, %l7 = zext <4 x i8> %wide.masked.gather57 to <4 x i32> %l8 = mul nuw nsw <4 x i32> %l7, %l9 = zext <4 x i8> %wide.masked.gather58 to <4 x i32> %l10 = mul nuw nsw <4 x i32> %l9, %l11 = add nuw nsw <4 x i32> %l6, %l12 = add nuw nsw <4 x i32> %l11, %l8 %l13 = add nuw nsw <4 x i32> %l12, %l10 %l14 = lshr <4 x i32> %l13, %l15 = trunc <4 x i32> %l14 to <4 x i8> %l16 = mul nuw nsw <4 x i32> %l5, %l17 = mul nsw <4 x i32> %l7, %l18 = mul nsw <4 x i32> %l9, %l19 = add nuw nsw <4 x i32> %l16, %l20 = add nsw <4 x i32> %l19, %l17 %l21 = add nsw <4 x i32> %l20, %l18 %l22 = lshr <4 x i32> %l21, %l23 = trunc <4 x i32> %l22 to <4 x i8> %l24 = mul nuw nsw <4 x i32> %l5, %l25 = mul nsw <4 x i32> %l7, %l26 = mul nuw nsw <4 x i32> %l9, %l27 = add nuw nsw <4 x i32> %l24, %l28 = add nsw <4 x i32> %l27, %l25 %l29 = add nsw <4 x i32> %l28, %l26 %l30 = lshr <4 x i32> %l29, %l31 = trunc <4 x i32> %l30 to <4 x i8> %l32 = getelementptr inbounds i8, <4 x i8*> %l2, i32 1 call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> %l15, <4 x i8*> %l2, i32 1, <4 x i1> %active.lane.mask) %l33 = getelementptr inbounds i8, <4 x i8*> %l2, i32 2 call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> %l23, <4 x i8*> %l32, i32 1, <4 x i1> %active.lane.mask) call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> %l31, <4 x i8*> %l33, i32 1, <4 x i1> %active.lane.mask) %index.next = add i32 %index, 4 %l34 = icmp eq i32 %index.next, %n.vec %ptr.ind = getelementptr i8, i8* %pointer.phi, i32 12 %ptr.ind56 = getelementptr i8, i8* %pointer.phi55, i32 12 br i1 %l34, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %for.body, %entry ret void } declare i32 @llvm.vector.reduce.add.v4i32(<4 x i32>) declare <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*>, i32, <4 x i1>, <4 x i32>) declare <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*>, i32, <4 x i1>, <4 x i8>) declare <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32, i32) declare <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>*, i32, <4 x i1>, <4 x i32>) declare void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32>, <4 x i32*>, i32, <4 x i1>) declare void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8>, <4 x i8*>, i32, <4 x i1>)