//===- llvm/Support/FloatingPointMode.h -------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // Utilities for dealing with flags related to floating point mode controls. // //===----------------------------------------------------------------------===/ #ifndef LLVM_FLOATINGPOINTMODE_H #define LLVM_FLOATINGPOINTMODE_H #include "llvm/ADT/StringSwitch.h" #include "llvm/Support/raw_ostream.h" namespace llvm { /// Rounding mode. /// /// Enumerates supported rounding modes, as well as some special values. The set /// of the modes must agree with IEEE-754, 4.3.1 and 4.3.2. The constants /// assigned to the IEEE rounding modes must agree with the values used by /// FLT_ROUNDS (C11, 5.2.4.2.2p8). /// /// This value is packed into bitfield in some cases, including \c FPOptions, so /// the rounding mode values and the special value \c Dynamic must fit into the /// the bit field (now - 3 bits). The value \c Invalid is used only in values /// returned by intrinsics to indicate errors, it should never be stored as /// rounding mode value, so it does not need to fit the bit fields. /// enum class RoundingMode : int8_t { // Rounding mode defined in IEEE-754. TowardZero = 0, ///< roundTowardZero. NearestTiesToEven = 1, ///< roundTiesToEven. TowardPositive = 2, ///< roundTowardPositive. TowardNegative = 3, ///< roundTowardNegative. NearestTiesToAway = 4, ///< roundTiesToAway. // Special values. Dynamic = 7, ///< Denotes mode unknown at compile time. Invalid = -1 ///< Denotes invalid value. }; /// Returns text representation of the given rounding mode. inline StringRef spell(RoundingMode RM) { switch (RM) { case RoundingMode::TowardZero: return "towardzero"; case RoundingMode::NearestTiesToEven: return "tonearest"; case RoundingMode::TowardPositive: return "upward"; case RoundingMode::TowardNegative: return "downward"; case RoundingMode::NearestTiesToAway: return "tonearestaway"; case RoundingMode::Dynamic: return "dynamic"; default: return "invalid"; } } inline raw_ostream &operator << (raw_ostream &OS, RoundingMode RM) { OS << spell(RM); return OS; } /// Represent subnormal handling kind for floating point instruction inputs and /// outputs. struct DenormalMode { /// Represent handled modes for denormal (aka subnormal) modes in the floating /// point environment. enum DenormalModeKind : int8_t { Invalid = -1, /// IEEE-754 denormal numbers preserved. IEEE, /// The sign of a flushed-to-zero number is preserved in the sign of 0 PreserveSign, /// Denormals are flushed to positive zero. PositiveZero }; /// Denormal flushing mode for floating point instruction results in the /// default floating point environment. DenormalModeKind Output = DenormalModeKind::Invalid; /// Denormal treatment kind for floating point instruction inputs in the /// default floating-point environment. If this is not DenormalModeKind::IEEE, /// floating-point instructions implicitly treat the input value as 0. DenormalModeKind Input = DenormalModeKind::Invalid; constexpr DenormalMode() = default; constexpr DenormalMode(DenormalModeKind Out, DenormalModeKind In) : Output(Out), Input(In) {} static constexpr DenormalMode getInvalid() { return DenormalMode(DenormalModeKind::Invalid, DenormalModeKind::Invalid); } static constexpr DenormalMode getIEEE() { return DenormalMode(DenormalModeKind::IEEE, DenormalModeKind::IEEE); } static constexpr DenormalMode getPreserveSign() { return DenormalMode(DenormalModeKind::PreserveSign, DenormalModeKind::PreserveSign); } static constexpr DenormalMode getPositiveZero() { return DenormalMode(DenormalModeKind::PositiveZero, DenormalModeKind::PositiveZero); } bool operator==(DenormalMode Other) const { return Output == Other.Output && Input == Other.Input; } bool operator!=(DenormalMode Other) const { return !(*this == Other); } bool isSimple() const { return Input == Output; } bool isValid() const { return Output != DenormalModeKind::Invalid && Input != DenormalModeKind::Invalid; } inline void print(raw_ostream &OS) const; inline std::string str() const { std::string storage; raw_string_ostream OS(storage); print(OS); return OS.str(); } }; inline raw_ostream& operator<<(raw_ostream &OS, DenormalMode Mode) { Mode.print(OS); return OS; } /// Parse the expected names from the denormal-fp-math attribute. inline DenormalMode::DenormalModeKind parseDenormalFPAttributeComponent(StringRef Str) { // Assume ieee on unspecified attribute. return StringSwitch(Str) .Cases("", "ieee", DenormalMode::IEEE) .Case("preserve-sign", DenormalMode::PreserveSign) .Case("positive-zero", DenormalMode::PositiveZero) .Default(DenormalMode::Invalid); } /// Return the name used for the denormal handling mode used by the the /// expected names from the denormal-fp-math attribute. inline StringRef denormalModeKindName(DenormalMode::DenormalModeKind Mode) { switch (Mode) { case DenormalMode::IEEE: return "ieee"; case DenormalMode::PreserveSign: return "preserve-sign"; case DenormalMode::PositiveZero: return "positive-zero"; default: return ""; } } /// Returns the denormal mode to use for inputs and outputs. inline DenormalMode parseDenormalFPAttribute(StringRef Str) { StringRef OutputStr, InputStr; std::tie(OutputStr, InputStr) = Str.split(','); DenormalMode Mode; Mode.Output = parseDenormalFPAttributeComponent(OutputStr); // Maintain compatability with old form of the attribute which only specified // one component. Mode.Input = InputStr.empty() ? Mode.Output : parseDenormalFPAttributeComponent(InputStr); return Mode; } void DenormalMode::print(raw_ostream &OS) const { OS << denormalModeKindName(Output) << ',' << denormalModeKindName(Input); } } #endif // LLVM_FLOATINGPOINTMODE_H