// RUN: %clang_cc1 -emit-llvm %s -o - -triple=x86_64-pc-linux-gnu | FileCheck %s // Verifying that we do, in fact, select the correct function in the following // cases. void foo(int m) __attribute__((overloadable, enable_if(m > 0, ""))); void foo(int m) __attribute__((overloadable)); // CHECK-LABEL: define{{.*}} void @test1 void test1() { // CHECK: store void (i32)* @_Z3fooi void (*p)(int) = foo; // CHECK: store void (i32)* @_Z3fooi void (*p2)(int) = &foo; // CHECK: store void (i32)* @_Z3fooi p = foo; // CHECK: store void (i32)* @_Z3fooi p = &foo; // CHECK: store i8* bitcast (void (i32)* @_Z3fooi to i8*) void *vp1 = (void*)&foo; // CHECK: store i8* bitcast (void (i32)* @_Z3fooi to i8*) void *vp2 = (void*)foo; // CHECK: store i8* bitcast (void (i32)* @_Z3fooi to i8*) vp1 = (void*)&foo; // CHECK: store i8* bitcast (void (i32)* @_Z3fooi to i8*) vp1 = (void*)foo; } void bar(int m) __attribute__((overloadable, enable_if(m > 0, ""))); void bar(int m) __attribute__((overloadable, enable_if(1, ""))); // CHECK-LABEL: define{{.*}} void @test2 void test2() { // CHECK: store void (i32)* @_Z3barUa9enable_ifILi1EEi void (*p)(int) = bar; // CHECK: store void (i32)* @_Z3barUa9enable_ifILi1EEi void (*p2)(int) = &bar; // CHECK: store void (i32)* @_Z3barUa9enable_ifILi1EEi p = bar; // CHECK: store void (i32)* @_Z3barUa9enable_ifILi1EEi p = &bar; // CHECK: store i8* bitcast (void (i32)* @_Z3barUa9enable_ifILi1EEi to i8*) void *vp1 = (void*)&bar; // CHECK: store i8* bitcast (void (i32)* @_Z3barUa9enable_ifILi1EEi to i8*) void *vp2 = (void*)bar; // CHECK: store i8* bitcast (void (i32)* @_Z3barUa9enable_ifILi1EEi to i8*) vp1 = (void*)&bar; // CHECK: store i8* bitcast (void (i32)* @_Z3barUa9enable_ifILi1EEi to i8*) vp1 = (void*)bar; } void baz(int m) __attribute__((overloadable, enable_if(1, ""))); void baz(int m) __attribute__((overloadable)); // CHECK-LABEL: define{{.*}} void @test3 void test3() { // CHECK: store void (i32)* @_Z3bazUa9enable_ifILi1EEi void (*p)(int) = baz; // CHECK: store void (i32)* @_Z3bazUa9enable_ifILi1EEi void (*p2)(int) = &baz; // CHECK: store void (i32)* @_Z3bazUa9enable_ifILi1EEi p = baz; // CHECK: store void (i32)* @_Z3bazUa9enable_ifILi1EEi p = &baz; } enum { TRUEFACTS = 1 }; void qux(int m) __attribute__((overloadable, enable_if(1, ""), enable_if(TRUEFACTS, ""))); void qux(int m) __attribute__((overloadable, enable_if(1, ""))); // CHECK-LABEL: define{{.*}} void @test4 void test4() { // CHECK: store void (i32)* @_Z3quxUa9enable_ifILi1ELi1EEi void (*p)(int) = qux; // CHECK: store void (i32)* @_Z3quxUa9enable_ifILi1ELi1EEi void (*p2)(int) = &qux; // CHECK: store void (i32)* @_Z3quxUa9enable_ifILi1ELi1EEi p = qux; // CHECK: store void (i32)* @_Z3quxUa9enable_ifILi1ELi1EEi p = &qux; } // There was a bug where, when enable_if was present, overload resolution // wouldn't pay attention to lower-priority attributes. // (N.B. `foo` with pass_object_size should always be preferred) // CHECK-LABEL: define{{.*}} void @test5 void test5() { int foo(char *i) __attribute__((enable_if(1, ""), overloadable)); int foo(char *i __attribute__((pass_object_size(0)))) __attribute__((enable_if(1, ""), overloadable)); // CHECK: call i32 @_Z3fooUa9enable_ifILi1EEPcU17pass_object_size0 foo((void*)0); }