; NOTE: This test ensures that, for both Big and Little Endian cases, a set of ; NOTE: 4 floats is gathered into a v4f32 register using xxmrghw and xxmrgld ; RUN: llc -verify-machineinstrs -mcpu=pwr9 -ppc-vsr-nums-as-vr \ ; RUN: -ppc-asm-full-reg-names -mtriple=powerpc64le-unknown-linux-gnu < %s \ ; RUN: | FileCheck %s -check-prefix=CHECK-LE ; RUN: llc -verify-machineinstrs -mcpu=pwr9 -ppc-vsr-nums-as-vr \ ; RUN: -ppc-asm-full-reg-names -mtriple=powerpc64-unknown-linux-gnu < %s \ ; RUN: | FileCheck %s -check-prefix=CHECK-BE define dso_local <4 x float> @vector_gatherf(float* nocapture readonly %a, float* nocapture readonly %b, float* nocapture readonly %c, float* nocapture readonly %d) { ; C code from which this IR test case was generated: ; vector float test(float *a, float *b, float *c, float *d) { ; return (vector float) { *a, *b, *c, *d }; ; } ; CHECK-LE-LABEL: vector_gatherf: ; CHECK-LE: # %bb.0: # %entry ; CHECK-LE-DAG: lfiwzx f[[REG0:[0-9]+]], 0, r6 ; CHECK-LE-DAG: lfiwzx f[[REG1:[0-9]+]], 0, r5 ; CHECK-LE-DAG: lfiwzx f[[REG2:[0-9]+]], 0, r4 ; CHECK-LE-DAG: lfiwzx f[[REG3:[0-9]+]], 0, r3 ; CHECK-LE-DAG: xxmrghw vs[[REG0]], vs[[REG0]], vs[[REG1]] ; CHECK-LE-DAG: xxmrghw vs[[REG4:[0-9]+]], vs[[REG2]], vs[[REG3]] ; CHECK-LE-NEXT: xxmrgld v[[REG:[0-9]+]], vs[[REG0]], vs[[REG4]] ; CHECK-LE-NEXT: blr ; CHECK-BE-LABEL: vector_gatherf: ; CHECK-BE: # %bb.0: # %entry ; CHECK-BE-DAG: lfiwzx f[[REG0:[0-9]+]], 0, r3 ; CHECK-BE-DAG: lfiwzx f[[REG1:[0-9]+]], 0, r4 ; CHECK-BE-DAG: lfiwzx f[[REG2:[0-9]+]], 0, r5 ; CHECK-BE-DAG: lfiwzx f[[REG3:[0-9]+]], 0, r6 ; CHECK-BE-DAG: xxmrghw vs[[REG0]], vs[[REG0]], vs[[REG1]] ; CHECK-BE-DAG: xxmrghw vs[[REG4:[0-9]+]], vs[[REG2]], vs[[REG3]] ; CHECK-BE-NEXT: xxmrgld v[[REG:[0-9]+]], vs[[REG0]], vs[[REG4]] ; CHECK-BE-NEXT: blr entry: %0 = load float, float* %a, align 4 %vecinit = insertelement <4 x float> undef, float %0, i32 0 %1 = load float, float* %b, align 4 %vecinit1 = insertelement <4 x float> %vecinit, float %1, i32 1 %2 = load float, float* %c, align 4 %vecinit2 = insertelement <4 x float> %vecinit1, float %2, i32 2 %3 = load float, float* %d, align 4 %vecinit3 = insertelement <4 x float> %vecinit2, float %3, i32 3 ret <4 x float> %vecinit3 }