; RUN: llc -march=mipsel -mcpu=mips32r5 -mattr=+fp64,+msa,-nooddspreg \ ; RUN: -verify-machineinstrs -no-integrated-as -relocation-model=pic < %s | \ ; RUN: FileCheck %s -check-prefixes=ALL,ODDSPREG ; RUN: llc -march=mipsel -mcpu=mips32r5 -mattr=+fp64,+msa,+nooddspreg \ ; RUN: -verify-machineinstrs -no-integrated-as -relocation-model=pic < %s | \ ; RUN: FileCheck %s -check-prefixes=ALL,NOODDSPREG @v4f32 = global <4 x float> zeroinitializer define void @msa_insert_0(float %a) { entry: ; Force the float into an odd-numbered register using named registers and ; load the vector. %b = call float asm sideeffect "mov.s $0, $1", "={$f13},{$f12}" (float %a) %0 = load volatile <4 x float>, <4 x float>* @v4f32 ; Clobber all except $f12/$w12 and $f13 ; ; The intention is that if odd single precision registers are permitted, the ; allocator will choose $f12/$w12 for the vector and $f13 for the float to ; avoid the spill/reload. ; ; On the other hand, if odd single precision registers are not permitted, it ; must copy $f13 to an even-numbered register before inserting into the ; vector. call void asm sideeffect "teqi $$zero, 1", "~{$f0},~{$f1},~{$f2},~{$f3},~{$f4},~{$f5},~{$f6},~{$f7},~{$f8},~{$f9},~{$f10},~{$f11},~{$f14},~{$f15},~{$f16},~{$f17},~{$f18},~{$f19},~{$f20},~{$f21},~{$f22},~{$f23},~{$f24},~{$f25},~{$f26},~{$f27},~{$f28},~{$f29},~{$f30},~{$f31}"() %1 = insertelement <4 x float> %0, float %b, i32 0 store <4 x float> %1, <4 x float>* @v4f32 ret void } ; ALL-LABEL: msa_insert_0: ; ALL: mov.s $f13, $f12 ; NOODDSPREG: mov.s $f[[F0:[0-9]+]], $f13 ; ALL: lw $[[R0:[0-9]+]], %got(v4f32)( ; ALL: ld.w $w[[W0:[0-9]+]], 0($[[R0]]) ; NOODDSPREG: insve.w $w[[W0]][0], $w[[F0]][0] ; ODDSPREG: insve.w $w[[W0]][0], $w13[0] ; ALL: teqi $zero, 1 ; ALL-NOT: sdc1 ; ALL-NOT: ldc1 ; ALL: st.w $w[[W0]], 0($[[R0]]) define void @msa_insert_1(float %a) { entry: ; Force the float into an odd-numbered register using named registers and ; load the vector. %b = call float asm sideeffect "mov.s $0, $1", "={$f13},{$f12}" (float %a) %0 = load volatile <4 x float>, <4 x float>* @v4f32 ; Clobber all except $f12/$w12 and $f13 ; ; The intention is that if odd single precision registers are permitted, the ; allocator will choose $f12/$w12 for the vector and $f13 for the float to ; avoid the spill/reload. ; ; On the other hand, if odd single precision registers are not permitted, it ; must copy $f13 to an even-numbered register before inserting into the ; vector. call void asm sideeffect "teqi $$zero, 1", "~{$f0},~{$f1},~{$f2},~{$f3},~{$f4},~{$f5},~{$f6},~{$f7},~{$f8},~{$f9},~{$f10},~{$f11},~{$f14},~{$f15},~{$f16},~{$f17},~{$f18},~{$f19},~{$f20},~{$f21},~{$f22},~{$f23},~{$f24},~{$f25},~{$f26},~{$f27},~{$f28},~{$f29},~{$f30},~{$f31}"() %1 = insertelement <4 x float> %0, float %b, i32 1 store <4 x float> %1, <4 x float>* @v4f32 ret void } ; ALL-LABEL: msa_insert_1: ; ALL: mov.s $f13, $f12 ; NOODDSPREG: mov.s $f[[F0:[0-9]+]], $f13 ; ALL: lw $[[R0:[0-9]+]], %got(v4f32)( ; ALL: ld.w $w[[W0:[0-9]+]], 0($[[R0]]) ; NOODDSPREG: insve.w $w[[W0]][1], $w[[F0]][0] ; ODDSPREG: insve.w $w[[W0]][1], $w13[0] ; ALL: teqi $zero, 1 ; ALL-NOT: sdc1 ; ALL-NOT: ldc1 ; ALL: st.w $w[[W0]], 0($[[R0]]) define float @msa_extract_0() { entry: %0 = load volatile <4 x float>, <4 x float>* @v4f32 %1 = call <4 x float> asm sideeffect "move.v $0, $1", "={$w13},{$w12}" (<4 x float> %0) ; Clobber all except $f12, and $f13 ; ; The intention is that if odd single precision registers are permitted, the ; allocator will choose $f13/$w13 for the vector since that saves on moves. ; ; On the other hand, if odd single precision registers are not permitted, it ; must move it to $f12/$w12. call void asm sideeffect "teqi $$zero, 1", "~{$f0},~{$f1},~{$f2},~{$f3},~{$f4},~{$f5},~{$f6},~{$f7},~{$f8},~{$f9},~{$f10},~{$f11},~{$f14},~{$f15},~{$f16},~{$f17},~{$f18},~{$f19},~{$f20},~{$f21},~{$f22},~{$f23},~{$f24},~{$f25},~{$f26},~{$f27},~{$f28},~{$f29},~{$f30},~{$f31}"() %2 = extractelement <4 x float> %1, i32 0 ret float %2 } ; ALL-LABEL: msa_extract_0: ; ALL: lw $[[R0:[0-9]+]], %got(v4f32)( ; ALL: ld.w $w12, 0($[[R0]]) ; ALL: move.v $w[[W0:13]], $w12 ; NOODDSPREG: move.v $w[[W0:12]], $w13 ; ALL: teqi $zero, 1 ; ALL-NOT: st.w ; ALL-NOT: ld.w ; ALL: mov.s $f0, $f[[W0]] define float @msa_extract_1() { entry: %0 = load volatile <4 x float>, <4 x float>* @v4f32 %1 = call <4 x float> asm sideeffect "move.v $0, $1", "={$w13},{$w12}" (<4 x float> %0) ; Clobber all except $f13 ; ; The intention is that if odd single precision registers are permitted, the ; allocator will choose $f13/$w13 for the vector since that saves on moves. ; ; On the other hand, if odd single precision registers are not permitted, it ; must be spilled. call void asm sideeffect "teqi $$zero, 1", "~{$f0},~{$f1},~{$f2},~{$f3},~{$f4},~{$f5},~{$f6},~{$f7},~{$f8},~{$f9},~{$f10},~{$f11},~{$f12},~{$f14},~{$f15},~{$f16},~{$f17},~{$f18},~{$f19},~{$f20},~{$f21},~{$f22},~{$f23},~{$f24},~{$f25},~{$f26},~{$f27},~{$f28},~{$f29},~{$f30},~{$f31}"() %2 = extractelement <4 x float> %1, i32 1 ret float %2 } ; ALL-LABEL: msa_extract_1: ; ALL: lw $[[R0:[0-9]+]], %got(v4f32)( ; ALL: ld.w $w12, 0($[[R0]]) ; ALL: splati.w $w[[W0:[0-9]+]], $w13[1] ; NOODDSPREG: st.w $w[[W0]], 0($sp) ; ODDSPREG-NOT: st.w ; ODDSPREG-NOT: ld.w ; ALL: teqi $zero, 1 ; ODDSPREG-NOT: st.w ; ODDSPREG-NOT: ld.w ; NOODDSPREG: ld.w $w0, 0($sp) ; ODDSPREG: mov.s $f0, $f[[W0]]