75 lines
1.0 KiB
C++
75 lines
1.0 KiB
C++
|
#include "test.h"
|
||
|
#include <cstdlib>
|
||
|
|
||
|
bool on = false;
|
||
|
int len = 42;
|
||
|
double grid[10][10] = {0};
|
||
|
const char * hello = "world";
|
||
|
const char * world = "hello";
|
||
|
|
||
|
void A::B() {}
|
||
|
|
||
|
void useless() {}
|
||
|
|
||
|
double more_useless() {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
int foo() {
|
||
|
on = true;
|
||
|
return 3;
|
||
|
}
|
||
|
|
||
|
int bar() {
|
||
|
len--;
|
||
|
return foo() + 45;
|
||
|
}
|
||
|
|
||
|
void assign(int ii, int jj) {
|
||
|
grid[ii][jj] = (ii+1) * (jj+1);
|
||
|
}
|
||
|
|
||
|
void initialize_grid() {
|
||
|
for (int ii = 0; ii < 2; ii++)
|
||
|
for (int jj = 0; jj < 2; jj++)
|
||
|
assign(ii, jj);
|
||
|
}
|
||
|
|
||
|
int main() {
|
||
|
initialize_grid();
|
||
|
|
||
|
int a = 2;
|
||
|
on = rand() % 2;
|
||
|
if (on) {
|
||
|
foo();
|
||
|
++a;
|
||
|
} else {
|
||
|
bar();
|
||
|
a += rand();
|
||
|
}
|
||
|
|
||
|
for (int ii = 0; ii < 10; ++ii) {
|
||
|
switch (rand() % 5) {
|
||
|
case 0:
|
||
|
a += rand();
|
||
|
break;
|
||
|
case 1:
|
||
|
case 2:
|
||
|
a += rand() / rand();
|
||
|
break;
|
||
|
case 3:
|
||
|
a -= rand();
|
||
|
break;
|
||
|
default:
|
||
|
a = -1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
A thing;
|
||
|
for (uint64_t ii = 0; ii < 4294967296; ++ii)
|
||
|
thing.B();
|
||
|
|
||
|
return a + 8 + grid[2][3] + len;
|
||
|
return more_useless();
|
||
|
}
|